Player Matchup

Baron Samedi
Baron Samedi
JEV SENPAI
Baron Samedi
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
343W - 244L
1,477 Elo+
Party 2
Artemis
Artemis
baconyoda
Artemis
Level 29
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 2
Thor
Thor
lebronisobama2
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,802 Elo+
Party 2
Team Averages
Level 77
1,527 SR
1,694 Elo+

VS

Team Averages
Level 5
1,588 SR
1,277 Elo+
Fenrir
Fenrir
That1dude61-71
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 1
The Morrigan
The Morrigan
VivSai
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Neith
Neith
darknite12000
Neith
Level 8
God Stats
0W - 1L
1,763 SR
Queue Stats
3W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JEV SENPAI
Baron Samedi
12
7 / 0 / 8
10,292
858
7,238
6,425
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
baconyoda
Artemis
13
11 / 4 / 9
10,272
856
11,901
10,327
2,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 2 / 14
10,562
880
8,680
9,771
3,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 13 / 4
7,186
599
2,276
15,022
13,757
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
VivSai
The Morrigan
10
0 / 10 / 5
7,651
638
1,309
10,622
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
6 / 6 / 0
10,577
881
11,059
12,015
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
27
Kills
6
6
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JEV SENPAI
Baron Samedi
7
0
8
11
L
0
13
4
0.15
L
The Morrigan
VivSai
The Morrigan
0
10
5
0.25
W
Artemis
baconyoda
Artemis
11
4
9
3.88
L
6
6
0
1
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
14,644
26,523
Taken
37,659
8,823
Mitigated
21,271
8,949
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JEV SENPAI
Baron Samedi
7,238
964
1,363
3,865
6,425
2,818
490
228
6,172
30,650
0
L
2,276
578
0
191
15,022
13,757
266
2,152
12,870
0
7,313
L
The Morrigan
VivSai
The Morrigan
1,309
872
0
38
10,622
3,837
24
2,616
7,919
7,681
1,719
W
Artemis
baconyoda
Artemis
11,901
6,686
0
883
10,327
2,821
1,289
224
10,078
0
31,157
L
11,059
6,013
0
3,193
12,015
3,677
112
2,383
9,632
0
43,801
W
8,680
2,028
465
2,373
9,771
3,184
1,179
176
9,488
0
37,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
25,414
121
Minions Killed
87
0
Camps Cleared
0
547,510
Distance Traveled
448,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,292
858
46
4
0
147,438
2
L
Fenrir
7,186
599
9
1
0
149,839
1
L
The Morrigan
7,651
638
14
1
0
130,556
2
W
Artemis
10,272
856
32
3
0
186,059
0
L
Neith
10,577
881
64
5
0
168,480
2
W
Thor
10,562
880
43
4
0
214,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role