Player Matchup

Hun Batz
Hun Batz
DeadWolf_2
Hun Batz
Level 8
God Stats
6W - 1L
1,868 SR
Queue Stats
120W - 78L
1,844 Elo+
Solo
Medusa
Medusa
PizzaBoii14
Medusa
Level 29
God Stats
14W - 9L
1,534 SR
Queue Stats
122W - 109L
1,640 Elo+
Solo
Osiris
Osiris
TypeGoated
Osiris
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
154W - 137L
1,597 Elo+
Solo
Agni
Agni
artemis_or_troll
Agni
Level 18
God Stats
6W - 3L
1,369 SR
Queue Stats
127W - 123L
1,571 Elo+
Solo
Athena
Athena
ecaF ynneL
Athena
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,630 Elo+

VS

Team Averages
Level 16
1,542 SR
1,631 Elo+
Hun Batz
Hun Batz
Bass defiler
Hun Batz
Level 14
God Stats
6W - 4L
1,461 SR
Queue Stats
26W - 17L
1,749 Elo+
Solo
Anubis
Anubis
Capitao Kabum
Anubis
Level 23
God Stats
1W - 2L
1,968 SR
Queue Stats
11W - 11L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
GANGST3RLICI0US
Kuzenbo
Level 29
God Stats
2W - 1L
1,608 SR
Queue Stats
30W - 21L
1,806 Elo+
Solo
Izanami
Izanami
Imjewish5265
Izanami
Level 13
God Stats
1W - 1L
1,174 SR
Queue Stats
1W - 2L
1,290 Elo+
Solo
Ares
Ares
chris14rocks
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeadWolf_2
Hun Batz
8
1 / 2 / 8
5,143
571
3,329
6,063
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
10
1 / 1 / 0
5,486
610
1,014
4,398
1,213
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
TypeGoated
Osiris
10
7 / 2 / 2
5,888
654
5,084
5,933
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 2 / 3
6,541
727
4,330
3,239
882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ecaF ynneL
Athena
9
3 / 0 / 6
5,877
653
2,621
6,811
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bass defiler
Hun Batz
8
2 / 6 / 1
4,977
553
4,144
7,015
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 3 / 0
4,287
476
890
3,379
1,400
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 4 / 1
4,956
551
3,033
7,542
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Imjewish5265
Izanami
10
1 / 0 / 0
5,439
604
1,349
2,322
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 6 / 1
3,712
412
822
5,569
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
6
7
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bass defiler
Hun Batz
2
6
1
0.42
L
1
3
0
0.33
W
Hun Batz
DeadWolf_2
Hun Batz
1
2
8
2.5
L
2
4
1
0.63
L
Izanami
Imjewish5265
Izanami
1
0
0
1
W
Medusa
1
1
0
1
W
Osiris
TypeGoated
Osiris
7
2
2
4
W
5
2
3
3.25
L
0
6
1
0.08
W
Athena
ecaF ynneL
Athena
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,378
Damage
10,238
26,444
Taken
25,827
11,627
Mitigated
11,304
8,169
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bass defiler
Hun Batz
4,144
1,290
0
1,171
7,015
2,054
0
1,963
5,052
0
18,445
L
890
154
0
1,178
3,379
1,400
0
1,784
1,595
7,961
0
W
Hun Batz
DeadWolf_2
Hun Batz
3,329
1,261
0
2,294
6,063
1,619
0
1,059
4,929
0
20,250
L
3,033
1,422
0
1,003
7,542
5,535
0
821
6,721
14,827
0
L
Izanami
Imjewish5265
Izanami
1,349
606
0
1,188
2,322
579
0
208
2,114
0
31,474
W
Medusa
1,014
345
0
1,396
4,398
1,213
0
0
4,398
0
35,917
W
Osiris
TypeGoated
Osiris
5,084
2,151
0
1,621
5,933
4,047
0
1,739
4,030
0
24,566
W
4,330
527
0
864
3,239
882
0
601
2,638
34,718
0
L
822
239
0
36
5,569
1,736
0
2,175
3,394
1,612
0
W
Athena
ecaF ynneL
Athena
2,621
1,363
0
1,994
6,811
3,866
370
1,082
5,704
14,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
23,371
262
Minions Killed
155
0
Camps Cleared
0
912,566
Distance Traveled
757,498
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,977
553
34
4
0
167,770
0
L
Anubis
4,287
476
21
2
0
71,006
1
W
Hun Batz
5,143
571
48
5
0
197,169
1
L
Kuzenbo
4,956
551
33
4
0
176,720
3
L
Izanami
5,439
604
65
7
0
163,963
1
W
Medusa
5,486
610
68
8
0
161,588
0
W
Osiris
5,888
654
42
5
0
177,736
0
W
Agni
6,541
727
75
8
0
178,630
1
L
Ares
3,712
412
2
0
0
178,039
3
W
Athena
5,877
653
29
3
0
197,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role