Player Matchup

Nox
Nox
Hils
Nox
Level 146
God Stats
22W - 12L
1,500 SR
Queue Stats
531W - 552L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Meteor
Aphrodite
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
138W - 110L
1,847 Elo+
Solo
Ne Zha
Ne Zha
Veiq
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
iFastva
Athena
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 169L
1,589 Elo+
Solo
Hades
Hades
mytankdied
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,602 Elo+

VS

Team Averages
Level 151
1,448 SR
1,659 Elo+
Hera
Hera
BamBamBamBoem
Hera
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,652 Elo+
Solo
Thoth
Thoth
DaddysBeIt
Thoth
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
137W - 53L
1,690 Elo+
Party 1
Tyr
Tyr
InZaNe2K
Tyr
Level 160
God Stats
0W - 1L
1,457 SR
Queue Stats
7W - 5L
1,762 Elo+
Party 1
Yemoja
Yemoja
Stormit
Yemoja
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sylverius
Cu Chulainn
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
195W - 93L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Hils
Nox
18
6 / 2 / 18
11,323
755
15,896
12,599
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Meteor
Aphrodite
18
5 / 2 / 16
11,191
746
13,033
17,384
18,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
Veiq
Ne Zha
20
9 / 3 / 16
12,143
810
23,575
19,935
11,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
iFastva
Athena
17
2 / 5 / 18
11,200
747
7,699
25,242
32,424
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
19
4 / 3 / 18
11,248
750
12,537
21,304
24,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
11,044
736
13,979
16,468
7,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
19
5 / 6 / 8
11,496
766
21,141
13,301
5,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 10
10,389
693
12,204
25,205
22,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Stormit
Yemoja
18
0 / 3 / 11
10,637
709
7,906
14,103
12,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Sylverius
Cu Chulainn
19
5 / 5 / 4
11,416
761
23,708
18,566
18,367
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
26
Kills
15
15
Deaths
27
86
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
L
Thoth
5
6
8
1.5
W
Nox
Hils
Nox
6
2
18
7.5
L
2
6
10
1.17
W
Aphrodite
Meteor
Aphrodite
5
2
16
6.5
L
Yemoja
Stormit
Yemoja
0
3
11
1.83
L
Cu Chulainn
Sylverius
Cu Chulainn
5
5
4
1.4
W
Ne Zha
Veiq
Ne Zha
9
3
16
5.67
W
Athena
iFastva
Athena
2
5
18
2.2
W
Hades
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,740
Damage
78,938
96,464
Taken
87,643
93,111
Mitigated
66,778
46,471
Healing
36,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,979
4,628
1,520
948
16,468
7,538
1,614
11,044
5,179
33,340
0
L
Thoth
21,141
590
573
561
13,301
5,911
1,737
6,531
6,674
40,297
0
W
Nox
Hils
Nox
15,896
726
1,063
216
12,599
6,533
1,405
6,099
6,341
29,998
0
L
12,204
1,503
547
6,417
25,205
22,556
461
12,637
12,210
0
18,078
W
Aphrodite
Meteor
Aphrodite
13,033
1,917
15,300
9,343
17,384
18,584
1,002
10,460
6,745
35,892
0
L
Yemoja
Stormit
Yemoja
7,906
1,695
16,976
5,210
14,103
12,406
518
7,196
6,765
13,270
0
L
Cu Chulainn
Sylverius
Cu Chulainn
23,708
6,223
217
3,671
18,566
18,367
888
10,666
7,650
0
44,954
W
Ne Zha
Veiq
Ne Zha
23,575
5,359
876
3,012
19,935
11,345
1,228
8,601
11,048
0
43,681
W
Athena
iFastva
Athena
7,699
2,093
3,110
3,130
25,242
32,424
481
8,672
15,942
12,954
0
W
Hades
12,537
1,732
5,167
5,254
21,304
24,225
1,064
8,462
12,499
31,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,105
Gold Earned
54,982
158
Minions Killed
155
0
Camps Cleared
0
1,410,493
Distance Traveled
1,311,421
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,044
736
46
3
0
232,537
6
L
Thoth
11,496
766
54
4
0
262,831
0
W
Nox
11,323
755
27
2
0
288,353
0
L
Tyr
10,389
693
7
0
0
290,426
0
W
Aphrodite
11,191
746
47
3
0
268,973
3
L
Yemoja
10,637
709
13
1
0
254,023
3
L
Cu Chulainn
11,416
761
35
2
0
271,604
3
W
Ne Zha
12,143
810
24
2
0
291,933
0
W
Athena
11,200
747
10
1
0
296,089
0
W
Hades
11,248
750
50
3
0
265,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role