Player Matchup

Jing Wei
Jing Wei
Jihad-19-87
Jing Wei
Level 22
God Stats
26W - 35L
1,481 SR
Queue Stats
82W - 124L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
Monk4eyB
Sun Wukong
Level 15
God Stats
33W - 34L
1,595 SR
Queue Stats
74W - 96L
1,390 Elo+
Party 2
Nemesis
Nemesis
enLaTraba_420
Nemesis
Level 25
God Stats
21W - 9L
1,872 SR
Queue Stats
155W - 111L
1,718 Elo+
Party 1
Ymir
Ymir
likezs_gamezs938
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,309 Elo+
Solo
Agni
Agni
trompetero_420
Agni
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 45L
1,642 Elo+
Party 1
Team Averages
Level 21
1,590 SR
1,482 Elo+

VS

Team Averages
Level 24
1,480 SR
1,457 Elo+
Hades
Hades
BILGENIUSYT
Hades
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 95L
1,593 Elo+
Solo
Heimdallr
Heimdallr
MDLSDLN
Heimdallr
Level 28
God Stats
4W - 18L
1,241 SR
Queue Stats
100W - 121L
1,323 Elo+
Solo
Chang'e
Chang'e
Scotty D R
Chang'e
Level 28
God Stats
13W - 22L
1,484 SR
Queue Stats
577W - 589L
1,512 Elo+
Solo
Loki
Loki
pablolprjj1
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
temp-753324
Baba Yaga
Level 14
God Stats
1W - 2L
1,673 SR
Queue Stats
14W - 17L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jihad-19-87
Jing Wei
16
2 / 6 / 12
10,159
462
7,355
17,619
5,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Monk4eyB
Sun Wukong
14
0 / 8 / 4
9,452
430
2,251
13,232
7,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Nemesis
20
19 / 2 / 3
14,543
661
26,088
22,644
9,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 5
8,702
396
2,135
18,091
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 3 / 6
12,159
553
13,617
15,796
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 3
12,082
549
23,305
23,607
15,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MDLSDLN
Heimdallr
15
4 / 7 / 3
9,790
445
7,800
17,144
7,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Scotty D R
Chang'e
17
6 / 6 / 5
10,966
498
14,556
16,749
7,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
5,818
264
0
293
68
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
temp-753324
Baba Yaga
15
4 / 8 / 2
10,012
455
11,007
16,573
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
26
Kills
23
24
Deaths
26
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
W
Jing Wei
Jihad-19-87
Jing Wei
2
6
12
1.33
L
Heimdallr
MDLSDLN
Heimdallr
4
7
3
0.79
W
Sun Wukong
Monk4eyB
Sun Wukong
0
8
4
0.25
L
Chang'e
Scotty D R
Chang'e
6
6
5
1.42
W
Nemesis
19
2
3
10.25
W
0
5
5
0.5
L
0
0
0
0
L
Baba Yaga
temp-753324
Baba Yaga
4
8
2
0.63
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,446
Damage
56,668
87,382
Taken
74,366
39,387
Mitigated
38,263
25,321
Healing
24,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,305
994
460
11,517
23,607
15,212
52
3,673
19,723
98,813
0
W
Jing Wei
Jihad-19-87
Jing Wei
7,355
5,806
1,353
5,227
17,619
5,926
3,500
9,378
7,917
0
38,983
L
Heimdallr
MDLSDLN
Heimdallr
7,800
4,056
0
2,491
17,144
7,907
1,381
1,896
15,166
0
43,203
W
Sun Wukong
Monk4eyB
Sun Wukong
2,251
362
920
1,845
13,232
7,880
462
8,433
4,634
0
30,604
L
Chang'e
Scotty D R
Chang'e
14,556
2,526
795
6,900
16,749
7,817
1,355
4,736
11,851
54,196
0
W
Nemesis
26,088
16,942
0
5,220
22,644
9,457
1,218
11,463
10,963
0
127,028
W
2,135
289
1,026
5,422
18,091
10,232
308
9,171
8,706
27,569
0
L
0
0
0
0
293
68
0
147
134
0
0
L
Baba Yaga
temp-753324
Baba Yaga
11,007
207
0
2,409
16,573
7,259
301
4,343
11,740
68,138
0
W
13,617
1,058
221
4,087
15,796
5,892
1,223
9,389
6,294
90,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
48,668
481
Minions Killed
421
0
Camps Cleared
0
2,136,324
Distance Traveled
1,477,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,082
549
154
7
0
386,564
5
W
Jing Wei
10,159
462
45
2
0
436,797
2
L
Heimdallr
9,790
445
80
4
0
351,511
0
W
Sun Wukong
9,452
430
61
3
0
382,815
3
L
Chang'e
10,966
498
87
4
0
387,738
1
W
Nemesis
14,543
661
160
7
0
475,526
0
W
Ymir
8,702
396
49
2
0
401,468
1
L
Loki
5,818
264
0
0
0
15,568
0
L
Baba Yaga
10,012
455
100
5
0
336,355
1
W
Agni
12,159
553
166
8
0
439,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role