Player Matchup

Nemesis
Nemesis
Alanbritotercero
Nemesis
Level 29
God Stats
9W - 10L
1,397 SR
Queue Stats
42W - 66L
1,379 Elo+
Solo
Chaac
Chaac
Ducckzy
Chaac
Level 38
God Stats
14W - 15L
1,308 SR
Queue Stats
217W - 197L
1,400 Elo+
Party 1
Neith
Neith
Emiboiii
Neith
Level 25
God Stats
22W - 25L
1,395 SR
Queue Stats
178W - 185L
1,388 Elo+
Solo
Jormungandr
Jormungandr
JigiJevito
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
MAOORG
Baron Samedi
Level 17
God Stats
2W - 2L
1,450 SR
Queue Stats
39W - 71L
1,236 Elo+
Solo
Team Averages
Level 23
1,410 SR
1,341 Elo+

VS

Team Averages
Level 11
1,543 SR
1,377 Elo+
Baron Samedi
Baron Samedi
Chatonapapa
Baron Samedi
Level 24
God Stats
1W - 2L
1,666 SR
Queue Stats
3W - 6L
1,297 Elo+
Solo
Ganesha
Ganesha
ReemannThumbs
Ganesha
Level 23
God Stats
9W - 11L
1,548 SR
Queue Stats
125W - 108L
1,377 Elo+
Solo
Camazotz
Camazotz
TheBURKHOLDER
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ToMnyChrmosomes
Guan Yu
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
whoadood
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 8
12,993
541
20,175
14,140
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Ducckzy
Chaac
19
10 / 5 / 13
12,546
523
30,901
24,049
28,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Emiboiii
Neith
20
4 / 1 / 5
12,208
509
11,745
13,653
5,466
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
JigiJevito
Jormungandr
14
3 / 7 / 10
9,628
401
6,078
15,024
13,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
MAOORG
Baron Samedi
15
4 / 12 / 8
11,314
471
12,433
16,802
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chatonapapa
Baron Samedi
15
7 / 5 / 5
10,253
427
14,717
16,413
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
15
1 / 0 / 14
10,403
433
11,399
15,940
18,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
TheBURKHOLDER
Camazotz
12
3 / 15 / 9
9,032
376
7,570
22,973
7,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
12 / 5 / 2
11,166
465
12,870
29,075
22,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
whoadood
Jing Wei
14
5 / 10 / 8
9,955
415
10,444
23,378
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
66
35
Kills
28
28
Deaths
35
44
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
3
8
6
L
Baron Samedi
Chatonapapa
Baron Samedi
7
5
5
1.9
W
Chaac
Ducckzy
Chaac
10
5
13
3.3
W
Neith
Emiboiii
Neith
4
1
5
6.5
W
Jormungandr
JigiJevito
Jormungandr
3
7
10
1.14
W
Baron Samedi
MAOORG
Baron Samedi
4
12
8
0.67
L
Ganesha
1
0
14
8
L
Camazotz
TheBURKHOLDER
Camazotz
3
15
9
0.5
L
12
5
2
2.6
L
Jing Wei
whoadood
Jing Wei
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,332
Damage
57,000
83,668
Taken
107,779
60,596
Mitigated
63,273
22,457
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,175
8,184
0
2,322
14,140
6,975
54
4,598
9,454
0
81,209
L
Baron Samedi
Chatonapapa
Baron Samedi
14,717
2,922
1,242
2,372
16,413
8,138
1,186
5,283
11,030
57,912
0
W
Chaac
Ducckzy
Chaac
30,901
8,999
0
11,579
24,049
28,059
557
6,343
17,303
0
84,173
W
Neith
Emiboiii
Neith
11,745
5,952
919
4,259
13,653
5,466
3,182
3,326
10,302
0
106,395
W
Jormungandr
JigiJevito
Jormungandr
6,078
1,342
231
200
15,024
13,484
0
5,182
9,717
25,089
0
W
Baron Samedi
MAOORG
Baron Samedi
12,433
2,988
1,060
1,887
16,802
6,612
288
6,667
10,032
49,093
0
L
Ganesha
11,399
840
0
2,343
15,940
18,240
80
3,061
12,754
41,103
0
L
Camazotz
TheBURKHOLDER
Camazotz
7,570
3,778
0
4,123
22,973
7,266
138
3,572
19,153
0
21,072
L
12,870
3,748
935
9,786
29,075
22,470
348
3,292
25,408
0
41,707
L
Jing Wei
whoadood
Jing Wei
10,444
7,823
0
6,822
23,378
7,159
722
3,066
20,062
0
47,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,689
Gold Earned
50,809
452
Minions Killed
323
0
Camps Cleared
0
2,015,791
Distance Traveled
2,066,112
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,993
541
95
4
0
478,408
4
L
Baron Samedi
10,253
427
116
5
0
379,660
1
W
Chaac
12,546
523
90
4
0
456,484
0
W
Neith
12,208
509
156
7
0
413,920
1
W
Jormungandr
9,628
401
30
1
0
340,341
0
W
Baron Samedi
11,314
471
81
3
0
326,638
2
L
Ganesha
10,403
433
36
2
0
438,676
11
L
Camazotz
9,032
376
34
1
0
385,935
1
L
Guan Yu
11,166
465
72
3
0
456,037
1
L
Jing Wei
9,955
415
65
3
0
405,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role