Player Matchup

Fafnir
Fafnir
Barbarian nV
Fafnir
Level 13
God Stats
2W - 7L
1,314 SR
Queue Stats
45W - 60L
1,442 Elo+
Solo
Odin
Odin
FungusFeast
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,481 Elo+
Solo
Bastet
Bastet
Red XIII8447
Bastet
Level 26
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 8L
1,471 Elo+
Solo
Sol
Sol
Susysenpaii_
Sol
Level 4
God Stats
1W - 2L
1,272 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Ra
Ra
spartacus326
Ra
Level 15
God Stats
12W - 9L
1,503 SR
Queue Stats
20W - 25L
1,408 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,410 Elo+

VS

Team Averages
Level 21
1,395 SR
1,571 Elo+
Ganesha
Ganesha
Bootypopalus524
Ganesha
Level 29
God Stats
2W - 3L
1,256 SR
Queue Stats
55W - 47L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
Iron Rancor
Danzaburou
Level 14
God Stats
3W - 4L
1,365 SR
Queue Stats
24W - 25L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Its rainbo
Cthulhu
Level 18
God Stats
4W - 6L
1,342 SR
Queue Stats
32W - 27L
1,679 Elo+
Party 1
Zeus
Zeus
kookaroos
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 46L
1,604 Elo+
Party 1
Medusa
Medusa
x_shampagne
Medusa
Level 17
God Stats
34W - 18L
1,509 SR
Queue Stats
70W - 70L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
5 / 10 / 10
15,487
1,032
19,564
45,469
66,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 2 / 1
11,008
734
931
3,005
1,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
20
8 / 9 / 9
15,309
1,021
20,360
26,426
17,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 3 / 4
11,659
777
3,170
7,232
2,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 8 / 7
14,492
966
30,857
19,797
7,864
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 26
13,408
894
16,958
19,020
16,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Iron Rancor
Danzaburou
20
3 / 2 / 27
14,808
987
19,207
13,667
6,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Its rainbo
Cthulhu
20
1 / 3 / 24
13,548
903
12,496
22,546
19,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
20
14 / 7 / 12
16,095
1,073
25,003
13,817
5,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
14 / 1 / 8
16,600
1,107
21,464
13,995
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
19
Kills
32
32
Deaths
19
31
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fafnir
5
10
10
1
W
0
6
26
2.17
L
0
2
1
0.25
W
Danzaburou
Iron Rancor
Danzaburou
3
2
27
8.25
W
Cthulhu
Its rainbo
Cthulhu
1
3
24
4.33
L
Bastet
8
9
9
1.39
L
1
3
4
1
W
Zeus
14
7
12
2.86
L
5
8
7
1.06
W
Medusa
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,882
Damage
95,128
101,929
Taken
83,045
94,909
Mitigated
53,622
4,979
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
19,564
6,025
0
2,507
45,469
66,066
0
22,779
22,494
31,808
0
W
16,958
1,088
1,665
1,283
19,020
16,387
0
14,317
4,703
31,751
0
L
931
464
0
0
3,005
1,015
0
1,729
1,276
0
4,876
W
Danzaburou
Iron Rancor
Danzaburou
19,207
13,240
534
1,572
13,667
6,172
0
8,519
5,148
0
52,504
W
Cthulhu
Its rainbo
Cthulhu
12,496
1,314
887
1,290
22,546
19,294
0
15,448
7,098
31,897
0
L
Bastet
20,360
5,884
0
32
26,426
17,777
0
11,510
14,916
0
46,739
L
3,170
378
0
1,016
7,232
2,187
0
5,194
2,038
7,979
0
W
Zeus
25,003
4,745
1,578
1,215
13,817
5,687
0
9,493
4,324
42,314
0
L
30,857
786
1,208
216
19,797
7,864
0
13,245
6,552
76,181
0
W
Medusa
21,464
13,531
0
3,478
13,995
6,082
0
5,814
8,181
0
46,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,955
Gold Earned
74,459
223
Minions Killed
271
4
Camps Cleared
8
918,508
Distance Traveled
1,273,947
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
15,487
1,032
12
1
1
266,227
0
W
Ganesha
13,408
894
1
0
0
242,816
0
L
Odin
11,008
734
11
1
0
44,606
1
W
Danzaburou
14,808
987
81
5
2
246,228
0
W
Cthulhu
13,548
903
60
4
0
303,083
0
L
Bastet
15,309
1,021
68
5
2
248,608
0
L
Sol
11,659
777
9
1
0
104,451
0
W
Zeus
16,095
1,073
49
3
1
218,900
2
L
Ra
14,492
966
123
8
1
254,616
0
W
Medusa
16,600
1,107
80
5
5
262,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role