Player Matchup

Thanatos
Thanatos
AHJlN
Thanatos
Level 55
God Stats
5W - 4L
1,608 SR
Queue Stats
13W - 14L
1,599 Elo+
Solo
Zeus
Zeus
AkariShiffer
Zeus
Level 141
God Stats
1W - 0L
1,285 SR
Queue Stats
92W - 75L
1,826 Elo+
Solo
Hercules
Hercules
Brxdgman
Hercules
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 35L
1,555 Elo+
Party 2
Cerberus
Cerberus
SB L0VER
Cerberus
Level 144
God Stats
7W - 6L
1,297 SR
Queue Stats
650W - 637L
1,534 Elo+
Solo
Chiron
Chiron
zFrostz
Chiron
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 48L
1,441 Elo+
Party 2
Team Averages
Level 113
1,438 SR
1,591 Elo+

VS

Team Averages
Level 103
1,528 SR
1,539 Elo+
Neith
Neith
BobGoneWild
Neith
Level 88
God Stats
171W - 160L
1,544 SR
Queue Stats
174W - 168L
1,555 Elo+
Party 1
Vulcan
Vulcan
J41CH13RM4V13
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
PlayRunescapeKid
Set
Level 86
God Stats
27W - 18L
1,575 SR
Queue Stats
47W - 49L
1,600 Elo+
Party 3
Izanami
Izanami
UnsweetenedTea
Izanami
Level 95
God Stats
20W - 16L
1,544 SR
Queue Stats
170W - 189L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
YungMick15
Sun Wukong
Level 138
God Stats
0W - 1L
1,476 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AHJlN
Thanatos
14
2 / 3 / 4
7,612
692
4,189
5,348
2,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 4
8,777
798
6,931
6,380
2,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Brxdgman
Hercules
14
3 / 6 / 6
8,674
789
8,429
9,917
4,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
SB L0VER
Cerberus
15
3 / 1 / 6
8,982
817
8,917
9,302
4,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
zFrostz
Chiron
16
5 / 1 / 2
9,002
818
7,270
6,896
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,918
720
5,718
6,563
2,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 5 / 3
7,445
677
7,121
7,852
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 3
8,658
787
2,469
6,340
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 5
9,488
863
6,060
10,062
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
YungMick15
Sun Wukong
12
1 / 4 / 7
7,411
674
6,469
10,136
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
13
13
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AHJlN
Thanatos
2
3
4
1.33
W
3
2
4
2.5
L
3
2
2
2
W
Hercules
Brxdgman
Hercules
3
6
6
1
L
2
5
3
0.7
L
4
2
3
2.75
W
Cerberus
SB L0VER
Cerberus
3
1
6
6
L
3
3
5
1.83
L
Sun Wukong
YungMick15
Sun Wukong
1
4
7
1.13
W
Chiron
zFrostz
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
27,837
37,843
Taken
40,953
16,039
Mitigated
17,442
14,726
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AHJlN
Thanatos
4,189
497
0
3,211
5,348
2,200
0
602
4,689
0
17,296
W
6,931
704
0
2,398
6,380
2,073
486
839
5,354
31,924
0
L
5,718
1,898
0
1,680
6,563
2,284
145
902
5,661
0
28,499
W
Hercules
Brxdgman
Hercules
8,429
2,778
0
732
9,917
4,105
0
3,322
6,239
0
15,735
L
7,121
3,354
0
331
7,852
1,723
1
4,960
2,892
18,534
0
L
2,469
564
0
1,454
6,340
3,583
0
2,952
3,388
0
20,273
W
Cerberus
SB L0VER
Cerberus
8,917
159
78
4,568
9,302
4,874
0
2,220
6,807
40,111
0
L
6,060
3,356
0
3,231
10,062
4,093
361
4,164
5,898
0
32,953
L
Sun Wukong
YungMick15
Sun Wukong
6,469
1,714
458
1,803
10,136
5,759
0
3,300
6,836
159
15,886
W
Chiron
zFrostz
Chiron
7,270
3,471
429
3,310
6,896
2,787
704
299
6,547
0
33,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
40,920
312
Minions Killed
256
9
Camps Cleared
9
949,437
Distance Traveled
936,644
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,612
692
34
3
1
205,647
4
W
Zeus
8,777
798
63
6
3
191,071
3
L
Neith
7,918
720
67
6
0
178,459
5
W
Hercules
8,674
789
19
2
0
174,472
2
L
Vulcan
7,445
677
33
3
2
174,602
3
L
Set
8,658
787
51
5
2
212,601
0
W
Cerberus
8,982
817
118
11
5
212,149
3
L
Izanami
9,488
863
82
7
3
192,731
2
L
Sun Wukong
7,411
674
23
2
2
178,251
0
W
Chiron
9,002
818
78
7
0
166,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role