Player Matchup

Discordia
Discordia
KillerCaleb
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 66L
1,694 Elo+
Party 1
Ares
Ares
SixPackHoldy
Ares
Level 95
God Stats
7W - 1L
1,915 SR
Queue Stats
27W - 20L
1,803 Elo+
Party 1
Da Ji
Da Ji
WrecklessRiley
Da Ji
Level 149
God Stats
3W - 1L
1,954 SR
Queue Stats
90W - 63L
1,779 Elo+
Party 1
Team Averages
Level 135
1,790 SR
1,759 Elo+

VS

Team Averages
Level 60
1,500 SR
1,317 Elo+
Baron Samedi
Baron Samedi
Baeja
Baron Samedi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fwufferson
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,281 Elo+
Party 2
Rama
Rama
mexicanjesus11
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KillerCaleb
Discordia
13
8 / 0 / 12
9,065
907
12,464
3,574
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 1 / 9
8,286
829
3,895
6,722
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
9 / 1 / 9
8,716
872
7,899
6,524
2,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baeja
Baron Samedi
9
1 / 6 / 1
6,499
650
3,190
6,610
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
fwufferson
Kumbhakarna
8
0 / 9 / 2
5,758
576
2,112
13,144
5,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 6 / 1
6,170
617
3,064
8,068
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
2
2
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Baeja
Baron Samedi
1
6
1
0.25
W
Discordia
KillerCaleb
Discordia
8
0
12
14
W
4
1
9
8.5
W
9
1
9
13.5
L
Kumbhakarna
fwufferson
Kumbhakarna
0
9
2
0.11
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
8,366
16,820
Taken
27,822
7,746
Mitigated
10,806
3,590
Healing
1,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Baeja
Baron Samedi
3,190
128
101
520
6,610
2,612
0
4,110
2,283
11,798
0
W
Discordia
KillerCaleb
Discordia
12,464
1,589
158
1,344
3,574
1,198
1,189
1,105
2,275
48,629
0
W
3,895
172
0
1,690
6,722
4,029
662
1,849
4,743
14,455
0
W
7,899
2,296
0
398
6,524
2,519
144
2,055
4,313
0
26,367
L
Kumbhakarna
fwufferson
Kumbhakarna
2,112
224
42
393
13,144
5,809
0
7,559
5,333
9,413
0
L
3,064
2,537
0
598
8,068
2,385
100
4,003
3,847
0
9,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,067
Gold Earned
18,427
131
Minions Killed
47
0
Camps Cleared
0
548,135
Distance Traveled
426,491
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,499
650
19
2
0
151,524
1
W
Discordia
9,065
907
87
9
0
180,731
2
W
Ares
8,286
829
12
1
0
193,435
1
W
Da Ji
8,716
872
32
3
0
173,969
0
L
Kumbhakarna
5,758
576
11
1
0
137,593
1
L
Rama
6,170
617
17
2
0
137,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role