Player Matchup

Neith
Neith
Gold IV
Chagrid
Neith
Gold IV
Level 82
God Stats
12W - 17L
1,769 SR
Queue Stats
97W - 97L
1,574 MMR
Party 1
Janus
Janus
Gold IV
Honnepjon
Janus
Gold IV
Level 134
God Stats
5W - 6L
1,697 SR
Queue Stats
96W - 93L
1,574 MMR
Party 1
Fenrir
Fenrir
Gold IV
Profit_012
Fenrir
Gold IV
Level 116
God Stats
4W - 4L
1,734 SR
Queue Stats
98W - 91L
1,574 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,733 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,604 SR
1,558 MMR
Cernunnos
Cernunnos
Silver II
Mintim
Cernunnos
Silver II
Level 74
God Stats
3W - 0L
1,473 SR
Queue Stats
10W - 6L
1,443 MMR
Solo
Athena
Athena
Gold I
Vglq
Athena
Gold I
Level 86
God Stats
26W - 17L
1,779 SR
Queue Stats
121W - 128L
1,670 MMR
Party 2
Thoth
Thoth
Gold I
Warfiy
Thoth
Gold I
Level 138
God Stats
34W - 46L
1,561 SR
Queue Stats
207W - 198L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chagrid
Neith
20
1 / 7 / 9
15,981
551
9,335
21,767
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Honnepjon
Janus
20
3 / 4 / 7
16,868
582
21,681
18,041
4,267
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Profit_012
Fenrir
20
8 / 8 / 3
17,806
614
20,830
25,321
25,832
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KumbhakarnaCthulhuSobekBacchusPersephone

VS

Bans
AphroditeMedusaCabrakanChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mintim
Cernunnos
20
6 / 6 / 10
17,748
612
20,885
25,348
11,667
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Vglq
Athena
20
5 / 3 / 13
18,984
655
7,830
29,262
45,989
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Warfiy
Thoth
20
8 / 3 / 9
19,090
658
26,125
12,859
5,498
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
12
Kills
19
19
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
Chagrid
Neith
1
7
9
0.79
L
Janus
Honnepjon
Janus
3
4
7
1.63
W
Cernunnos
Mintim
Cernunnos
6
6
10
1.83
L
Fenrir
Profit_012
Fenrir
8
8
3
1.19
W
Athena
Vglq
Athena
5
3
13
3.83
W
Thoth
Warfiy
Thoth
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,846
Damage
54,840
65,129
Taken
67,469
38,831
Mitigated
63,154
12,031
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chagrid
Neith
9,335
4,247
0
4,381
21,767
8,732
666
12,352
8,977
0
71,084
L
Janus
Honnepjon
Janus
21,681
1,722
364
3,585
18,041
4,267
282
12,019
5,527
149,627
0
W
Cernunnos
Mintim
Cernunnos
20,885
11,654
255
9,001
25,348
11,667
2,484
8,746
15,992
0
119,538
L
Fenrir
Profit_012
Fenrir
20,830
3,969
0
3,701
25,321
25,832
0
8,415
16,526
0
75,014
W
Athena
Vglq
Athena
7,830
2,145
1,443
9,131
29,262
45,989
239
8,043
20,125
31,986
0
W
Thoth
Warfiy
Thoth
26,125
1,023
0
2,685
12,859
5,498
1,405
4,205
8,422
169,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
55,822
344
Minions Killed
339
0
Camps Cleared
0
1,512,858
Distance Traveled
1,547,971
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,981
551
82
3
0
478,428
0
L
Janus
16,868
582
206
7
0
535,666
5
W
Cernunnos
17,748
612
115
4
0
459,819
16
L
Fenrir
17,806
614
56
2
0
498,764
3
W
Athena
18,984
655
30
1
0
568,170
2
W
Thoth
19,090
658
194
7
0
519,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role