Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Coltsfanatic719
Zhong Kui
Level 155
God Stats
8W - 6L
1,500 SR
Queue Stats
668W - 632L
1,548 Elo+
Party 1
Artemis
Artemis
FOXRIZLA
Artemis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,872 Elo+
Solo
Cabrakan
Cabrakan
FreakiG95
Cabrakan
Level 147
God Stats
10W - 9L
1,925 SR
Queue Stats
491W - 441L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Pokemonnoobs
Kukulkan
Level 126
God Stats
3W - 1L
1,768 SR
Queue Stats
264W - 209L
1,624 Elo+
Party 1
Team Averages
Level 144
1,638 SR
1,624 Elo+

VS

Team Averages
Level 121
1,434 SR
1,551 Elo+
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ECU Empire
Hera
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,316 Elo+
Party 2
Anhur
Anhur
Simply Swintin
Anhur
Level 121
God Stats
5W - 0L
1,680 SR
Queue Stats
32W - 26L
1,802 Elo+
Party 2
King Arthur
King Arthur
SnowStorm3827
King Arthur
Level 153
God Stats
5W - 5L
1,272 SR
Queue Stats
207W - 173L
1,571 Elo+
Party 2
Thor
Thor
SoSmooth
Thor
Level 123
God Stats
9W - 12L
1,217 SR
Queue Stats
203W - 182L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 0
5,253
525
3,563
6,682
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Coltsfanatic719
Zhong Kui
11
0 / 0 / 0
5,499
550
2,937
5,051
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
FOXRIZLA
Artemis
8
0 / 3 / 0
4,848
485
4,482
6,763
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
FreakiG95
Cabrakan
6
0 / 6 / 0
4,404
440
2,164
7,663
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Pokemonnoobs
Kukulkan
10
0 / 2 / 1
5,515
552
2,437
3,167
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 0 / 7
5,364
536
3,751
3,979
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 4
5,923
592
3,933
3,468
1,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 7
5,446
545
3,956
4,941
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
SnowStorm3827
King Arthur
10
0 / 0 / 0
5,497
550
3,636
6,035
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
9
4 / 0 / 4
5,618
562
4,344
7,016
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
W
Khepri
 
Khepri
2
0
7
5.5
L
Zhong Kui
Coltsfanatic719
Zhong Kui
0
0
0
0
W
4
1
4
6
L
Artemis
FOXRIZLA
Artemis
0
3
0
0
L
Cabrakan
FreakiG95
Cabrakan
0
6
0
0
L
Kukulkan
Pokemonnoobs
Kukulkan
0
2
1
0.25
W
2
0
7
5.5
W
King Arthur
SnowStorm3827
King Arthur
0
0
0
0
W
Thor
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
19,620
29,326
Taken
25,439
15,229
Mitigated
11,086
8,123
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,563
1,719
0
2,218
6,682
3,432
0
1,640
4,998
0
28,792
W
Khepri
 
Khepri
3,751
281
0
375
3,979
2,182
216
1,195
2,784
16,851
2,503
L
Zhong Kui
Coltsfanatic719
Zhong Kui
2,937
642
0
2,125
5,051
4,129
0
0
4,776
28,422
0
W
3,933
761
0
1,527
3,468
1,004
401
1,734
1,734
25,866
0
L
Artemis
FOXRIZLA
Artemis
4,482
2,176
0
2,858
6,763
1,848
0
1,854
4,909
0
27,256
L
Cabrakan
FreakiG95
Cabrakan
2,164
248
0
922
7,663
4,793
0
3,101
4,562
9,620
0
L
Kukulkan
Pokemonnoobs
Kukulkan
2,437
324
0
0
3,167
1,027
0
1,001
2,166
33,759
0
W
3,956
1,471
0
500
4,941
1,922
0
905
4,036
0
24,734
W
King Arthur
SnowStorm3827
King Arthur
3,636
396
0
3,350
6,035
3,802
0
2,572
3,098
0
27,431
W
Thor
4,344
1,444
0
2,234
7,016
2,176
0
767
6,249
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
27,848
276
Minions Killed
239
0
Camps Cleared
0
893,139
Distance Traveled
993,612
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,253
525
60
6
0
212,028
3
W
Khepri
5,364
536
29
3
0
198,648
4
L
Zhong Kui
5,499
550
71
7
0
167,541
2
W
Hera
5,923
592
62
6
0
205,000
3
L
Artemis
4,848
485
48
5
0
160,440
3
L
Cabrakan
4,404
440
12
1
0
181,005
0
L
Kukulkan
5,515
552
85
9
0
172,125
8
W
Anhur
5,446
545
39
4
0
190,531
2
W
King Arthur
5,497
550
62
6
0
195,775
2
W
Thor
5,618
562
47
5
0
203,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role