Player Matchup

Chaac
Chaac
CantKill
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 55L
1,526 Elo+
Solo
Mercury
Mercury
Erxtica__
Mercury
Level 20
God Stats
12W - 5L
1,500 SR
Queue Stats
49W - 45L
1,472 Elo+
Solo
Cthulhu
Cthulhu
FinicalRapier63
Cthulhu
Level 28
God Stats
1W - 1L
1,258 SR
Queue Stats
26W - 24L
1,444 Elo+
Solo
Hel
Hel
Gamer4Life3373
Hel
Level 15
God Stats
8W - 6L
1,395 SR
Queue Stats
49W - 48L
1,370 Elo+
Solo
Heimdallr
Heimdallr
ThirteenDotexe
Heimdallr
Level 27
God Stats
15W - 21L
1,470 SR
Queue Stats
136W - 137L
1,423 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,447 Elo+

VS

Team Averages
Level 17
1,481 SR
1,417 Elo+
Scylla
Scylla
AceHopeHigh
Scylla
Level 15
God Stats
9W - 16L
1,369 SR
Queue Stats
407W - 388L
1,330 Elo+
Party 1
Ymir
Ymir
BatmanG2567
Ymir
Level 25
God Stats
1W - 1L
1,531 SR
Queue Stats
14W - 16L
1,562 Elo+
Party 2
Pele
Pele
HellbrokenVoid
Pele
Level 7
God Stats
22W - 23L
1,441 SR
Queue Stats
353W - 330L
1,335 Elo+
Party 1
King Arthur
King Arthur
RATED-RKO-31
King Arthur
Level 20
God Stats
17W - 28L
1,289 SR
Queue Stats
597W - 588L
1,295 Elo+
Party 1
Artemis
Artemis
happy_eggrollie
Artemis
Level 17
God Stats
1W - 4L
1,775 SR
Queue Stats
11W - 12L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CantKill
Chaac
20
6 / 0 / 6
12,867
585
24,903
28,837
19,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Erxtica__
Mercury
20
10 / 3 / 5
12,441
566
12,853
18,898
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 0 / 9
12,278
558
13,007
12,373
9,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 3 / 10
9,776
444
10,045
14,531
6,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
ThirteenDotexe
Heimdallr
17
2 / 3 / 12
10,843
493
13,902
15,420
6,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 7 / 1
10,020
455
8,428
14,537
7,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 7 / 2
9,648
439
9,412
21,391
23,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 6 / 3
9,808
446
8,640
18,496
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
RATED-RKO-31
King Arthur
15
0 / 5 / 0
8,984
408
16,296
25,638
25,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 2
8,332
379
10,029
14,889
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
31
Kills
8
9
Deaths
31
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
1
0.36
L
3
7
2
0.57
W
Chaac
CantKill
Chaac
6
0
6
9
W
Mercury
Erxtica__
Mercury
10
3
5
4.17
W
10
0
9
14.5
W
3
3
10
2.67
L
1
6
3
0.42
L
King Arthur
RATED-RKO-31
King Arthur
0
5
0
0
W
Heimdallr
ThirteenDotexe
Heimdallr
2
3
12
2.67
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,710
Damage
52,805
90,059
Taken
94,951
49,559
Mitigated
70,477
44,380
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,428
971
0
2,351
14,537
7,405
740
5,365
9,172
47,623
0
L
9,412
1,771
0
1,537
21,391
23,375
273
8,381
13,010
40,377
0
W
Chaac
CantKill
Chaac
24,903
7,453
0
18,554
28,837
19,123
3,619
1,081
25,968
0
94,115
W
Mercury
Erxtica__
Mercury
12,853
7,980
0
9,028
18,898
7,547
260
4,356
14,307
0
94,671
W
13,007
1,732
0
1,000
12,373
9,659
1,255
2,397
9,692
63,868
0
W
10,045
1,284
5,936
7,809
14,531
6,656
674
4,452
10,057
37,490
0
L
8,640
2,189
0
6,880
18,496
7,644
220
2,596
15,900
0
79,787
L
King Arthur
RATED-RKO-31
King Arthur
16,296
2,330
0
9,473
25,638
25,529
0
900
24,738
0
56,856
W
Heimdallr
ThirteenDotexe
Heimdallr
13,902
5,792
0
2,053
15,420
6,574
822
5,029
10,385
0
63,586
L
10,029
4,447
0
3,030
14,889
6,524
652
5,810
9,079
0
38,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
46,792
572
Minions Killed
420
0
Camps Cleared
0
2,036,979
Distance Traveled
1,836,372
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,020
455
87
4
0
353,850
4
L
Ymir
9,648
439
48
2
0
416,921
3
W
Chaac
12,867
585
168
8
0
388,529
5
W
Mercury
12,441
566
135
6
0
474,144
1
W
Cthulhu
12,278
558
100
5
0
432,095
2
W
Hel
9,776
444
51
2
0
359,352
1
L
Pele
9,808
446
118
5
0
393,271
0
L
King Arthur
8,984
408
96
4
0
368,543
0
W
Heimdallr
10,843
493
118
5
0
382,859
6
L
Artemis
8,332
379
71
3
0
303,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role