Player Matchup

Aphrodite
Aphrodite
I zGabrieL I
Aphrodite
Level 147
God Stats
6W - 0L
1,500 SR
Queue Stats
365W - 338L
1,527 Elo+
Party 1
Hercules
Hercules
II Luccas II
Hercules
Level 148
God Stats
5W - 8L
1,733 SR
Queue Stats
452W - 451L
1,454 Elo+
Party 1
Anubis
Anubis
ImDubbleYou
Anubis
Level 146
God Stats
6W - 11L
1,705 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 3
Hel
Hel
ngl97
Hel
Level 106
God Stats
18W - 16L
1,565 SR
Queue Stats
261W - 256L
1,611 Elo+
Solo
Neith
Neith
woollffprincess
Neith
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 3
Team Averages
Level 138
1,601 SR
1,518 Elo+

VS

Team Averages
Level 105
1,617 SR
1,366 Elo+
Ganesha
Ganesha
Aowsum
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
DognamedCourage
Danzaburou
Level 95
God Stats
7W - 7L
1,712 SR
Queue Stats
41W - 34L
1,482 Elo+
Solo
Achilles
Achilles
Matthodical
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 2
Thanatos
Thanatos
Mister TIG
Thanatos
Level 122
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Nu Wa
Nu Wa
SleepyShayla
Nu Wa
Level 105
God Stats
11W - 14L
1,826 SR
Queue Stats
170W - 174L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I zGabrieL I
Aphrodite
17
3 / 3 / 14
11,322
666
8,821
16,427
10,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
II Luccas II
Hercules
18
6 / 1 / 13
12,094
711
14,389
23,969
22,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
20
10 / 2 / 9
13,726
807
23,466
13,805
8,755
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hel
ngl97
Hel
19
4 / 2 / 16
12,689
746
9,821
11,372
9,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 1 / 8
11,964
704
12,061
17,449
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aowsum
Ganesha
17
0 / 4 / 6
9,733
573
6,756
16,460
17,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
DognamedCourage
Danzaburou
16
1 / 11 / 4
10,482
617
11,500
21,173
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Matthodical
Achilles
17
4 / 2 / 4
10,881
640
17,732
21,801
26,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Mister TIG
Thanatos
16
2 / 8 / 6
10,432
614
6,396
13,697
5,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 1 / 3
11,571
681
15,938
5,329
2,317
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
26
Kills
9
9
Deaths
26
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aowsum
Ganesha
0
4
6
0.75
L
Danzaburou
DognamedCourage
Danzaburou
1
11
4
0.27
W
Aphrodite
I zGabrieL I
Aphrodite
3
3
14
3.33
W
Hercules
II Luccas II
Hercules
6
1
13
12.5
W
Anubis
10
2
9
7.25
L
Achilles
Matthodical
Achilles
4
2
4
3
L
Thanatos
Mister TIG
Thanatos
2
8
6
0.63
L
2
1
3
3.5
W
Hel
ngl97
Hel
4
2
16
6
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,558
Damage
58,322
83,022
Taken
78,460
60,384
Mitigated
61,680
58,242
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aowsum
Ganesha
6,756
244
483
210
16,460
17,195
0
9,559
6,771
26,264
0
L
Danzaburou
DognamedCourage
Danzaburou
11,500
3,803
0
3,070
21,173
10,141
468
10,377
10,716
0
45,843
W
Aphrodite
I zGabrieL I
Aphrodite
8,821
424
9,139
8,643
16,427
10,431
488
5,354
10,822
37,614
0
W
Hercules
II Luccas II
Hercules
14,389
2,589
0
6,411
23,969
22,751
853
5,980
17,814
0
31,433
W
Anubis
23,466
1,596
0
5,681
13,805
8,755
1,020
5,962
7,691
65,789
0
L
Achilles
Matthodical
Achilles
17,732
1,807
0
2,789
21,801
26,534
0
13,574
8,123
939
29,131
L
Thanatos
Mister TIG
Thanatos
6,396
1,225
0
5,180
13,697
5,493
0
6,460
7,201
0
16,337
L
15,938
2,577
0
1,274
5,329
2,317
0
2,333
2,996
67,462
0
W
Hel
ngl97
Hel
9,821
434
10,611
6,583
11,372
9,800
634
2,825
8,472
41,365
0
W
12,061
5,764
1,717
9,457
17,449
8,647
4,152
4,298
12,972
0
62,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,795
Gold Earned
53,099
421
Minions Killed
334
8
Camps Cleared
8
1,596,727
Distance Traveled
1,428,436
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,733
573
20
1
0
302,459
0
L
Danzaburou
10,482
617
80
5
2
238,481
1
W
Aphrodite
11,322
666
69
4
2
322,809
0
W
Hercules
12,094
711
38
2
3
343,171
5
W
Anubis
13,726
807
92
5
1
275,522
6
L
Achilles
10,881
640
51
3
1
311,353
0
L
Thanatos
10,432
614
35
2
3
276,089
0
L
Nu Wa
11,571
681
148
9
2
300,054
1
W
Hel
12,689
746
104
6
0
346,697
1
W
Neith
11,964
704
118
7
2
308,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role