Player Matchup

Danzaburou
Danzaburou
AJaayz TEX
Danzaburou
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
19W - 24L
1,727 Elo+
Party 4
Hercules
Hercules
CoolPunk TEX
Hercules
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 126L
1,597 Elo+
Party 4
Ymir
Ymir
DetectiveKimble1
Ymir
Level 103
God Stats
32W - 47L
1,398 SR
Queue Stats
458W - 398L
1,499 Elo+
Party 3
Pele
Pele
JamaicanBaron
Pele
Level 81
God Stats
29W - 22L
1,603 SR
Queue Stats
72W - 63L
1,556 Elo+
Party 3
Chang'e
Chang'e
TheWolf TEX
Chang'e
Level 127
God Stats
1W - 1L
1,838 SR
Queue Stats
269W - 261L
1,604 Elo+
Party 4
Team Averages
Level 97
1,568 SR
1,597 Elo+

VS

Team Averages
Level 73
1,452 SR
1,473 Elo+
Ares
Ares
DoodDied
Ares
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
creamator__3
Thor
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 169L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ltss a trap
Ah Muzen Cab
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
sharkdad1017
Achilles
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 65L
1,516 Elo+
Solo
Eset
Eset
yung-_-MITXH
Eset
Level 75
God Stats
2W - 5L
1,258 SR
Queue Stats
270W - 261L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJaayz TEX
Danzaburou
15
10 / 2 / 4
10,502
618
13,889
8,837
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
CoolPunk TEX
Hercules
15
0 / 0 / 2
8,968
528
4,331
13,828
10,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 1 / 7
9,287
546
5,569
13,022
12,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 4
9,185
540
11,079
10,320
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
TheWolf TEX
Chang'e
17
5 / 1 / 4
10,054
591
7,391
9,837
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 7 / 2
6,896
406
2,845
14,798
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 1
8,982
528
5,806
11,513
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ltss a trap
Ah Muzen Cab
12
2 / 7 / 2
8,134
478
4,888
12,476
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
sharkdad1017
Achilles
13
0 / 3 / 0
7,735
455
7,982
14,219
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
7,284
428
2,357
8,243
2,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
4
4
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AJaayz TEX
Danzaburou
10
2
4
6
W
Hercules
CoolPunk TEX
Hercules
0
0
2
1
W
4
1
7
7.5
L
Ares
0
7
2
0.14
W
4
0
4
6
W
Chang'e
TheWolf TEX
Chang'e
5
1
4
7
L
2
1
1
2.5
L
Ah Muzen Cab
ltss a trap
Ah Muzen Cab
2
7
2
0.43
L
Achilles
sharkdad1017
Achilles
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,259
Damage
23,878
55,844
Taken
61,249
34,075
Mitigated
32,243
24,535
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AJaayz TEX
Danzaburou
13,889
5,177
0
735
8,837
3,355
1,488
1,407
7,430
0
64,181
W
Hercules
CoolPunk TEX
Hercules
4,331
1,717
0
7,108
13,828
10,638
1,466
0
13,163
0
48,188
W
5,569
939
1,016
4,102
13,022
12,677
86
1,274
11,713
28,058
0
L
Ares
2,845
265
0
1,811
14,798
10,099
0
2,016
12,770
11,016
0
W
11,079
3,477
0
5,834
10,320
3,616
176
1,499
8,539
0
63,940
W
Chang'e
TheWolf TEX
Chang'e
7,391
1,271
1,050
4,690
9,837
3,789
352
692
9,011
64,348
0
L
5,806
1,381
0
1,360
11,513
4,076
0
1,697
9,764
0
62,603
L
Ah Muzen Cab
ltss a trap
Ah Muzen Cab
4,888
2,315
0
4,279
12,476
3,548
747
4,036
8,394
0
37,554
L
Achilles
sharkdad1017
Achilles
7,982
2,326
0
3,068
14,219
12,061
344
1,055
13,106
0
43,421
L
2,357
0
117
887
8,243
2,459
465
3,823
4,255
39,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
39,031
495
Minions Killed
349
0
Camps Cleared
0
1,549,160
Distance Traveled
1,486,751
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,502
618
106
6
0
299,974
1
W
Hercules
8,968
528
102
6
0
291,352
5
W
Ymir
9,287
546
50
3
0
301,244
3
L
Ares
6,896
406
7
0
0
255,513
1
W
Pele
9,185
540
112
7
0
343,672
5
W
Chang'e
10,054
591
125
7
0
312,918
3
L
Thor
8,982
528
109
6
0
352,460
3
L
Ah Muzen Cab
8,134
478
76
4
0
273,022
2
L
Achilles
7,735
455
80
5
0
315,170
8
L
Eset
7,284
428
77
5
0
290,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role