Player Matchup

King Arthur
King Arthur
JumpfoRgolD
King Arthur
Level 67
God Stats
142W - 162L
1,398 SR
Queue Stats
150W - 183L
1,358 Elo+
Party 2
Hercules
Hercules
NuWaFootFétish
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
prentice
Nu Wa
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,602 Elo+
Party 2
Team Averages
Level 66
1,466 SR
1,487 Elo+

VS

Team Averages
Level 72
1,497 SR
1,480 Elo+
Sylvanus
Sylvanus
Angmarod
Sylvanus
Level 128
God Stats
1W - 1L
1,694 SR
Queue Stats
442W - 471L
1,521 Elo+
Solo
Rama
Rama
PerfekteJager
Rama
Level 19
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Chronos
Chronos
thelonewolf45
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JumpfoRgolD
King Arthur
10
0 / 0 / 9
7,240
658
3,276
9,310
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
12
8 / 0 / 4
8,738
794
9,529
9,051
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
prentice
Nu Wa
12
4 / 0 / 8
8,196
745
9,198
4,801
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angmarod
Sylvanus
9
0 / 3 / 0
6,765
615
7,597
8,040
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 0
6,087
553
4,782
10,769
3,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
10
0 / 3 / 0
6,328
575
2,415
7,850
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Angmarod
Sylvanus
0
3
0
0
W
King Arthur
JumpfoRgolD
King Arthur
0
0
9
4.5
W
Hercules
8
0
4
10
L
0
6
0
0
W
Nu Wa
prentice
Nu Wa
4
0
8
8
L
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
14,794
23,162
Taken
26,659
12,740
Mitigated
11,595
7,793
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Angmarod
Sylvanus
7,597
1,344
2,074
2,372
8,040
5,513
0
3,223
4,362
18,029
0
W
King Arthur
JumpfoRgolD
King Arthur
3,276
89
0
3,966
9,310
5,691
112
4,093
5,217
0
23,624
W
Hercules
9,529
2,137
0
2,088
9,051
5,437
135
2,948
6,103
0
29,317
L
4,782
4,375
328
405
10,769
3,827
0
3,498
6,698
0
12,341
W
Nu Wa
prentice
Nu Wa
9,198
2,356
0
1,739
4,801
1,612
512
3,078
1,723
32,658
0
L
Chronos
2,415
1,732
0
1,012
7,850
2,255
0
1,757
5,624
21,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
19,180
132
Minions Killed
78
0
Camps Cleared
0
646,790
Distance Traveled
489,088
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,765
615
20
2
0
152,539
1
W
King Arthur
7,240
658
34
3
0
206,731
2
W
Hercules
8,738
794
33
3
0
249,347
2
L
Rama
6,087
553
17
2
0
165,164
0
W
Nu Wa
8,196
745
65
6
0
190,712
1
L
Chronos
6,328
575
41
4
0
171,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role