Player Matchup

Izanami
Izanami
Artemis36
Izanami
Level 62
God Stats
54W - 40L
1,600 SR
Queue Stats
54W - 40L
1,572 Elo+
Party 2
Achilles
Achilles
Azamon
Achilles
Level 87
God Stats
1W - 2L
1,326 SR
Queue Stats
49W - 63L
1,487 Elo+
Party 3
Da Ji
Da Ji
Boltcragen
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Eiteleard
The Morrigan
Level 27
God Stats
8W - 10L
1,373 SR
Queue Stats
85W - 84L
1,572 Elo+
Party 2
King Arthur
King Arthur
Gorioken
King Arthur
Level 25
God Stats
14W - 15L
1,404 SR
Queue Stats
60W - 68L
1,453 Elo+
Party 3
Team Averages
Level 49
1,441 SR
1,516 Elo+

VS

Team Averages
Level 79
1,565 SR
1,462 Elo+
Artemis
Artemis
Amion
Artemis
Level 20
God Stats
2W - 2L
1,609 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Magroni
Sun Wukong
Level 125
God Stats
25W - 15L
1,500 SR
Queue Stats
218W - 230L
1,341 Elo+
Solo
Freya
Freya
Malteh
Freya
Level 121
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 41L
1,643 Elo+
Party 1
Anubis
Anubis
Nogget
Anubis
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 27L
1,313 Elo+
Party 1
Mercury
Mercury
Toddy28
Mercury
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 72L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artemis36
Izanami
20
3 / 4 / 17
13,255
1,020
22,454
20,226
7,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Azamon
Achilles
19
4 / 9 / 13
12,856
989
17,801
29,224
30,652
Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
19
4 / 14 / 15
13,361
1,028
14,772
30,917
11,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Eiteleard
The Morrigan
20
14 / 9 / 9
16,110
1,239
23,217
19,274
7,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Gorioken
King Arthur
20
3 / 11 / 15
13,036
1,003
15,331
36,328
23,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amion
Artemis
20
13 / 6 / 19
14,528
1,118
26,868
17,012
6,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Magroni
Sun Wukong
20
3 / 5 / 31
13,587
1,045
14,446
18,449
19,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Malteh
Freya
20
10 / 4 / 28
15,137
1,164
41,724
25,341
11,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Nogget
Anubis
20
13 / 8 / 25
14,760
1,135
28,544
22,045
11,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Toddy28
Mercury
19
8 / 5 / 19
13,622
1,048
16,615
16,854
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
169
28
Kills
47
47
Deaths
28
69
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amion
Artemis
13
6
19
3.75
L
Izanami
Artemis36
Izanami
3
4
17
2.88
L
Achilles
Azamon
Achilles
4
9
13
1.17
L
Da Ji
4
14
15
0.82
L
The Morrigan
Eiteleard
The Morrigan
14
9
9
2.06
L
King Arthur
Gorioken
King Arthur
3
11
15
0.95
W
Sun Wukong
Magroni
Sun Wukong
3
5
31
3.7
W
Freya
Malteh
Freya
10
4
28
6
W
Anubis
Nogget
Anubis
13
8
25
3.19
W
Mercury
Toddy28
Mercury
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,575
Damage
128,197
135,969
Taken
99,701
80,137
Mitigated
56,930
9,097
Healing
33,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amion
Artemis
26,868
18,430
0
4,026
17,012
6,968
0
5,171
11,616
0
42,492
L
Izanami
Artemis36
Izanami
22,454
10,498
0
442
20,226
7,023
0
10,642
9,584
0
63,596
L
Achilles
Azamon
Achilles
17,801
4,752
0
2,264
29,224
30,652
0
13,912
15,312
1,603
29,791
L
Da Ji
14,772
2,924
0
875
30,917
11,482
0
16,697
14,220
0
37,824
L
The Morrigan
Eiteleard
The Morrigan
23,217
3,606
0
854
19,274
7,598
0
6,134
13,052
52,241
2,844
L
King Arthur
Gorioken
King Arthur
15,331
1,024
0
4,662
36,328
23,382
0
22,813
13,515
0
22,128
W
Sun Wukong
Magroni
Sun Wukong
14,446
2,847
1,353
2,368
18,449
19,200
0
6,132
12,017
0
45,872
W
Freya
Malteh
Freya
41,724
13,963
0
12,648
25,341
11,416
0
4,741
20,300
70,578
0
W
Anubis
Nogget
Anubis
28,544
2,194
0
10,004
22,045
11,710
0
3,401
18,319
50,884
0
W
Mercury
Toddy28
Mercury
16,615
9,427
0
2,951
16,854
7,636
0
2,662
13,967
0
33,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,618
Gold Earned
71,634
220
Minions Killed
235
7
Camps Cleared
11
1,098,194
Distance Traveled
1,070,541
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,528
1,118
31
2
2
173,459
0
L
Izanami
13,255
1,020
60
5
1
221,172
0
L
Achilles
12,856
989
34
3
1
215,171
0
L
Da Ji
13,361
1,028
38
3
4
212,911
2
L
The Morrigan
16,110
1,239
71
5
1
218,487
3
L
King Arthur
13,036
1,003
17
1
0
230,453
0
W
Sun Wukong
13,587
1,045
79
6
0
217,207
1
W
Freya
15,137
1,164
61
5
7
210,343
0
W
Anubis
14,760
1,135
39
3
1
176,071
0
W
Mercury
13,622
1,048
25
2
1
293,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role