Player Matchup

Merlin
Merlin
Platinum I
NinJaVX
Merlin
Platinum I
Level 157
God Stats
41W - 24L
1,921 SR
Queue Stats
200W - 171L
1,989 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
RustyFork
Baron Samedi
Platinum II
Level 147
God Stats
6W - 3L
1,687 SR
Queue Stats
129W - 105L
1,914 MMR
Solo
Sobek
Sobek
Platinum III
Sηooz
Sobek
Platinum III
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 210L
1,882 MMR
Solo
Awilix
Awilix
Platinum I
Wαmbly
Awilix
Platinum I
Level 160
God Stats
5W - 2L
1,791 SR
Queue Stats
222W - 189L
1,898 MMR
Solo
Heimdallr
Heimdallr
Platinum V
jamste
Heimdallr
Platinum V
Level 126
God Stats
8W - 9L
1,500 SR
Queue Stats
75W - 66L
1,965 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,680 SR
1,930 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,581 SR
1,913 MMR
Ganesha
Ganesha
Platinum IV
Khuyaq
Ganesha
Platinum IV
Level 160
God Stats
4W - 4L
1,751 SR
Queue Stats
310W - 296L
1,826 MMR
Party 1
Thoth
Thoth
Platinum II
Rýan
Thoth
Platinum II
Level 160
God Stats
10W - 14L
1,664 SR
Queue Stats
87W - 88L
1,874 MMR
Party 1
Camazotz
Camazotz
Platinum V
SwingingGibbon
Camazotz
Platinum V
Level 65
God Stats
5W - 7L
1,597 SR
Queue Stats
140W - 100L
1,893 MMR
Solo
Hachiman
Hachiman
Platinum I
nlatz
Hachiman
Platinum I
Level 136
God Stats
34W - 28L
1,463 SR
Queue Stats
470W - 455L
1,957 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
qNero
Tsukuyomi
Diamond V
Level 156
God Stats
9W - 20L
1,433 SR
Queue Stats
495W - 459L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NinJaVX
Merlin
15
1 / 3 / 2
8,630
616
4,942
6,394
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
RustyFork
Baron Samedi
13
2 / 1 / 3
8,071
577
4,434
8,590
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sobek
Sηooz
Sobek
12
1 / 0 / 10
7,952
568
6,043
12,681
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Wαmbly
Awilix
15
6 / 1 / 3
8,700
621
9,449
8,951
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
jamste
Heimdallr
17
8 / 0 / 5
10,011
715
10,923
8,428
3,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetNu WaScyllaDanzaburouErlang Shen

VS

Bans
ApolloCu ChulainnThe MorriganKing ArthurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Khuyaq
Ganesha
11
0 / 3 / 2
6,715
480
2,185
9,755
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Rýan
Thoth
12
2 / 3 / 1
6,954
497
6,930
7,293
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
13
2 / 3 / 2
7,256
518
4,526
11,451
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
nlatz
Hachiman
12
0 / 6 / 0
6,609
472
2,571
10,251
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
qNero
Tsukuyomi
13
1 / 3 / 1
7,000
500
7,930
9,996
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
5
5
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Khuyaq
Ganesha
0
3
2
0.33
W
Merlin
NinJaVX
Merlin
1
3
2
0.67
W
Baron Samedi
RustyFork
Baron Samedi
2
1
3
3.5
L
Thoth
Rýan
Thoth
2
3
1
0.83
L
Camazotz
2
3
2
1
W
Sobek
Sηooz
Sobek
1
0
10
6
W
Awilix
Wαmbly
Awilix
6
1
3
7.5
W
Heimdallr
jamste
Heimdallr
8
0
5
10.5
L
Hachiman
nlatz
Hachiman
0
6
0
0
L
Tsukuyomi
qNero
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,791
Damage
24,142
45,044
Taken
48,746
27,347
Mitigated
22,071
20,603
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Khuyaq
Ganesha
2,185
267
0
2,225
9,755
6,718
0
3,351
6,282
17,038
0
W
Merlin
NinJaVX
Merlin
4,942
468
0
568
6,394
2,190
0
3,240
2,821
65,983
0
W
Baron Samedi
RustyFork
Baron Samedi
4,434
194
244
4,190
8,590
8,159
180
0
8,024
38,618
0
L
Thoth
Rýan
Thoth
6,930
225
0
1,138
7,293
2,384
0
3,177
3,954
47,878
0
L
Camazotz
4,526
1,364
0
5,330
11,451
3,715
0
2,222
9,143
0
42,637
W
Sobek
Sηooz
Sobek
6,043
1,034
0
5,390
12,681
10,284
0
4,111
8,269
19,555
0
W
Awilix
Wαmbly
Awilix
9,449
4,396
0
3,123
8,951
3,249
0
351
8,469
0
55,099
W
Heimdallr
jamste
Heimdallr
10,923
4,979
0
7,088
8,428
3,465
919
757
7,655
0
80,147
L
Hachiman
nlatz
Hachiman
2,571
1,644
0
1,432
10,251
2,758
0
1,280
8,945
0
37,007
L
Tsukuyomi
qNero
Tsukuyomi
7,930
2,141
0
3,575
9,996
6,496
32
4,633
5,002
0
40,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
34,534
494
Minions Killed
368
0
Camps Cleared
0
1,430,922
Distance Traveled
1,478,171
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,715
480
4
0
0
308,289
6
W
Merlin
8,630
616
145
10
0
260,984
5
W
Baron Samedi
8,071
577
82
6
0
251,175
2
L
Thoth
6,954
497
112
8
0
269,784
4
L
Camazotz
7,256
518
93
7
0
299,752
5
W
Sobek
7,952
568
26
2
0
305,635
6
W
Awilix
8,700
621
103
7
0
354,432
5
W
Heimdallr
10,011
715
138
10
0
258,696
5
L
Hachiman
6,609
472
96
7
0
299,344
3
L
Tsukuyomi
7,000
500
63
5
0
301,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role