Player Matchup

Tyr
Tyr
MostlyUnfocused
Tyr
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 58L
1,652 Elo+
Party 2
Izanami
Izanami
bottman16
Izanami
Level 40
God Stats
4W - 3L
1,769 SR
Queue Stats
4W - 3L
1,734 Elo+
Party 2
Baba Yaga
Baba Yaga
pddk
Baba Yaga
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,864 Elo+
Party 2
Team Averages
Level 86
1,662 SR
1,750 Elo+

VS

Team Averages
Level 91
1,671 SR
1,643 Elo+
Ullr
Ullr
IamMcNasty
Ullr
Level 135
God Stats
1W - 1L
1,756 SR
Queue Stats
29W - 20L
1,722 Elo+
Party 1
Ganesha
Ganesha
MOstly_Rogue15
Ganesha
Level 89
God Stats
3W - 1L
1,756 SR
Queue Stats
20W - 14L
1,722 Elo+
Party 1
Mercury
Mercury
Squiff_YT
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
7,768
777
7,548
6,564
4,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bottman16
Izanami
11
3 / 0 / 6
7,378
738
4,427
4,062
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
pddk
Baba Yaga
10
2 / 0 / 7
7,113
711
6,930
3,790
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,024
602
4,984
6,637
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
6,438
644
2,267
9,117
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Squiff_YT
Mercury
8
0 / 6 / 0
5,829
583
1,232
7,373
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
0
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
1
0.25
W
5
1
5
7.5
L
Mercury
Squiff_YT
Mercury
0
6
0
0
W
Izanami
bottman16
Izanami
3
0
6
6
W
Baba Yaga
pddk
Baba Yaga
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
8,483
14,416
Taken
23,127
6,673
Mitigated
10,837
3,510
Healing
1,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,984
2,018
0
375
6,637
2,180
0
1,504
4,961
0
27,892
L
2,267
302
0
741
9,117
6,506
0
2,914
5,791
8,514
0
W
7,548
735
0
856
6,564
4,233
0
921
5,643
0
22,955
L
Mercury
Squiff_YT
Mercury
1,232
640
0
0
7,373
2,151
0
1,668
5,441
0
10,285
W
Izanami
bottman16
Izanami
4,427
3,420
0
1,149
4,062
1,188
1,077
962
3,100
0
29,147
W
Baba Yaga
pddk
Baba Yaga
6,930
616
0
1,505
3,790
1,252
0
451
3,339
27,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,259
Gold Earned
18,291
123
Minions Killed
80
0
Camps Cleared
0
554,138
Distance Traveled
541,233
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,024
602
61
6
0
170,832
3
L
Ganesha
6,438
644
2
0
0
182,008
4
W
Tyr
7,768
777
20
2
0
193,292
1
L
Mercury
5,829
583
17
2
0
188,393
0
W
Izanami
7,378
738
68
7
0
169,560
2
W
Baba Yaga
7,113
711
35
4
0
191,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role