Player Matchup

Hachiman
Hachiman
AlphazHunter
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,596 Elo+
Party 1
Chaac
Chaac
Ero Senju
Chaac
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 42L
1,496 Elo+
Party 1
Zeus
Zeus
bigdaddyedgar08
Zeus
Level 29
God Stats
0W - 3L
1,446 SR
Queue Stats
36W - 39L
1,478 Elo+
Party 1
Team Averages
Level 72
1,482 SR
1,524 Elo+

VS

Team Averages
Level 24
1,484 SR
1,451 Elo+
Heimdallr
Heimdallr
BolilloPK2
Heimdallr
Level 28
God Stats
3W - 4L
1,355 SR
Queue Stats
61W - 58L
1,497 Elo+
Party 2
Chaac
Chaac
CheechYeee
Chaac
Level 18
God Stats
8W - 10L
1,309 SR
Queue Stats
25W - 31L
1,494 Elo+
Party 2
Zeus
Zeus
WhiteCyclone551
Zeus
Level 25
God Stats
4W - 2L
1,787 SR
Queue Stats
34W - 28L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlphazHunter
Hachiman
8
2 / 8 / 4
7,125
713
4,959
12,023
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Ero Senju
Chaac
10
5 / 6 / 1
7,702
770
8,397
12,169
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 10 / 4
6,240
624
4,244
8,256
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BolilloPK2
Heimdallr
14
15 / 2 / 8
10,119
1,012
13,062
9,040
3,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
9
1 / 2 / 9
6,905
691
3,662
8,378
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
8 / 3 / 12
9,245
925
10,336
6,643
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
24
24
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlphazHunter
Hachiman
2
8
4
0.5
W
Heimdallr
BolilloPK2
Heimdallr
15
2
8
9.5
W
Chaac
1
2
9
2.75
L
Chaac
Ero Senju
Chaac
5
6
1
0.92
W
8
3
12
4.67
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
27,060
32,448
Taken
24,061
14,047
Mitigated
12,317
3,653
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlphazHunter
Hachiman
4,959
2,440
0
1,017
12,023
3,182
0
3,117
8,756
0
10,154
W
Heimdallr
BolilloPK2
Heimdallr
13,062
6,454
0
3,097
9,040
3,803
2,207
1,701
7,289
0
38,300
W
Chaac
3,662
539
0
1,675
8,378
5,485
85
1,432
6,771
0
16,685
L
Chaac
Ero Senju
Chaac
8,397
2,451
0
2,636
12,169
8,801
0
4,572
7,436
0
19,888
W
10,336
1,950
0
2,738
6,643
3,029
817
1,135
5,354
30,340
1,256
L
4,244
455
0
0
8,256
2,064
50
2,481
5,775
16,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,067
Gold Earned
26,269
67
Minions Killed
133
0
Camps Cleared
0
499,903
Distance Traveled
463,054
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,125
713
14
1
0
168,837
1
W
Heimdallr
10,119
1,012
52
5
0
161,067
2
W
Chaac
6,905
691
31
3
0
156,604
0
L
Chaac
7,702
770
22
2
0
163,214
2
W
Zeus
9,245
925
50
5
0
145,383
4
L
Zeus
6,240
624
31
3
0
167,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role