Player Matchup

Janus
Janus
Platinum III
CarlosE UNAM
Janus
Platinum III
Level 159
God Stats
3W - 3L
1,560 SR
Queue Stats
55W - 54L
1,874 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
JakeGoFace
Erlang Shen
Platinum IV
Level 151
God Stats
0W - 1L
1,278 SR
Queue Stats
193W - 175L
1,895 MMR
Solo
Bakasura
Bakasura
Platinum V
Kthold
Bakasura
Platinum V
Level 76
God Stats
5W - 4L
1,770 SR
Queue Stats
279W - 278L
1,909 MMR
Solo
Odin
Odin
Platinum III
Langee
Odin
Platinum III
Level 160
God Stats
11W - 10L
1,500 SR
Queue Stats
499W - 485L
1,893 MMR
Solo
Chronos
Chronos
Platinum II
V1RUS CAMPS
Chronos
Platinum II
Level 160
God Stats
16W - 14L
1,851 SR
Queue Stats
834W - 817L
1,907 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,592 SR
1,895 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,693 SR
1,895 MMR
Mercury
Mercury
Platinum V
L1v1nDe4th
Mercury
Platinum V
Level 68
God Stats
3W - 1L
1,816 SR
Queue Stats
24W - 17L
1,922 MMR
Solo
Artio
Artio
Platinum II
Save Reemix
Artio
Platinum II
Level 144
God Stats
7W - 6L
1,500 SR
Queue Stats
328W - 311L
1,904 MMR
Solo
King Arthur
King Arthur
Gold I
Sunder GG
King Arthur
Gold I
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,876 MMR
Party 1
Raijin
Raijin
Gold II
Underage Sheila
Raijin
Gold II
Level 138
God Stats
2W - 1L
1,922 SR
Queue Stats
42W - 25L
1,869 MMR
Party 1
Chiron
Chiron
Platinum III
joseeal1014
Chiron
Platinum III
Level 140
God Stats
32W - 23L
1,725 SR
Queue Stats
337W - 322L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 5
13,151
487
10,730
14,385
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JakeGoFace
Erlang Shen
18
1 / 8 / 8
11,338
420
14,415
26,181
22,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Kthold
Bakasura
20
5 / 5 / 4
14,060
521
10,427
24,968
12,095
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Langee
Odin
16
4 / 6 / 9
11,380
421
10,806
25,630
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
V1RUS CAMPS
Chronos
20
4 / 5 / 1
13,576
503
17,212
25,664
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ApolloDanzaburouCthulhuNu WaCu Chulainn

VS

Bans
ScyllaNemesisGebTsukuyomiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
L1v1nDe4th
Mercury
20
3 / 5 / 13
15,362
569
15,151
20,500
10,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 6 / 16
13,627
505
13,962
30,869
30,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Sunder GG
King Arthur
20
9 / 2 / 12
15,879
588
21,971
24,686
17,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 3 / 12
15,787
585
20,212
15,383
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
7 / 1 / 9
17,047
631
21,074
18,602
7,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
17
Kills
30
30
Deaths
17
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Erlang Shen
JakeGoFace
Erlang Shen
1
8
8
0.63
L
Bakasura
Kthold
Bakasura
5
5
4
1.4
W
Mercury
L1v1nDe4th
Mercury
3
5
13
1.9
L
Odin
Langee
Odin
4
6
9
1.42
W
4
6
16
2
W
King Arthur
Sunder GG
King Arthur
9
2
12
7.5
W
7
3
12
4.33
L
Chronos
V1RUS CAMPS
Chronos
4
5
1
0.9
W
Chiron
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,590
Damage
92,370
116,828
Taken
110,040
74,921
Mitigated
74,428
37,563
Healing
35,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,730
441
0
1,189
14,385
5,810
0
4,770
9,459
103,583
0
L
Erlang Shen
JakeGoFace
Erlang Shen
14,415
6,752
0
6,522
26,181
22,922
735
5,355
20,562
0
62,990
L
Bakasura
Kthold
Bakasura
10,427
6,358
0
12,493
24,968
12,095
1,945
4,263
20,465
0
117,713
W
Mercury
L1v1nDe4th
Mercury
15,151
6,274
0
1,485
20,500
10,796
0
2,968
16,474
0
160,908
L
Odin
Langee
Odin
10,806
2,331
0
5,836
25,630
24,588
0
11,991
13,293
0
37,011
W
13,962
1,807
2,235
9,287
30,869
30,973
252
9,820
20,085
60,285
0
W
King Arthur
Sunder GG
King Arthur
21,971
4,349
0
10,028
24,686
17,625
360
3,610
20,603
0
95,083
W
20,212
2,038
0
2,622
15,383
7,160
1,947
5,017
9,836
123,867
0
L
Chronos
V1RUS CAMPS
Chronos
17,212
9,283
0
11,523
25,664
9,506
156
6,793
18,503
109,477
0
W
Chiron
21,074
10,932
1,671
8,366
18,602
7,874
5,599
8,730
9,810
0
146,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,505
Gold Earned
77,702
731
Minions Killed
833
0
Camps Cleared
0
2,518,874
Distance Traveled
2,652,051
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,151
487
202
7
0
532,447
8
L
Erlang Shen
11,338
420
102
4
0
453,141
4
L
Bakasura
14,060
521
192
7
0
574,340
3
W
Mercury
15,362
569
203
8
0
577,190
6
L
Odin
11,380
421
48
2
0
513,098
5
W
Artio
13,627
505
70
3
0
531,756
9
W
King Arthur
15,879
588
130
5
0
504,438
4
W
Raijin
15,787
585
206
8
0
504,771
12
L
Chronos
13,576
503
187
7
0
445,848
1
W
Chiron
17,047
631
224
8
0
533,896
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role