Player Matchup

Tyr
Tyr
Fenris30
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 158L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Gorilla7134
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
Level 26
God Stats
35W - 44L
1,548 SR
Queue Stats
530W - 561L
1,489 Elo+
Solo
Neith
Neith
adambrzezinsky
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
skull459
Danzaburou
Level 23
God Stats
6W - 3L
1,594 SR
Queue Stats
26W - 21L
1,588 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,444 Elo+

VS

Team Averages
Level 19
1,614 SR
1,486 Elo+
Hachiman
Hachiman
Inov WeazoX
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
KawaiiPeto
Chang'e
Level 20
God Stats
15W - 11L
1,434 SR
Queue Stats
87W - 90L
1,323 Elo+
Solo
Yemoja
Yemoja
Petar-Pro99
Yemoja
Level 27
God Stats
4W - 4L
1,882 SR
Queue Stats
240W - 236L
1,558 Elo+
Party 1
Kali
Kali
chamik93
Kali
Level 7
God Stats
2W - 2L
1,610 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo
Anubis
Anubis
fico_cro2510
Anubis
Level 27
God Stats
6W - 6L
1,645 SR
Queue Stats
87W - 58L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
12,293
512
9,533
17,882
11,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jing Wei
Gorilla7134
Jing Wei
5
0 / 1 / 0
7,599
317
342
984
163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Nicer Dicer7656
Tsukuyomi
20
7 / 2 / 15
14,191
591
15,644
16,567
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 0 / 13
14,038
585
24,887
14,415
6,202
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
skull459
Danzaburou
20
30 / 3 / 6
16,661
694
28,300
20,839
9,093
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Inov WeazoX
Hachiman
9
0 / 14 / 3
7,584
316
2,151
14,907
6,041
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
KawaiiPeto
Chang'e
15
2 / 16 / 0
10,005
417
10,328
24,644
14,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
0 / 6 / 5
9,353
390
9,819
21,023
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
14
0 / 12 / 2
9,275
386
3,595
17,823
11,206
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
18
7 / 7 / 0
11,718
488
13,901
19,836
8,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
53
Kills
9
9
Deaths
55
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Jing Wei
Gorilla7134
Jing Wei
0
1
0
0
L
Hachiman
Inov WeazoX
Hachiman
0
14
3
0.11
L
Chang'e
KawaiiPeto
Chang'e
2
16
0
0.13
W
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
7
2
15
7.25
L
Yemoja
0
6
5
0.42
W
13
0
13
19.5
L
Kali
0
12
2
0.08
L
Anubis
7
7
0
1
W
Danzaburou
skull459
Danzaburou
30
3
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,706
Damage
39,794
70,687
Taken
98,233
33,586
Mitigated
62,445
33,371
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,533
2,481
0
6,103
17,882
11,396
2,889
11,323
6,559
0
59,144
W
Jing Wei
Gorilla7134
Jing Wei
342
342
0
203
984
163
0
631
353
0
2,697
L
Hachiman
Inov WeazoX
Hachiman
2,151
1,285
0
120
14,907
6,041
592
0
14,907
0
19,267
L
Chang'e
KawaiiPeto
Chang'e
10,328
1,691
855
4,157
24,644
14,261
608
0
24,644
56,145
0
W
Tsukuyomi
Nicer Dicer7656
Tsukuyomi
15,644
2,168
0
10,096
16,567
6,732
1,627
5,711
10,856
0
101,881
L
Yemoja
9,819
1,909
2,032
3,902
21,023
22,397
0
0
21,023
27,888
0
W
24,887
8,419
0
9,293
14,415
6,202
7,564
6,932
7,483
0
95,653
L
Kali
3,595
1,456
0
2,552
17,823
11,206
914
0
17,823
0
36,715
L
Anubis
13,901
1,210
744
5,694
19,836
8,540
360
0
19,836
64,626
0
W
Danzaburou
skull459
Danzaburou
28,300
12,138
0
7,676
20,839
9,093
2,001
9,451
11,388
0
119,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,782
Gold Earned
47,935
568
Minions Killed
335
0
Camps Cleared
0
1,709,079
Distance Traveled
1,631,063
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,293
512
112
5
0
356,165
3
W
Jing Wei
7,599
317
7
0
0
47,829
0
L
Hachiman
7,584
316
23
1
0
306,295
0
L
Chang'e
10,005
417
90
4
0
318,833
0
W
Tsukuyomi
14,191
591
156
7
0
490,236
4
L
Yemoja
9,353
390
33
1
0
371,948
5
W
Neith
14,038
585
130
5
0
440,028
2
L
Kali
9,275
386
68
3
0
320,286
0
L
Anubis
11,718
488
121
5
0
313,701
4
W
Danzaburou
16,661
694
163
7
0
374,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role