Player Matchup

Hou Yi
Hou Yi
Diamond III
Dréan
Hou Yi
Diamond III
Level 155
God Stats
17W - 8L
1,859 SR
Queue Stats
111W - 42L
2,247 MMR
Party 2
Cerberus
Cerberus
Diamond III
Krýs
Cerberus
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Platinum I
catman15
Eset
Platinum I
Level 149
God Stats
6W - 11L
1,697 SR
Queue Stats
179W - 135L
1,906 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,685 SR
1,884 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,680 SR
1,913 MMR
Danzaburou
Danzaburou
Platinum III
Ehlendir
Danzaburou
Platinum III
Level 146
God Stats
4W - 2L
1,919 SR
Queue Stats
41W - 28L
1,923 MMR
Party 1
Sobek
Sobek
Platinum III
KeiZaal
Sobek
Platinum III
Level 121
God Stats
8W - 5L
1,838 SR
Queue Stats
40W - 28L
1,909 MMR
Party 1
Vulcan
Vulcan
Platinum III
kharestu
Vulcan
Platinum III
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 30L
1,909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dréan
Hou Yi
14
3 / 1 / 1
9,791
653
9,496
10,415
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Krýs
Cerberus
12
0 / 3 / 2
9,562
637
5,427
13,382
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
12
1 / 5 / 2
8,891
593
5,188
8,466
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneThothAphroditeScyllaGuan Yu

VS

Bans
Chang'eBaron SamediRaijinDiscordiaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ehlendir
Danzaburou
14
2 / 1 / 7
10,171
678
11,749
7,749
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
KeiZaal
Sobek
13
2 / 2 / 6
10,573
705
6,526
15,864
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
kharestu
Vulcan
14
5 / 1 / 3
10,391
693
9,924
5,556
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dréan
Hou Yi
3
1
1
3.5
W
Danzaburou
Ehlendir
Danzaburou
2
1
7
5.5
W
Sobek
KeiZaal
Sobek
2
2
6
2.5
L
Cerberus
Krýs
Cerberus
0
3
2
0.33
L
Eset
1
5
2
0.4
W
Vulcan
kharestu
Vulcan
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
28,199
32,263
Taken
29,169
20,812
Mitigated
21,569
7,907
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dréan
Hou Yi
9,496
4,715
0
2,998
10,415
5,269
0
5,581
4,591
0
48,590
W
Danzaburou
Ehlendir
Danzaburou
11,749
4,797
0
3,519
7,749
3,485
1,887
1,891
5,818
0
73,728
W
Sobek
KeiZaal
Sobek
6,526
169
0
7,142
15,864
16,149
100
5,225
10,297
21,519
0
L
Cerberus
Krýs
Cerberus
5,427
147
0
3,074
13,382
12,122
0
5,625
7,497
35,132
0
L
Eset
5,188
49
915
920
8,466
3,421
0
4,675
3,673
33,632
0
W
Vulcan
kharestu
Vulcan
9,924
2,306
0
1,002
5,556
1,935
1,165
3,364
2,074
46,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
31,135
241
Minions Killed
210
0
Camps Cleared
0
848,618
Distance Traveled
893,153
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,791
653
102
7
0
289,813
6
W
Danzaburou
10,171
678
93
6
0
277,906
5
W
Sobek
10,573
705
14
1
0
322,924
6
L
Cerberus
9,562
637
72
5
0
280,951
4
L
Eset
8,891
593
67
4
0
277,854
1
W
Vulcan
10,391
693
103
7
0
292,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role