Player Matchup

Ra
Ra
BenW13-barca
Ra
Level 14
God Stats
1W - 0L
1,637 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Method500t
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 3
Thor
Thor
ahmad3103
Thor
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
iKickel
Ymir
Level 4
God Stats
7W - 7L
1,242 SR
Queue Stats
12W - 15L
1,210 Elo+
Solo
Kali
Kali
tyLIX500T
Kali
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,230 Elo+
Party 3
Team Averages
Level 13
1,519 SR
1,334 Elo+

VS

Team Averages
Level 6
1,446 SR
1,375 Elo+
Heimdallr
Heimdallr
RustyBaIIoonKnot
Heimdallr
Level 13
God Stats
14W - 18L
1,407 SR
Queue Stats
56W - 61L
1,377 Elo+
Solo
Nox
Nox
SpookyCarrot7
Nox
Level 5
God Stats
1W - 2L
1,323 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Ne Zha
Ne Zha
TheGod48037597
Ne Zha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 2
Camazotz
Camazotz
Ttvsaregoat126
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
joshxxe
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 16
13,096
1,191
20,921
12,127
4,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Method500t
Mercury
18
2 / 4 / 17
11,147
1,013
7,205
10,015
3,961
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
18
13 / 2 / 11
13,406
1,219
13,209
10,613
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
iKickel
Ymir
19
2 / 4 / 23
12,441
1,131
11,217
16,348
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
20
20 / 1 / 16
15,063
1,369
25,186
16,799
7,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
4 / 7 / 7
11,352
1,032
17,996
17,081
6,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 9 / 7
11,606
1,055
13,003
14,772
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 17 / 3
11,672
1,061
16,127
25,957
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
17
0 / 8 / 9
10,279
934
9,857
22,048
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
joshxxe
Kukulkan
14
0 / 5 / 2
9,110
828
343
7,546
2,599
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
42
46
Kills
14
14
Deaths
46
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
3
16
5.67
W
Mercury
Method500t
Mercury
2
4
17
2.63
L
Heimdallr
4
7
7
1.07
L
3
9
7
0.72
L
7
17
3
0.5
L
Camazotz
0
8
9
0.56
W
Thor
13
2
11
9.25
W
Ymir
iKickel
Ymir
2
4
23
3.38
L
Kukulkan
joshxxe
Kukulkan
0
5
2
0.2
W
Kali
20
1
16
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,738
Damage
57,326
65,902
Taken
87,404
34,711
Mitigated
33,317
13,894
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,921
5,105
867
2,218
12,127
4,731
0
1,251
10,775
44,527
0
W
Mercury
Method500t
Mercury
7,205
4,238
0
194
10,015
3,961
0
1,378
8,612
0
16,334
L
Heimdallr
17,996
7,606
0
394
17,081
6,284
0
7,576
9,505
0
43,942
L
13,003
3,037
0
0
14,772
4,986
0
4,117
10,655
40,476
0
L
16,127
8,213
0
1,073
25,957
8,485
0
10,835
15,122
0
26,123
L
Camazotz
9,857
4,728
0
3,761
22,048
10,963
0
8,306
13,742
0
21,631
W
Thor
13,209
3,188
0
733
10,613
4,494
0
2,839
7,699
0
21,018
W
Ymir
iKickel
Ymir
11,217
3,126
0
824
16,348
14,037
0
4,119
12,066
40,447
0
L
Kukulkan
joshxxe
Kukulkan
343
222
0
0
7,546
2,599
0
1,304
6,242
8,258
0
W
Kali
25,186
17,209
0
9,058
16,799
7,488
0
3,759
12,342
0
33,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,153
Gold Earned
54,019
192
Minions Killed
178
5
Camps Cleared
3
1,039,544
Distance Traveled
784,404
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,096
1,191
61
6
0
210,455
1
W
Mercury
11,147
1,013
29
3
1
238,578
0
L
Heimdallr
11,352
1,032
50
5
0
169,445
0
L
Nox
11,606
1,055
80
7
0
163,011
0
L
Ne Zha
11,672
1,061
15
1
0
138,995
0
L
Camazotz
10,279
934
23
2
0
183,200
0
W
Thor
13,406
1,219
19
2
0
174,228
0
W
Ymir
12,441
1,131
63
6
2
181,232
0
L
Kukulkan
9,110
828
10
1
3
129,753
1
W
Kali
15,063
1,369
20
2
2
235,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role