Player Matchup

Chaac
Chaac
NoGoodFloyd
Chaac
Level 20
God Stats
19W - 16L
1,471 SR
Queue Stats
83W - 83L
1,464 Elo+
Party 1
Chronos
Chronos
YungBiggie_lil
Chronos
Level 47
God Stats
12W - 11L
1,625 SR
Queue Stats
274W - 269L
1,540 Elo+
Party 1
Fenrir
Fenrir
voldyboldy
Fenrir
Level 25
God Stats
4W - 9L
1,085 SR
Queue Stats
52W - 93L
1,286 Elo+
Solo
Team Averages
Level 31
1,394 SR
1,430 Elo+

VS

Team Averages
Level 9
1,422 SR
1,246 Elo+
Scylla
Scylla
Big_Ballin_V1BEZ
Scylla
Level 15
God Stats
7W - 15L
1,265 SR
Queue Stats
53W - 102L
1,110 Elo+
Solo
Neith
Neith
RedAngstrom
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,346 Elo+
Solo
Anubis
Anubis
YoUnG-DAB-420
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 130L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 10
9,514
793
10,413
8,806
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 1 / 12
9,568
797
9,187
8,370
2,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
voldyboldy
Fenrir
12
6 / 5 / 8
9,609
801
5,312
9,032
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 4
7,180
598
3,682
9,786
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 3
8,466
706
5,673
7,987
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 7 / 2
8,191
683
5,167
9,724
4,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
6
6
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
7
0
10
12
L
3
2
3
2.25
L
3
7
2
0.57
W
6
1
12
12
W
Fenrir
voldyboldy
Fenrir
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
14,522
26,208
Taken
27,497
14,960
Mitigated
11,231
7,305
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,682
998
0
0
9,786
3,073
0
2,732
6,879
8,703
0
W
10,413
895
0
2,617
8,806
9,944
0
2,345
6,135
0
31,660
L
5,673
2,269
0
2,388
7,987
3,825
120
2,585
5,127
0
24,520
L
5,167
1,341
0
948
9,724
4,333
0
3,882
5,667
19,310
0
W
9,187
1,218
0
2,430
8,370
2,170
604
4,059
4,161
27,090
0
W
Fenrir
voldyboldy
Fenrir
5,312
665
501
1,757
9,032
2,846
0
2,561
6,346
0
35,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
23,837
136
Minions Killed
93
0
Camps Cleared
0
700,089
Distance Traveled
498,000
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,180
598
13
1
0
148,360
1
W
Chaac
9,514
793
45
4
0
243,898
0
L
Neith
8,466
706
37
3
0
186,390
2
L
Anubis
8,191
683
43
4
0
163,250
1
W
Chronos
9,568
797
44
4
0
230,736
0
W
Fenrir
9,609
801
47
4
0
225,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role