Player Matchup

Janus
Janus
Andros84
Janus
Level 124
God Stats
10W - 9L
1,805 SR
Queue Stats
383W - 379L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
Calilo05
Erlang Shen
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 212L
1,526 Elo+
Party 1
Bakasura
Bakasura
FaZeCham1L0
Bakasura
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,415 Elo+
Solo
Team Averages
Level 70
1,602 SR
1,498 Elo+

VS

Team Averages
Level 31
1,591 SR
1,503 Elo+
Ymir
Ymir
Jarolet
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
JojosCringeBro
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
legendgamerpro
Baron Samedi
Level 59
God Stats
7W - 1L
1,773 SR
Queue Stats
123W - 127L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andros84
Janus
11
0 / 3 / 2
7,172
598
9,106
6,319
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Calilo05
Erlang Shen
10
1 / 7 / 1
7,165
597
4,812
11,517
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
FaZeCham1L0
Bakasura
9
1 / 4 / 0
6,815
568
1,164
7,217
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jarolet
Ymir
11
2 / 2 / 10
7,972
664
2,795
9,537
7,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 0 / 6
9,522
794
10,613
7,052
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
legendgamerpro
Baron Samedi
12
4 / 1 / 9
8,733
728
8,284
5,052
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Andros84
Janus
0
3
2
0.33
L
Erlang Shen
Calilo05
Erlang Shen
1
7
1
0.21
L
Bakasura
FaZeCham1L0
Bakasura
1
4
0
0.25
W
Ymir
Jarolet
Ymir
2
2
10
3.5
W
8
0
6
11
W
Baron Samedi
legendgamerpro
Baron Samedi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
21,692
25,053
Taken
21,641
10,429
Mitigated
12,929
3,949
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Andros84
Janus
9,106
359
258
976
6,319
1,828
0
1,726
4,508
33,136
0
L
Erlang Shen
Calilo05
Erlang Shen
4,812
1,082
0
1,355
11,517
4,920
0
6,768
4,387
0
23,559
L
Bakasura
FaZeCham1L0
Bakasura
1,164
999
0
1,360
7,217
3,681
0
2,084
5,045
0
10,161
W
Ymir
Jarolet
Ymir
2,795
553
757
388
9,537
7,199
341
3,476
5,723
8,615
0
W
10,613
5,275
0
1,952
7,052
3,521
2,105
2,880
3,890
0
46,545
W
Baron Samedi
legendgamerpro
Baron Samedi
8,284
954
1,284
745
5,052
2,209
666
2,107
2,760
38,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,152
Gold Earned
26,227
115
Minions Killed
140
0
Camps Cleared
0
572,339
Distance Traveled
655,341
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,172
598
54
5
0
187,011
2
L
Erlang Shen
7,165
597
36
3
0
192,904
3
L
Bakasura
6,815
568
25
2
0
192,424
1
W
Ymir
7,972
664
15
1
0
224,207
3
W
Ullr
9,522
794
65
5
0
233,511
0
W
Baron Samedi
8,733
728
60
5
0
197,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role