Player Matchup

Cu Chulainn
Cu Chulainn
SenorSnoo
Cu Chulainn
Level 81
God Stats
21W - 7L
1,720 SR
Queue Stats
46W - 29L
1,607 Elo+
Party 2
Raijin
Raijin
WangTheRockJnsn
Raijin
Level 94
God Stats
1W - 3L
1,285 SR
Queue Stats
57W - 40L
1,640 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
Level 94
God Stats
14W - 5L
1,769 SR
Queue Stats
54W - 38L
1,554 Elo+
Party 2
Team Averages
Level 90
1,591 SR
1,600 Elo+

VS

Team Averages
Level 100
1,183 SR
1,446 Elo+
Janus
Janus
DespairFollows
Janus
Level 107
God Stats
1W - 7L
1,121 SR
Queue Stats
98W - 127L
1,459 Elo+
Party 1
Bakasura
Bakasura
MangoMendes
Bakasura
Level 102
God Stats
0W - 3L
1,328 SR
Queue Stats
142W - 174L
1,446 Elo+
Party 1
Hercules
Hercules
banditobandit
Hercules
Level 90
God Stats
14W - 29L
1,101 SR
Queue Stats
207W - 253L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SenorSnoo
Cu Chulainn
14
3 / 0 / 4
11,145
619
8,517
13,127
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 5
11,115
618
13,366
8,843
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
15
2 / 0 / 5
11,256
625
8,755
7,208
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
9,458
525
7,700
7,218
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
MangoMendes
Bakasura
13
1 / 1 / 1
9,714
540
4,112
11,254
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
banditobandit
Hercules
13
0 / 5 / 1
10,365
576
6,019
22,335
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
7
Kills
1
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Bakasura
MangoMendes
Bakasura
1
1
1
1.5
W
Cu Chulainn
SenorSnoo
Cu Chulainn
3
0
4
5
W
2
2
5
2.25
L
Hercules
banditobandit
Hercules
0
5
1
0.1
W
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,638
Damage
17,831
29,178
Taken
40,807
19,322
Mitigated
24,546
9,109
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,700
47
0
1,543
7,218
1,938
0
2,421
4,570
44,868
0
L
Bakasura
MangoMendes
Bakasura
4,112
3,084
0
4,917
11,254
6,484
0
3,552
7,335
0
33,165
W
Cu Chulainn
SenorSnoo
Cu Chulainn
8,517
1,512
328
3,975
13,127
12,308
786
2,903
10,082
0
49,034
W
13,366
564
0
934
8,843
3,905
676
2,665
6,140
64,653
0
L
Hercules
banditobandit
Hercules
6,019
527
76
8,933
22,335
16,124
0
6,286
14,885
0
31,697
W
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
8,755
3,459
0
3,872
7,208
3,109
1,830
2,345
4,863
0
65,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
29,537
256
Minions Killed
187
0
Camps Cleared
0
1,061,858
Distance Traveled
1,015,837
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,458
525
64
4
0
314,745
1
L
Bakasura
9,714
540
80
4
0
369,630
1
W
Cu Chulainn
11,145
619
60
3
0
382,254
2
W
Raijin
11,115
618
90
5
0
326,737
7
L
Hercules
10,365
576
43
2
0
331,462
3
W
Ah Muzen Cab
11,256
625
106
6
0
352,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role