Player Matchup

Nemesis
Nemesis
Ixsane258
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 2
Ra
Ra
Norten48
Ra
Level 17
God Stats
9W - 3L
1,806 SR
Queue Stats
26W - 28L
1,418 Elo+
Party 1
Yemoja
Yemoja
Ratte79
Yemoja
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,412 Elo+
Solo
Chaac
Chaac
ixsaneV2
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 2
Heimdallr
Heimdallr
jxcl21
Heimdallr
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
27W - 16L
1,468 Elo+
Party 1
Team Averages
Level 15
1,518 SR
1,353 Elo+

VS

Team Averages
Level 12
1,539 SR
1,321 Elo+
Olorun
Olorun
AdriSierra24
Olorun
Level 18
God Stats
5W - 4L
1,667 SR
Queue Stats
80W - 64L
1,515 Elo+
Solo
Ymir
Ymir
ZMBxENOTiK13810
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,146 Elo+
Party 3
Anhur
Anhur
bask
Anhur
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 9L
1,466 Elo+
Solo
Nemesis
Nemesis
krinam
Nemesis
Level 13
God Stats
1W - 1L
1,761 SR
Queue Stats
35W - 44L
1,240 Elo+
Party 3
Horus
Horus
xyaska
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ixsane258
Nemesis
13
2 / 1 / 1
7,352
525
3,977
7,343
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 0 / 1
8,394
600
4,257
4,097
1,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Ratte79
Yemoja
12
5 / 0 / 6
8,226
588
3,636
2,576
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ixsaneV2
Chaac
12
6 / 2 / 0
7,750
554
6,250
9,753
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
jxcl21
Heimdallr
14
7 / 1 / 5
8,462
604
8,648
9,756
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 4 / 0
6,262
447
2,445
7,596
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 0
5,101
364
2,144
9,999
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
bask
Anhur
8
1 / 6 / 0
5,335
381
2,674
6,763
1,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
krinam
Nemesis
10
0 / 3 / 1
5,946
425
2,198
8,604
2,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
xyaska
Horus
9
1 / 4 / 0
5,565
398
2,679
8,426
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
23
Kills
2
4
Deaths
24
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
0
0
W
Nemesis
Ixsane258
Nemesis
2
1
1
2.5
W
3
0
1
3.5
W
Yemoja
Ratte79
Yemoja
5
0
6
8
L
0
7
0
0
L
Anhur
bask
Anhur
1
6
0
0.17
W
Chaac
ixsaneV2
Chaac
6
2
0
3
W
Heimdallr
jxcl21
Heimdallr
7
1
5
9.5
L
Nemesis
krinam
Nemesis
0
3
1
0.17
L
Horus
xyaska
Horus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
12,140
33,525
Taken
41,388
13,024
Mitigated
15,530
14,062
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,445
705
0
497
7,596
2,554
396
4,257
3,339
33,777
0
W
Nemesis
Ixsane258
Nemesis
3,977
1,406
0
1,444
7,343
2,486
1,151
0
7,278
0
29,319
W
4,257
333
13
1,207
4,097
1,543
1,635
1,844
2,003
46,428
0
W
Yemoja
Ratte79
Yemoja
3,636
940
1,408
1,006
2,576
1,342
287
885
1,691
16,911
0
L
2,144
668
0
680
9,999
4,466
11
2,389
7,605
11,566
0
L
Anhur
bask
Anhur
2,674
1,593
0
435
6,763
1,741
0
1,247
5,516
67
17,080
W
Chaac
ixsaneV2
Chaac
6,250
563
0
4,295
9,753
4,270
341
339
9,237
0
37,291
W
Heimdallr
jxcl21
Heimdallr
8,648
3,235
0
4,689
9,756
3,383
1,919
1,311
8,445
0
49,175
L
Nemesis
krinam
Nemesis
2,198
229
0
2,173
8,604
2,750
68
0
8,604
0
26,083
L
Horus
xyaska
Horus
2,679
1,323
749
2,603
8,426
4,019
0
0
8,426
0
11,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
28,209
320
Minions Killed
209
0
Camps Cleared
0
1,245,089
Distance Traveled
1,271,310
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,262
447
74
5
0
208,511
0
W
Nemesis
7,352
525
56
4
0
296,878
0
W
Ra
8,394
600
88
6
0
224,092
0
W
Yemoja
8,226
588
36
3
0
247,400
2
L
Ymir
5,101
364
19
1
0
358,141
2
L
Anhur
5,335
381
31
2
0
178,006
0
W
Chaac
7,750
554
68
5
0
231,924
0
W
Heimdallr
8,462
604
72
5
0
244,795
4
L
Nemesis
5,946
425
60
4
0
283,645
0
L
Horus
5,565
398
25
2
0
243,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role