Player Matchup

Ares
Ares
Silver I
Mr_Marchman19
Ares
Silver I
Level 116
God Stats
1W - 2L
1,288 SR
Queue Stats
5W - 9L
1,439 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
VirgoWithDreads
Xbalanque
Bronze III
Level 154
God Stats
1W - 1L
1,435 SR
Queue Stats
36W - 19L
1,460 MMR
Party 3
Scylla
Scylla
Gold V
himmelsheilemich
Scylla
Gold V
Level 114
God Stats
3W - 3L
1,154 SR
Queue Stats
22W - 21L
1,495 MMR
Party 3
Guan Yu
Guan Yu
Gold V
killerf16_col
Guan Yu
Gold V
Level 65
God Stats
4W - 5L
1,427 SR
Queue Stats
73W - 74L
1,472 MMR
Solo
Serqet
Serqet
Gold III
littledoug19
Serqet
Gold III
Level 126
God Stats
8W - 8L
1,518 SR
Queue Stats
391W - 399L
1,504 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,365 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,628 SR
1,474 MMR
Eset
Eset
Gold IV
Cap_Derek30_PR
Eset
Gold IV
Level 148
God Stats
2W - 5L
1,589 SR
Queue Stats
58W - 52L
1,634 MMR
Party 2
Nemesis
Nemesis
Gold V
ICLXMP4811
Nemesis
Gold V
Level 62
God Stats
48W - 53L
1,622 SR
Queue Stats
417W - 405L
1,470 MMR
Solo
Pele
Pele
Silver I
K0L4TR0N1K_HD
Pele
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 211L
1,303 MMR
Party 2
Chang'e
Chang'e
Gold II
Pyramid Song
Chang'e
Gold II
Level 128
God Stats
45W - 31L
1,679 SR
Queue Stats
324W - 314L
1,593 MMR
Party 4
Apollo
Apollo
Silver I
StrickJames
Apollo
Silver I
Level 126
God Stats
42W - 27L
1,750 SR
Queue Stats
83W - 78L
1,369 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 20
16,290
543
15,369
32,531
46,672
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Xbalanque
VirgoWithDreads
Xbalanque
20
8 / 7 / 14
16,846
562
22,711
25,594
10,915
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 7 / 13
16,209
540
29,872
18,443
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
20
3 / 6 / 11
15,121
504
11,579
27,630
36,194
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
20
11 / 5 / 9
17,457
582
17,604
23,990
12,842
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Cu ChulainnSetDanzaburouArachneTsukuyomi

VS

Bans
AphroditeKumbhakarnaCthulhuSobekNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 11
15,168
506
25,151
22,461
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
ICLXMP4811
Nemesis
20
10 / 7 / 9
15,539
518
13,842
32,079
16,952
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 14 / 7
13,549
452
14,324
25,114
7,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Pyramid Song
Chang'e
20
5 / 6 / 5
14,147
472
22,700
24,224
17,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
6 / 4 / 4
15,940
531
11,076
19,140
7,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
43
Kills
29
29
Deaths
43
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
12
11
0.96
L
Nemesis
ICLXMP4811
Nemesis
10
7
9
2.07
L
2
14
7
0.39
W
8
4
20
4.5
L
Chang'e
Pyramid Song
Chang'e
5
6
5
1.25
L
Apollo
6
4
4
2
W
Xbalanque
VirgoWithDreads
Xbalanque
8
7
14
2.14
W
13
7
13
2.79
W
Guan Yu
3
6
11
1.42
W
Serqet
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,135
Damage
87,093
128,188
Taken
123,018
113,790
Mitigated
57,576
38,289
Healing
32,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,151
1,016
570
3,360
22,461
8,168
0
10,192
11,430
97,305
0
L
Nemesis
ICLXMP4811
Nemesis
13,842
5,524
0
6,229
32,079
16,952
979
13,259
16,762
0
114,008
L
14,324
1,385
0
757
25,114
7,535
0
9,573
14,384
0
87,017
W
15,369
630
0
10,294
32,531
46,672
579
8,753
23,778
42,530
0
L
Chang'e
Pyramid Song
Chang'e
22,700
851
2,380
10,104
24,224
17,895
0
6,313
16,140
101,575
0
L
Apollo
11,076
6,669
0
8,629
19,140
7,026
821
6,984
12,156
0
112,252
W
Xbalanque
VirgoWithDreads
Xbalanque
22,711
13,497
0
9,839
25,594
10,915
8,315
11,314
14,280
0
140,401
W
29,872
1,299
0
2,391
18,443
7,167
363
7,360
11,083
107,795
0
W
Guan Yu
11,579
1,361
3,573
10,129
27,630
36,194
962
13,812
13,818
911
73,633
W
Serqet
17,604
5,622
0
2,063
23,990
12,842
1,304
7,436
16,554
0
126,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,923
Gold Earned
74,343
685
Minions Killed
729
0
Camps Cleared
0
2,861,202
Distance Traveled
2,716,454
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
15,168
506
140
5
0
498,547
1
L
Nemesis
15,539
518
117
4
0
589,596
10
L
Pele
13,549
452
128
4
0
503,726
3
W
Ares
16,290
543
28
1
0
562,986
2
L
Chang'e
14,147
472
147
5
0
517,646
9
L
Apollo
15,940
531
197
7
0
606,939
6
W
Xbalanque
16,846
562
215
7
0
522,711
9
W
Scylla
16,209
540
132
4
0
552,113
6
W
Guan Yu
15,121
504
132
4
0
573,587
2
W
Serqet
17,457
582
178
6
0
649,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role