Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MisterTorgue14
Ymir
Level 24
God Stats
10W - 6L
1,500 SR
Queue Stats
62W - 63L
1,836 Elo+
Party 4
Cerberus
Cerberus
Mumkeyman09
Cerberus
Level 9
God Stats
108W - 66L
1,991 SR
Queue Stats
555W - 471L
1,884 Elo+
Party 4
Team Averages
Level 20
1,598 SR
1,644 Elo+

VS

Team Averages
Level 18
1,501 SR
1,674 Elo+
Sylvanus
Sylvanus
Erebus Nighte
Sylvanus
Level 17
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RB6DepreX
Tsukuyomi
Level 19
God Stats
2W - 2L
1,503 SR
Queue Stats
34W - 24L
1,701 Elo+
Party 2
Freya
Freya
RscA Mike
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,813 Elo+
Solo
Hercules
Hercules
VZL manifest
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,566 Elo+
Party 3
Thoth
Thoth
xXRadiantshadow_
Thoth
Level 16
God Stats
1W - 3L
1,265 SR
Queue Stats
83W - 53L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
8 / 1 / 3
7,034
703
8,056
5,028
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
 
Loki
11
5 / 0 / 1
6,445
645
5,018
6,550
2,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
9
0 / 3 / 1
4,991
499
1,242
5,446
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 2
5,119
512
1,480
5,879
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Mumkeyman09
Cerberus
9
4 / 2 / 7
6,296
630
5,003
6,052
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Erebus Nighte
Sylvanus
7
0 / 4 / 1
4,529
453
2,702
6,424
2,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
RB6DepreX
Tsukuyomi
9
2 / 3 / 1
5,317
532
3,343
6,720
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
RscA Mike
Freya
6
2 / 6 / 1
4,462
446
3,973
6,872
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
VZL manifest
Hercules
8
0 / 3 / 1
4,598
460
1,928
6,421
2,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 2 / 0
5,954
595
4,434
3,672
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
8
8
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
3
9.5
W
Loki
 
Loki
5
0
1
5.5
W
Discordia
 
Discordia
0
3
1
0.17
L
Sylvanus
Erebus Nighte
Sylvanus
0
4
1
0.13
W
1
2
2
1
W
Cerberus
Mumkeyman09
Cerberus
4
2
7
3.75
L
Tsukuyomi
RB6DepreX
Tsukuyomi
2
3
1
0.83
L
Freya
RscA Mike
Freya
2
6
1
0.42
L
Hercules
VZL manifest
Hercules
0
3
1
0.17
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
16,380
28,955
Taken
30,109
9,765
Mitigated
9,543
10,617
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,056
3,582
210
2,765
5,028
1,545
576
824
4,154
0
32,329
W
Loki
 
Loki
5,018
902
0
2,125
6,550
2,065
793
2,818
3,732
0
30,217
W
Discordia
 
Discordia
1,242
43
0
542
5,446
1,369
690
2,935
2,075
22,565
0
L
Sylvanus
Erebus Nighte
Sylvanus
2,702
479
96
891
6,424
2,583
0
887
5,537
12,586
0
W
1,480
478
0
2,286
5,879
2,124
74
2,066
3,716
18,255
0
W
Cerberus
Mumkeyman09
Cerberus
5,003
365
0
2,689
6,052
2,662
751
1,905
3,994
13,121
0
L
Tsukuyomi
RB6DepreX
Tsukuyomi
3,343
915
0
2,407
6,720
1,703
0
2,598
4,122
0
24,353
L
Freya
RscA Mike
Freya
3,973
1,492
0
1,555
6,872
1,493
0
1,308
5,564
14,178
0
L
Hercules
VZL manifest
Hercules
1,928
1,149
0
700
6,421
2,767
0
1,159
5,262
0
15,790
L
4,434
140
0
250
3,672
997
280
1,773
1,899
26,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
24,860
240
Minions Killed
163
0
Camps Cleared
0
927,226
Distance Traveled
902,913
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,034
703
68
7
0
180,238
5
W
Loki
6,445
645
70
7
0
196,328
0
W
Discordia
4,991
499
35
4
0
157,334
0
L
Sylvanus
4,529
453
18
2
0
164,964
0
W
Ymir
5,119
512
43
4
0
178,100
1
W
Cerberus
6,296
630
24
2
0
215,226
5
L
Tsukuyomi
5,317
532
54
5
0
186,406
0
L
Freya
4,462
446
20
2
0
157,846
2
L
Hercules
4,598
460
29
3
0
213,634
0
L
Thoth
5,954
595
42
4
0
180,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role