Player Matchup

Ah Puch
Ah Puch
Beastedby1hand
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DortMcgerk
Anhur
Level 142
God Stats
2W - 2L
1,288 SR
Queue Stats
24W - 29L
1,239 Elo+
Party 1
Fafnir
Fafnir
JRRufflechips
Fafnir
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 105L
1,615 Elo+
Party 1
Aphrodite
Aphrodite
WICKKIDSkill2025
Aphrodite
Level 102
God Stats
7W - 2L
1,500 SR
Queue Stats
665W - 662L
1,490 Elo+
Solo
Medusa
Medusa
lengthylink
Medusa
Level 154
God Stats
4W - 1L
1,702 SR
Queue Stats
81W - 67L
1,478 Elo+
Party 1
Team Averages
Level 131
1,498 SR
1,464 Elo+

VS

Team Averages
Level 131
1,460 SR
1,581 Elo+
Achilles
Achilles
A_Nightmare_Rose
Achilles
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,694 Elo+
Party 3
Terra
Terra
FITZ813
Terra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
FluffyKitten909
Kukulkan
Level 134
God Stats
24W - 26L
1,301 SR
Queue Stats
1,033W - 1,056L
1,472 Elo+
Solo
Heimdallr
Heimdallr
InstaDre
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ravana
Ravana
ll--W3irD0--ll
Ravana
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 58L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 17
10,626
886
23,068
9,840
3,545
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
18
5 / 1 / 23
10,438
870
11,820
8,023
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 26
10,136
845
9,133
17,562
17,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
16
2 / 2 / 19
9,628
802
5,261
12,643
9,469
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
19
15 / 3 / 11
12,118
1,010
24,560
14,136
6,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
9,567
797
7,886
18,475
16,096
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
FITZ813
Terra
16
2 / 7 / 7
9,293
774
7,208
18,398
20,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
16
3 / 6 / 6
9,754
813
17,891
12,893
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
InstaDre
Heimdallr
15
0 / 8 / 10
8,259
688
9,478
13,807
6,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 7 / 7
8,273
689
6,990
20,618
9,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
47
33
Kills
11
11
Deaths
33
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
9
2
17
8.75
W
Anhur
5
1
23
16.5
L
Terra
FITZ813
Terra
2
7
7
0.79
L
Kukulkan
3
6
6
1
L
Heimdallr
InstaDre
Heimdallr
0
8
10
0.63
W
2
3
26
5
W
Aphrodite
2
2
19
5.75
W
Medusa
15
3
11
6.83
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,842
Damage
49,453
62,204
Taken
84,191
40,188
Mitigated
59,032
35,243
Healing
25,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,886
1,026
737
1,913
18,475
16,096
114
8,569
9,906
0
15,816
W
23,068
1,049
1,501
2,503
9,840
3,545
945
4,151
5,492
38,351
0
W
Anhur
11,820
5,606
587
1,880
8,023
3,187
1,625
2,982
4,931
0
22,630
L
Terra
FITZ813
Terra
7,208
556
7,199
5,279
18,398
20,111
148
8,283
10,115
13,707
0
L
Kukulkan
17,891
835
2,341
1,054
12,893
6,818
55
4,529
8,364
37,642
0
L
Heimdallr
InstaDre
Heimdallr
9,478
1,732
740
1,551
13,807
6,323
0
7,593
6,214
0
20,095
W
9,133
2,113
3,143
4,734
17,562
17,456
579
6,980
10,328
13,613
0
W
Aphrodite
5,261
646
8,215
6,601
12,643
9,469
716
5,990
6,372
15,055
0
W
Medusa
24,560
13,984
1,425
4,654
14,136
6,531
2,436
4,016
9,982
0
46,211
L
6,990
1,744
370
4,316
20,618
9,684
133
8,488
12,130
0
13,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,946
Gold Earned
45,146
132
Minions Killed
114
0
Camps Cleared
0
1,268,127
Distance Traveled
1,012,828
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,567
797
8
1
0
214,613
0
W
Ah Puch
10,626
886
46
4
0
222,273
1
W
Anhur
10,438
870
17
1
0
228,782
0
L
Terra
9,293
774
6
1
0
190,813
0
L
Kukulkan
9,754
813
65
5
0
212,480
0
L
Heimdallr
8,259
688
26
2
0
186,934
0
W
Fafnir
10,136
845
6
1
0
294,862
0
W
Aphrodite
9,628
802
15
1
0
259,602
0
W
Medusa
12,118
1,010
48
4
0
262,608
2
L
Ravana
8,273
689
9
1
0
207,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role