Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GpS_SM0K3R
Geb
Level 38
God Stats
1W - 1L
1,664 SR
Queue Stats
27W - 11L
1,739 Elo+
Party 1
Zhong Kui
Zhong Kui
JaegerMaster-_-
Zhong Kui
Level 69
God Stats
4W - 7L
1,388 SR
Queue Stats
267W - 263L
1,528 Elo+
Solo
Hades
Hades
Tu_Padre_O_0777
Hades
Level 89
God Stats
0W - 4L
1,510 SR
Queue Stats
164W - 162L
1,452 Elo+
Solo
Poseidon
Poseidon
l_NinCyka_l
Poseidon
Level 120
God Stats
5W - 7L
1,851 SR
Queue Stats
386W - 352L
1,622 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,568 Elo+

VS

Team Averages
Level 64
1,646 SR
1,630 Elo+
Cthulhu
Cthulhu
Nagato4121
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,413 Elo+
Solo
Eset
Eset
ShunAkiyama
Eset
Level 20
God Stats
9W - 4L
1,934 SR
Queue Stats
195W - 109L
1,755 Elo+
Party 3
Danzaburou
Danzaburou
Sloanage94
Danzaburou
Level 45
God Stats
56W - 42L
1,794 SR
Queue Stats
244W - 225L
1,704 Elo+
Party 2
Neith
Neith
Trims
Neith
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 219L
1,561 Elo+
Party 2
Guan Yu
Guan Yu
blitz1423
Guan Yu
Level 116
God Stats
8W - 1L
1,500 SR
Queue Stats
226W - 151L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 4 / 2
5,925
423
2,630
9,235
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 0 / 0
4,417
316
624
2,643
697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
JaegerMaster-_-
Zhong Kui
11
0 / 8 / 1
6,120
437
5,038
14,138
8,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 8 / 0
5,968
426
4,735
11,503
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
l_NinCyka_l
Poseidon
10
3 / 3 / 0
6,118
437
3,973
5,009
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nagato4121
Cthulhu
12
1 / 2 / 3
6,658
476
4,441
9,266
6,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
9 / 0 / 4
9,785
699
9,923
7,435
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Sloanage94
Danzaburou
14
4 / 0 / 3
8,468
605
3,216
5,454
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Trims
Neith
12
2 / 1 / 5
7,401
529
4,548
5,486
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
blitz1423
Guan Yu
15
7 / 0 / 1
8,983
642
8,992
8,353
5,036
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
23
23
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
2
0.25
L
0
0
0
0
L
Zhong Kui
JaegerMaster-_-
Zhong Kui
0
8
1
0.06
W
Cthulhu
Nagato4121
Cthulhu
1
2
3
1.25
W
9
0
4
11
W
Danzaburou
Sloanage94
Danzaburou
4
0
3
5.5
W
Neith
Trims
Neith
2
1
5
4.5
L
0
8
0
0
W
Guan Yu
blitz1423
Guan Yu
7
0
1
7.5
L
Poseidon
l_NinCyka_l
Poseidon
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
31,120
42,528
Taken
35,994
17,472
Mitigated
18,805
10,801
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,630
249
479
1,670
9,235
3,069
0
5,158
3,983
24,795
0
L
624
0
0
1,055
2,643
697
0
416
2,227
3,641
0
L
Zhong Kui
JaegerMaster-_-
Zhong Kui
5,038
617
0
4,216
14,138
8,735
0
5,514
8,334
38,864
0
W
Cthulhu
Nagato4121
Cthulhu
4,441
274
584
1,052
9,266
6,321
272
4,194
4,784
24,769
0
W
9,923
841
240
2,848
7,435
2,843
420
4,554
2,841
65,635
0
W
Danzaburou
Sloanage94
Danzaburou
3,216
1,146
0
639
5,454
1,937
1,461
849
4,575
0
61,647
W
Neith
Trims
Neith
4,548
2,054
0
1,326
5,486
2,668
1,142
3,506
1,807
0
38,436
L
4,735
170
1
2,159
11,503
3,886
114
1,285
10,196
27,343
0
W
Guan Yu
blitz1423
Guan Yu
8,992
1,659
0
1,556
8,353
5,036
1,582
2,970
4,987
0
53,063
L
Poseidon
l_NinCyka_l
Poseidon
3,973
683
0
1,221
5,009
1,085
0
1,569
3,424
24,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
41,295
244
Minions Killed
450
0
Camps Cleared
0
934,361
Distance Traveled
1,371,154
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,925
423
64
5
0
202,035
3
L
Geb
4,417
316
5
0
0
132,987
0
L
Zhong Kui
6,120
437
64
5
0
225,300
0
W
Cthulhu
6,658
476
29
2
0
280,592
1
W
Eset
9,785
699
132
9
0
293,190
5
W
Danzaburou
8,468
605
103
7
0
264,542
1
W
Neith
7,401
529
78
6
0
244,112
1
L
Hades
5,968
426
68
5
0
188,321
2
W
Guan Yu
8,983
642
108
8
0
288,718
1
L
Poseidon
6,118
437
43
3
0
185,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role