Player Matchup

Ra
Ra
CostaOscura
Ra
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
385W - 334L
1,458 Elo+
Solo
Pele
Pele
Gunsouls1201
Pele
Level 129
God Stats
14W - 17L
1,915 SR
Queue Stats
313W - 287L
1,522 Elo+
Party 1
Ganesha
Ganesha
LauDestro7er
Ganesha
Level 113
God Stats
6W - 4L
1,721 SR
Queue Stats
261W - 238L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
Toom08-11
Heimdallr
Level 89
God Stats
10W - 18L
1,495 SR
Queue Stats
380W - 399L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
maccix
Baron Samedi
Level 118
God Stats
20W - 11L
1,724 SR
Queue Stats
96W - 66L
1,596 Elo+
Solo
Team Averages
Level 110
1,671 SR
1,496 Elo+

VS

Team Averages
Level 113
1,472 SR
1,503 Elo+
Janus
Janus
ArrobaNeverMind
Janus
Level 107
God Stats
11W - 11L
1,579 SR
Queue Stats
288W - 273L
1,489 Elo+
Solo
Bellona
Bellona
BRONXBR
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Lakstor
Mercury
Level 67
God Stats
5W - 11L
1,279 SR
Queue Stats
84W - 62L
1,536 Elo+
Solo
Hou Yi
Hou Yi
Rulka
Hou Yi
Level 156
God Stats
4W - 5L
1,502 SR
Queue Stats
86W - 76L
1,492 Elo+
Solo
Yemoja
Yemoja
Yisus7612
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
10,851
603
7,707
9,957
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 5
9,695
539
10,343
13,608
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
LauDestro7er
Ganesha
14
0 / 0 / 12
9,071
504
4,608
8,171
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
Toom08-11
Heimdallr
11
1 / 3 / 3
7,114
395
5,464
10,181
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
maccix
Baron Samedi
17
3 / 0 / 0
9,967
554
13,264
9,028
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
9,138
508
6,652
9,781
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
BRONXBR
Bellona
16
0 / 2 / 0
9,494
527
6,613
18,273
12,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Lakstor
Mercury
13
0 / 5 / 0
7,664
426
3,310
11,576
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Rulka
Hou Yi
15
3 / 3 / 1
8,947
497
9,306
13,742
4,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Yisus7612
Yemoja
12
0 / 2 / 2
8,215
456
8,192
9,457
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
4
4
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Bellona
BRONXBR
Bellona
0
2
0
0
W
6
0
4
8
W
5
1
5
7.5
L
Mercury
Lakstor
Mercury
0
5
0
0
W
Ganesha
LauDestro7er
Ganesha
0
0
12
6
L
Hou Yi
Rulka
Hou Yi
3
3
1
1.17
W
Heimdallr
Toom08-11
Heimdallr
1
3
3
0.83
L
Yemoja
Yisus7612
Yemoja
0
2
2
0.5
W
Baron Samedi
maccix
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,386
Damage
34,073
50,945
Taken
62,829
24,677
Mitigated
29,227
24,026
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,652
177
0
250
9,781
2,787
194
3,951
5,598
70,275
0
L
Bellona
BRONXBR
Bellona
6,613
1,432
0
9,109
18,273
12,447
726
11,394
6,873
38
59,322
W
7,707
1,073
2,030
4,070
9,957
3,873
825
4,300
5,438
79,846
0
W
10,343
2,135
0
6,332
13,608
5,014
0
3,750
9,707
0
87,430
L
Mercury
Lakstor
Mercury
3,310
967
0
1,396
11,576
3,447
0
2,076
9,412
0
48,395
W
Ganesha
LauDestro7er
Ganesha
4,608
221
0
2,440
8,171
5,830
459
2,653
5,484
24,095
0
L
Hou Yi
Rulka
Hou Yi
9,306
3,923
0
4,118
13,742
4,457
780
2,994
10,612
0
56,451
W
Heimdallr
Toom08-11
Heimdallr
5,464
1,547
0
4,076
10,181
3,260
0
2,672
7,502
0
30,777
L
Yemoja
Yisus7612
Yemoja
8,192
977
572
1,053
9,457
6,089
0
4,616
4,755
33,344
0
W
Baron Samedi
maccix
Baron Samedi
13,264
1,718
172
4,906
9,028
6,700
252
1,058
7,970
70,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
43,458
515
Minions Killed
528
0
Camps Cleared
0
1,811,171
Distance Traveled
1,817,929
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,138
508
149
8
0
353,408
3
L
Bellona
9,494
527
137
8
0
392,834
0
W
Ra
10,851
603
166
9
0
389,436
7
W
Pele
9,695
539
133
7
0
420,524
4
L
Mercury
7,664
426
88
5
0
363,909
5
W
Ganesha
9,071
504
11
1
0
411,848
6
L
Hou Yi
8,947
497
117
7
0
384,198
5
W
Heimdallr
7,114
395
69
4
0
258,001
3
L
Yemoja
8,215
456
37
2
0
323,580
3
W
Baron Samedi
9,967
554
136
8
0
331,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role