Player Matchup

Bacchus
Bacchus
CoachCopeland125
Bacchus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 153L
1,720 Elo+
Party 2
Anhur
Anhur
ILoveBeingOG
Anhur
Level 153
God Stats
19W - 12L
1,609 SR
Queue Stats
300W - 223L
1,801 Elo+
Party 2
Ne Zha
Ne Zha
JetpackerBrad
Ne Zha
Level 37
God Stats
52W - 31L
1,882 SR
Queue Stats
362W - 250L
1,741 Elo+
Party 2
Team Averages
Level 73
1,664 SR
1,754 Elo+

VS

Team Averages
Level 27
1,574 SR
1,706 Elo+
The Morrigan
The Morrigan
NotClear
The Morrigan
Level 17
God Stats
16W - 6L
1,520 SR
Queue Stats
1,067W - 446L
1,876 Elo+
Party 1
Chaac
Chaac
ToySalesman
Chaac
Level 45
God Stats
12W - 4L
1,735 SR
Queue Stats
410W - 140L
1,876 Elo+
Party 1
Neith
Neith
owen415
Neith
Level 18
God Stats
13W - 22L
1,466 SR
Queue Stats
13W - 23L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
9,523
595
9,478
18,666
14,664
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 10 / 2
9,727
608
8,875
15,465
6,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 2
10,363
648
9,991
16,519
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NotClear
The Morrigan
16
14 / 2 / 9
13,012
813
13,327
12,121
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 15
13,584
849
16,951
21,207
28,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
owen415
Neith
14
2 / 2 / 16
10,748
672
9,280
10,216
3,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
26
26
Deaths
5
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
1
10
2
0.2
L
2
6
2
0.5
W
The Morrigan
NotClear
The Morrigan
14
2
9
9.25
W
10
1
15
17.5
W
Neith
owen415
Neith
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
39,558
50,650
Taken
43,544
33,171
Mitigated
37,073
4,664
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,478
851
0
290
18,666
14,664
0
2,448
15,990
29,320
0
L
8,875
5,340
0
1,996
15,465
6,752
0
4,393
10,874
0
43,349
L
9,991
1,641
0
2,378
16,519
11,755
0
3,254
13,041
0
41,647
W
The Morrigan
NotClear
The Morrigan
13,327
3,121
218
4,923
12,121
4,590
1,370
3,449
8,572
60,993
4,216
W
16,951
3,471
0
9,638
21,207
28,731
526
2,985
17,747
0
42,877
W
Neith
owen415
Neith
9,280
4,318
0
1,705
10,216
3,752
804
3,115
6,901
0
35,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
37,344
135
Minions Killed
197
0
Camps Cleared
0
773,498
Distance Traveled
890,585
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,523
595
28
2
0
268,249
2
L
Anhur
9,727
608
75
5
0
220,121
0
L
Ne Zha
10,363
648
32
2
0
285,128
4
W
The Morrigan
13,012
813
116
7
0
268,766
3
W
Chaac
13,584
849
31
2
0
331,335
5
W
Neith
10,748
672
50
3
0
290,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role