Player Matchup

Cthulhu
Cthulhu
Bronze I
Sinseraphim
Cthulhu
Bronze I
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
541 MMR
Solo
Cupid
Cupid
Silver III
SirKraxo
Cupid
Silver III
Level 118
God Stats
10W - 16L
1,425 SR
Queue Stats
48W - 60L
1,151 MMR
Solo
Chronos
Chronos
Silver III
abrsoprano
Chronos
Silver III
Level 86
God Stats
1W - 5L
1,518 SR
Queue Stats
211W - 201L
1,059 MMR
Solo
Nemesis
Nemesis
Silver III
recordit
Nemesis
Silver III
Level 96
God Stats
0W - 2L
1,259 SR
Queue Stats
39W - 46L
1,112 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
yoshii98
Sun Wukong
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,440 SR
1,073 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,364 SR
954 MMR
Vamana
Vamana
Silver V
ANURAG123
Vamana
Silver V
Level 107
God Stats
35W - 39L
1,297 SR
Queue Stats
217W - 256L
693 MMR
Party 1
Persephone
Persephone
Gold V
DanielMacias7
Persephone
Gold V
Level 159
God Stats
35W - 27L
1,498 SR
Queue Stats
454W - 447L
1,199 MMR
Solo
Ares
Ares
Silver II
Fluffymufinz
Ares
Silver II
Level 160
God Stats
5W - 6L
1,449 SR
Queue Stats
131W - 150L
1,029 MMR
Solo
Cernunnos
Cernunnos
Silver IV
axe3386
Cernunnos
Silver IV
Level 144
God Stats
5W - 8L
1,053 SR
Queue Stats
103W - 133L
689 MMR
Party 1
Thanatos
Thanatos
Silver II
nikattaq10
Thanatos
Silver II
Level 106
God Stats
3W - 5L
1,525 SR
Queue Stats
116W - 115L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sinseraphim
Cthulhu
6
0 / 3 / 0
4,301
430
1,883
6,423
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cupid
SirKraxo
Cupid
9
0 / 1 / 0
5,415
542
1,991
4,304
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
abrsoprano
Chronos
7
0 / 1 / 0
4,533
453
880
3,200
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
recordit
Nemesis
9
0 / 4 / 1
5,122
512
1,372
5,899
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
yoshii98
Sun Wukong
8
1 / 2 / 0
5,175
518
3,430
6,819
2,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ApolloDanzaburouSetTsukuyomiScylla

VS

Bans
Nu WaCu ChulainnYemojaKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ANURAG123
Vamana
11
2 / 0 / 1
6,055
606
3,330
4,135
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
DanielMacias7
Persephone
10
3 / 0 / 2
6,127
613
3,296
2,290
577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 1 / 3
6,200
620
3,228
4,886
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
axe3386
Cernunnos
10
2 / 0 / 2
5,881
588
4,469
5,059
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
nikattaq10
Thanatos
9
0 / 0 / 5
5,273
527
2,546
6,241
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
ANURAG123
Vamana
2
0
1
2.5
W
Persephone
DanielMacias7
Persephone
3
0
2
4
W
4
1
3
5.5
L
Cthulhu
Sinseraphim
Cthulhu
0
3
0
0
L
Cupid
SirKraxo
Cupid
0
1
0
0
L
Chronos
abrsoprano
Chronos
0
1
0
0
W
Cernunnos
axe3386
Cernunnos
2
0
2
3
W
Thanatos
nikattaq10
Thanatos
0
0
5
2.5
L
Nemesis
recordit
Nemesis
0
4
1
0.13
L
Sun Wukong
yoshii98
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,556
Damage
16,869
26,645
Taken
22,611
10,136
Mitigated
8,699
7,393
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ANURAG123
Vamana
3,330
1,485
0
1,386
4,135
2,402
1,186
0
4,135
0
32,030
W
Persephone
DanielMacias7
Persephone
3,296
41
0
379
2,290
577
0
403
1,841
36,955
0
W
3,228
33
0
1,377
4,886
2,250
0
396
4,490
12,258
0
L
Cthulhu
Sinseraphim
Cthulhu
1,883
324
87
1,626
6,423
2,523
0
1,144
5,279
5,995
0
L
Cupid
SirKraxo
Cupid
1,991
1,319
0
1,787
4,304
1,149
45
976
3,284
0
30,601
L
Chronos
abrsoprano
Chronos
880
229
0
1,305
3,200
928
0
1,588
1,424
18,689
0
W
Cernunnos
axe3386
Cernunnos
4,469
1,895
0
3,266
5,059
1,548
43
1,578
3,481
0
31,299
W
Thanatos
nikattaq10
Thanatos
2,546
138
0
6,450
6,241
1,922
0
304
5,901
0
24,490
L
Nemesis
recordit
Nemesis
1,372
415
0
575
5,899
3,070
0
1,857
3,985
0
26,421
L
Sun Wukong
yoshii98
Sun Wukong
3,430
693
0
2,013
6,819
2,466
0
637
5,899
0
22,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
29,536
237
Minions Killed
277
0
Camps Cleared
0
785,149
Distance Traveled
979,891
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,055
606
76
8
0
190,808
2
W
Persephone
6,127
613
72
7
0
198,036
2
W
Ares
6,200
620
14
1
0
206,623
4
L
Cthulhu
4,301
430
7
1
0
137,013
3
L
Cupid
5,415
542
76
8
0
150,902
1
L
Chronos
4,533
453
49
5
0
121,808
2
W
Cernunnos
5,881
588
67
7
0
168,956
4
W
Thanatos
5,273
527
48
5
0
215,468
1
L
Nemesis
5,122
512
61
6
0
201,097
3
L
Sun Wukong
5,175
518
44
4
0
174,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role