Player Matchup

Artio
Artio
DatHonkay
Artio
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 41L
1,458 Elo+
Party 2
Vamana
Vamana
Eddie Hay
Vamana
Level 22
God Stats
12W - 11L
1,688 SR
Queue Stats
67W - 72L
1,569 Elo+
Party 2
Bellona
Bellona
Nikojek
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Arachne
Arachne
Suddzzy
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,348 Elo+
Party 2
Da Ji
Da Ji
TheBlodreina336
Da Ji
Level 27
God Stats
4W - 6L
1,751 SR
Queue Stats
52W - 49L
1,543 Elo+
Party 2
Team Averages
Level 20
1,588 SR
1,484 Elo+

VS

Team Averages
Level 19
1,412 SR
1,439 Elo+
Artemis
Artemis
EmiiSenpaii
Artemis
Level 24
God Stats
7W - 6L
1,287 SR
Queue Stats
90W - 101L
1,439 Elo+
Party 3
Izanami
Izanami
NE ChipsAhoy
Izanami
Level 19
God Stats
45W - 20L
1,567 SR
Queue Stats
128W - 91L
1,358 Elo+
Party 1
Thanatos
Thanatos
NE HalfGiant
Thanatos
Level 17
God Stats
37W - 30L
1,305 SR
Queue Stats
127W - 130L
1,312 Elo+
Party 1
Hercules
Hercules
Xecutioner23
Hercules
Level 12
God Stats
5W - 6L
1,618 SR
Queue Stats
24W - 19L
1,617 Elo+
Solo
Kukulkan
Kukulkan
ilvrxa
Kukulkan
Level 25
God Stats
7W - 4L
1,283 SR
Queue Stats
297W - 337L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DatHonkay
Artio
15
5 / 4 / 10
10,204
486
8,610
28,607
19,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
Eddie Hay
Vamana
17
12 / 10 / 9
11,479
547
17,733
20,220
23,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Nikojek
Bellona
11
0 / 11 / 3
7,283
347
2,228
16,748
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Suddzzy
Arachne
13
3 / 10 / 3
8,404
400
8,168
20,114
7,134
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 5 / 3
11,529
549
14,819
17,283
7,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmiiSenpaii
Artemis
17
16 / 2 / 8
11,973
570
19,787
14,177
5,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
NE ChipsAhoy
Izanami
15
8 / 10 / 6
10,850
517
21,085
16,327
6,518
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
NE HalfGiant
Thanatos
15
7 / 9 / 9
10,591
504
12,159
16,798
6,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Xecutioner23
Hercules
16
6 / 1 / 10
10,645
507
8,174
10,262
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
ilvrxa
Kukulkan
14
1 / 8 / 18
9,493
452
10,083
12,849
4,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
29
Kills
38
40
Deaths
30
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artio
DatHonkay
Artio
5
4
10
2.5
L
Vamana
Eddie Hay
Vamana
12
10
9
1.65
W
Artemis
EmiiSenpaii
Artemis
16
2
8
10
W
Izanami
NE ChipsAhoy
Izanami
8
10
6
1.1
W
Thanatos
NE HalfGiant
Thanatos
7
9
9
1.28
L
Bellona
Nikojek
Bellona
0
11
3
0.14
L
Arachne
Suddzzy
Arachne
3
10
3
0.45
L
9
5
3
2.1
W
Hercules
Xecutioner23
Hercules
6
1
10
11
W
Kukulkan
ilvrxa
Kukulkan
1
8
18
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,558
Damage
71,288
102,972
Taken
70,413
71,041
Mitigated
36,064
23,366
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DatHonkay
Artio
8,610
1,851
242
6,219
28,607
19,968
525
725
27,804
44,529
0
L
Vamana
Eddie Hay
Vamana
17,733
9,359
214
4,343
20,220
23,466
342
1,720
18,350
0
53,992
W
Artemis
EmiiSenpaii
Artemis
19,787
15,744
253
4,163
14,177
5,561
2,879
1,236
12,791
0
65,389
W
Izanami
NE ChipsAhoy
Izanami
21,085
15,438
0
2,600
16,327
6,518
3,746
3,470
12,582
0
71,778
W
Thanatos
NE HalfGiant
Thanatos
12,159
6,758
0
8,857
16,798
6,763
1,131
3,310
13,263
0
34,235
L
Bellona
Nikojek
Bellona
2,228
587
0
226
16,748
12,852
51
2,660
14,013
0
16,297
L
Arachne
Suddzzy
Arachne
8,168
5,242
0
5,172
20,114
7,134
824
3,974
16,040
0
22,536
L
14,819
3,685
0
6,950
17,283
7,621
480
1,004
16,179
0
89,280
W
Hercules
Xecutioner23
Hercules
8,174
1,463
0
3,604
10,262
12,633
878
433
9,604
0
39,086
W
Kukulkan
ilvrxa
Kukulkan
10,083
1,914
575
1,050
12,849
4,589
1,170
161
12,588
32,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,899
Gold Earned
53,552
325
Minions Killed
388
0
Camps Cleared
0
1,868,292
Distance Traveled
1,701,452
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,204
486
68
3
0
385,480
2
L
Vamana
11,479
547
60
3
0
371,000
2
W
Artemis
11,973
570
104
5
0
307,887
0
W
Izanami
10,850
517
121
6
0
290,996
2
W
Thanatos
10,591
504
39
2
0
335,862
7
L
Bellona
7,283
347
35
2
0
359,398
3
L
Arachne
8,404
400
27
1
0
324,756
0
L
Da Ji
11,529
549
135
6
0
427,658
0
W
Hercules
10,645
507
74
4
0
404,777
1
W
Kukulkan
9,493
452
50
2
0
361,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role