Player Matchup

Osiris
Osiris
CornisH3N
Osiris
Level 26
God Stats
4W - 1L
1,710 SR
Queue Stats
57W - 44L
1,862 Elo+
Solo
Horus
Horus
Noble Punch
Horus
Level 7
God Stats
11W - 5L
1,653 SR
Queue Stats
11W - 5L
1,632 Elo+
Party 1
Chronos
Chronos
ParkerIsZoinkd
Chronos
Level 102
God Stats
2W - 1L
1,298 SR
Queue Stats
125W - 121L
1,467 Elo+
Party 1
Scylla
Scylla
ShellyXshoTz
Scylla
Level 24
God Stats
25W - 27L
1,440 SR
Queue Stats
43W - 49L
1,390 Elo+
Party 1
King Arthur
King Arthur
UptownXshoTz
King Arthur
Level 29
God Stats
7W - 4L
1,701 SR
Queue Stats
172W - 179L
1,459 Elo+
Party 1
Team Averages
Level 38
1,561 SR
1,562 Elo+

VS

Team Averages
Level 15
1,564 SR
1,522 Elo+
Neith
Neith
CJ_Reo
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Ra
Ra
Ced_Corliss
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
486W - 421L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Choc Thunder248
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 72L
1,602 Elo+
Solo
Thor
Thor
LaluyPK
Thor
Level 18
God Stats
2W - 1L
1,820 SR
Queue Stats
27W - 23L
1,683 Elo+
Solo
Camazotz
Camazotz
MyRedHypothesis
Camazotz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
614W - 548L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CornisH3N
Osiris
12
5 / 0 / 2
6,995
700
4,952
5,756
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 3
5,558
556
1,613
5,183
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 2 / 2
4,870
487
1,105
5,314
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Scylla
11
4 / 0 / 2
6,488
649
5,088
2,396
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
UptownXshoTz
King Arthur
11
1 / 0 / 0
5,945
595
1,784
6,270
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CJ_Reo
Neith
10
0 / 1 / 0
5,522
552
3,931
3,513
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,515
452
674
5,488
1,533
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
Choc Thunder248
Baron Samedi
8
2 / 1 / 2
4,843
484
5,847
5,172
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
LaluyPK
Thor
8
2 / 3 / 2
5,231
523
1,839
6,768
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
7
0 / 2 / 0
4,390
439
744
4,674
1,097
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
CJ_Reo
Neith
0
1
0
0
L
0
5
0
0
L
Baron Samedi
Choc Thunder248
Baron Samedi
2
1
2
3
W
Osiris
CornisH3N
Osiris
5
0
2
6
L
Thor
LaluyPK
Thor
2
3
2
1
L
Camazotz
0
2
0
0
W
1
2
3
1.25
W
1
2
2
1
W
Scylla
4
0
2
5
W
King Arthur
UptownXshoTz
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,542
Damage
13,035
24,919
Taken
25,615
12,096
Mitigated
8,032
9,342
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CJ_Reo
Neith
3,931
1,593
0
1,910
3,513
1,095
0
0
3,304
0
27,027
L
674
377
0
699
5,488
1,533
0
4,067
947
15,325
0
L
Baron Samedi
Choc Thunder248
Baron Samedi
5,847
635
586
2,803
5,172
1,871
0
378
4,794
21,317
0
W
Osiris
CornisH3N
Osiris
4,952
2,057
0
1,125
5,756
4,438
9
1,263
4,493
0
46,215
L
Thor
LaluyPK
Thor
1,839
295
0
1,599
6,768
2,436
0
670
6,098
0
16,708
L
Camazotz
744
130
0
1,088
4,674
1,097
0
562
4,070
0
14,901
W
1,613
532
137
2,134
5,183
2,120
21
2,271
2,912
0
8,489
W
1,105
511
0
2,377
5,314
1,363
333
2,313
3,001
24,119
0
W
Scylla
5,088
474
0
1,172
2,396
637
1,147
674
1,722
29,065
0
W
King Arthur
UptownXshoTz
King Arthur
1,784
121
0
2,397
6,270
3,538
0
0
6,270
0
22,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
24,501
251
Minions Killed
174
0
Camps Cleared
0
994,544
Distance Traveled
873,244
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,522
552
58
6
0
160,071
0
L
Ra
4,515
452
26
3
0
154,752
0
L
Baron Samedi
4,843
484
29
3
0
188,084
3
W
Osiris
6,995
700
90
9
0
240,101
3
L
Thor
5,231
523
24
2
0
181,567
4
L
Camazotz
4,390
439
37
4
0
188,770
0
W
Horus
5,558
556
19
2
0
188,056
0
W
Chronos
4,870
487
38
4
0
189,299
1
W
Scylla
6,488
649
57
6
0
173,911
0
W
King Arthur
5,945
595
47
5
0
203,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role