Player Matchup

Bacchus
Bacchus
CheeseLady
Bacchus
Level 129
God Stats
1W - 3L
1,665 SR
Queue Stats
201W - 132L
1,605 Elo+
Party 1
Scylla
Scylla
Whiskyocity
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rimdamage
Ah Muzen Cab
Level 106
God Stats
141W - 81L
1,701 SR
Queue Stats
236W - 176L
1,696 Elo+
Party 1
Team Averages
Level 130
1,622 SR
1,600 Elo+

VS

Team Averages
Level 101
1,490 SR
1,502 Elo+
Medusa
Medusa
KYGOOMG
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Solo
Nu Wa
Nu Wa
Kaykiwi25
Nu Wa
Level 95
God Stats
2W - 1L
1,788 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 2
Osiris
Osiris
TheBestChance
Osiris
Level 120
God Stats
1W - 0L
1,182 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheeseLady
Bacchus
14
0 / 3 / 8
10,165
598
5,364
10,415
12,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
16
6 / 8 / 3
12,210
718
9,597
15,012
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
rimdamage
Ah Muzen Cab
14
6 / 4 / 5
11,534
678
16,749
20,931
12,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KYGOOMG
Medusa
16
6 / 5 / 5
12,290
723
12,085
13,270
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Kaykiwi25
Nu Wa
15
3 / 2 / 12
11,738
690
15,731
9,068
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 5 / 9
12,408
730
11,746
21,408
14,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
15
15
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CheeseLady
Bacchus
0
3
8
1.33
W
Medusa
KYGOOMG
Medusa
6
5
5
1.7
W
Nu Wa
Kaykiwi25
Nu Wa
3
2
12
4.5
W
6
5
9
2.1
L
Scylla
6
8
3
0.94
L
Ah Muzen Cab
rimdamage
Ah Muzen Cab
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
39,562
46,358
Taken
43,746
29,925
Mitigated
23,053
9,653
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CheeseLady
Bacchus
5,364
395
0
431
10,415
12,790
0
3,426
6,727
20,687
0
W
Medusa
KYGOOMG
Medusa
12,085
5,327
0
4,907
13,270
5,221
1,790
6,318
6,768
0
57,445
W
Nu Wa
Kaykiwi25
Nu Wa
15,731
2,819
312
1,125
9,068
3,309
1,254
3,171
5,833
52,663
0
W
11,746
5,420
0
5,917
21,408
14,523
1,055
5,355
15,809
0
46,174
L
Scylla
9,597
801
0
3,307
15,012
4,261
0
5,954
8,786
69,671
0
L
Ah Muzen Cab
rimdamage
Ah Muzen Cab
16,749
6,059
0
5,915
20,931
12,874
350
5,420
15,007
0
59,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
36,436
184
Minions Killed
220
0
Camps Cleared
0
957,871
Distance Traveled
942,846
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,165
598
22
1
0
333,053
3
W
Medusa
12,290
723
89
5
0
311,599
1
W
Nu Wa
11,738
690
77
5
0
307,431
4
W
Osiris
12,408
730
54
3
0
323,816
1
L
Scylla
12,210
718
88
5
0
291,118
4
L
Ah Muzen Cab
11,534
678
74
4
0
333,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role