Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Anubis The Fool
Heimdallr
Level 105
God Stats
2W - 5L
1,588 SR
Queue Stats
61W - 53L
1,503 Elo+
Party 2
Geb
Geb
Dirty Goyum
Geb
Level 68
God Stats
6W - 4L
1,541 SR
Queue Stats
118W - 119L
1,643 Elo+
Party 2
Odin
Odin
I VINSTER I
Odin
Level 67
God Stats
1W - 0L
1,706 SR
Queue Stats
10W - 12L
1,318 Elo+
Party 2
Freya
Freya
ISnoopzI
Freya
Level 25
God Stats
2W - 2L
1,486 SR
Queue Stats
5W - 4L
1,503 Elo+
Party 2
Team Averages
Level 77
1,564 SR
1,493 Elo+

VS

Team Averages
Level 63
1,676 SR
1,376 Elo+
Thor
Thor
DreadLord777
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 68L
1,011 Elo+
Party 1
Kukulkan
Kukulkan
Herbalelf
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,516 Elo+
Party 3
Hades
Hades
SCRUBNEWBFORLIFE
Hades
Level 39
God Stats
1W - 1L
1,799 SR
Queue Stats
112W - 93L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
THE_WATCHER7
Sun Wukong
Level 108
God Stats
0W - 2L
1,899 SR
Queue Stats
30W - 25L
1,448 Elo+
Party 1
Artemis
Artemis
Talbren
Artemis
Level 105
God Stats
34W - 28L
1,682 SR
Queue Stats
68W - 54L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 6 / 13
12,881
805
11,217
15,536
8,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Anubis The Fool
Heimdallr
20
3 / 2 / 8
12,137
759
12,192
11,211
5,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 13
13,172
823
9,014
18,673
18,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 3 / 10
10,432
652
6,285
12,383
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Freya
ISnoopzI
Freya
20
11 / 3 / 7
13,832
865
15,604
18,472
9,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
8,816
551
3,107
11,511
4,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Herbalelf
Kukulkan
20
5 / 7 / 5
13,113
820
14,937
12,700
5,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 4
9,442
590
7,329
8,895
4,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
THE_WATCHER7
Sun Wukong
20
7 / 3 / 6
13,214
826
17,916
20,766
19,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Talbren
Artemis
16
2 / 6 / 8
10,189
637
8,552
11,488
4,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
27
Kills
16
16
Deaths
27
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
6
13
2.08
W
Heimdallr
Anubis The Fool
Heimdallr
3
2
8
3.5
W
6
2
13
6.25
L
0
7
6
0.43
L
Kukulkan
Herbalelf
Kukulkan
5
7
5
1.07
W
1
3
10
2
W
Freya
ISnoopzI
Freya
11
3
7
4.83
L
2
4
4
1
L
Sun Wukong
THE_WATCHER7
Sun Wukong
7
3
6
3.33
L
Artemis
Talbren
Artemis
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,312
Damage
51,841
76,275
Taken
65,360
51,082
Mitigated
38,671
16,608
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,217
2,113
0
3,463
15,536
8,523
0
4,524
10,812
0
25,657
W
Heimdallr
Anubis The Fool
Heimdallr
12,192
5,261
0
2,795
11,211
5,475
900
4,903
6,233
0
73,310
W
9,014
977
0
1,353
18,673
18,691
0
4,612
13,986
29,395
0
L
3,107
914
0
0
11,511
4,507
0
6,483
4,771
0
10,959
L
Kukulkan
Herbalelf
Kukulkan
14,937
720
0
762
12,700
5,462
370
2,318
10,217
55,205
0
W
6,285
1,577
0
1,132
12,383
8,746
650
4,873
7,410
0
18,602
W
Freya
ISnoopzI
Freya
15,604
5,812
0
7,865
18,472
9,647
2,222
4,356
13,916
47,479
0
L
7,329
201
90
1,372
8,895
4,823
0
3,749
4,850
18,435
0
L
Sun Wukong
THE_WATCHER7
Sun Wukong
17,916
3,505
458
6,513
20,766
19,475
36
8,898
11,105
0
53,954
L
Artemis
Talbren
Artemis
8,552
2,088
0
1,146
11,488
4,404
350
2,749
8,531
0
23,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
54,774
342
Minions Killed
313
7
Camps Cleared
7
1,448,846
Distance Traveled
1,321,323
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,881
805
34
2
0
275,254
0
W
Heimdallr
12,137
759
158
10
4
275,319
0
W
Geb
13,172
823
41
3
0
350,071
0
L
Thor
8,816
551
20
1
0
247,470
3
L
Kukulkan
13,113
820
122
8
1
288,515
1
W
Odin
10,432
652
33
2
1
274,505
0
W
Freya
13,832
865
76
5
2
273,697
0
L
Hades
9,442
590
38
2
1
178,496
0
L
Sun Wukong
13,214
826
91
6
5
331,450
1
L
Artemis
10,189
637
42
3
0
275,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role