Player Matchup

Ymir
Ymir
AitzAmezaga
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,105 Elo+
Party 2
He Bo
He Bo
Gorka02Z
He Bo
Level 62
God Stats
1W - 0L
1,749 SR
Queue Stats
50W - 53L
1,256 Elo+
Party 2
Scylla
Scylla
falfi368a
Scylla
Level 7
God Stats
4W - 8L
1,342 SR
Queue Stats
58W - 70L
1,233 Elo+
Party 2
Ares
Ares
hoody914_
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,215 Elo+
Party 2
Thanatos
Thanatos
zorbatle22
Thanatos
Level 26
God Stats
7W - 9L
1,393 SR
Queue Stats
61W - 66L
1,207 Elo+
Party 2
Team Averages
Level 21
1,497 SR
1,203 Elo+

VS

Team Averages
Level 19
1,389 SR
1,432 Elo+
Jormungandr
Jormungandr
Jasboogamer
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,441 Elo+
Solo
Kali
Kali
Jwahiir
Kali
Level 26
God Stats
1W - 12L
1,158 SR
Queue Stats
235W - 243L
1,472 Elo+
Party 1
Mulan
Mulan
SlashFr3e
Mulan
Level 15
God Stats
1W - 2L
1,740 SR
Queue Stats
43W - 34L
1,414 Elo+
Party 3
Bakasura
Bakasura
Teoz revolvier
Bakasura
Level 13
God Stats
3W - 5L
1,388 SR
Queue Stats
28W - 28L
1,399 Elo+
Party 3
King Arthur
King Arthur
VV_OO11pp
King Arthur
Level 27
God Stats
6W - 16L
1,158 SR
Queue Stats
138W - 138L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 15
11,134
1,012
3,575
14,025
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Gorka02Z
He Bo
20
30 / 0 / 14
16,956
1,541
56,492
13,364
5,752
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
falfi368a
Scylla
20
3 / 0 / 28
12,423
1,129
11,457
3,534
3,429
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
18
2 / 4 / 20
11,608
1,055
7,553
16,337
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
zorbatle22
Thanatos
19
12 / 4 / 16
12,744
1,159
15,135
16,531
7,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jasboogamer
Jormungandr
17
3 / 11 / 8
10,940
995
11,767
19,660
6,840
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
Jwahiir
Kali
16
3 / 10 / 6
10,555
960
14,802
18,970
7,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
SlashFr3e
Mulan
15
2 / 3 / 6
9,751
886
4,692
10,570
6,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
16
2 / 13 / 7
10,573
961
10,639
23,849
9,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
VV_OO11pp
King Arthur
18
4 / 12 / 6
11,073
1,007
15,062
31,970
18,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
47
49
Kills
14
14
Deaths
49
93
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
W
He Bo
Gorka02Z
He Bo
30
0
14
37
L
Jormungandr
Jasboogamer
Jormungandr
3
11
8
0.64
L
Kali
Jwahiir
Kali
3
10
6
0.6
L
Mulan
SlashFr3e
Mulan
2
3
6
1.67
L
Bakasura
2
13
7
0.42
L
King Arthur
VV_OO11pp
King Arthur
4
12
6
0.58
W
Scylla
falfi368a
Scylla
3
0
28
17
W
Ares
2
4
20
3
W
Thanatos
zorbatle22
Thanatos
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,212
Damage
56,962
63,791
Taken
105,019
45,803
Mitigated
49,740
16,894
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,575
1,684
0
743
14,025
10,465
0
3,465
9,893
11,898
0
W
He Bo
Gorka02Z
He Bo
56,492
4,457
603
5,529
13,364
5,752
0
2,503
10,811
77,663
0
L
Jormungandr
Jasboogamer
Jormungandr
11,767
3,550
0
287
19,660
6,840
0
14,949
4,611
29,273
0
L
Kali
Jwahiir
Kali
14,802
7,659
0
2,131
18,970
7,891
0
14,039
4,881
0
21,014
L
Mulan
SlashFr3e
Mulan
4,692
638
0
116
10,570
6,478
0
7,928
2,542
0
16,260
L
Bakasura
10,639
8,890
0
3,285
23,849
9,537
0
16,496
7,278
0
21,246
L
King Arthur
VV_OO11pp
King Arthur
15,062
2,880
0
3,950
31,970
18,994
0
25,097
6,630
0
33,693
W
Scylla
falfi368a
Scylla
11,457
1,773
0
845
3,534
3,429
0
908
2,361
44,229
0
W
Ares
7,553
2,623
0
1,130
16,337
18,369
0
2,412
13,339
13,784
0
W
Thanatos
zorbatle22
Thanatos
15,135
7,548
414
7,630
16,531
7,788
0
2,479
13,767
0
21,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,865
Gold Earned
52,892
165
Minions Killed
146
4
Camps Cleared
3
896,242
Distance Traveled
801,369
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,134
1,012
18
2
0
129,402
0
W
He Bo
16,956
1,541
48
4
0
196,534
0
L
Jormungandr
10,940
995
29
3
0
152,823
1
L
Kali
10,555
960
18
2
0
139,032
0
L
Mulan
9,751
886
28
3
3
144,508
0
L
Bakasura
10,573
961
37
3
0
168,789
0
L
King Arthur
11,073
1,007
34
3
0
196,217
0
W
Scylla
12,423
1,129
79
7
1
182,567
0
W
Ares
11,608
1,055
8
1
2
188,162
1
W
Thanatos
12,744
1,159
12
1
1
199,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role