Player Matchup

Arachne
Arachne
KH2531
Arachne
Level 24
God Stats
1W - 0L
1,671 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Janus
Janus
SpAm-MaGg
Janus
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 131L
1,402 Elo+
Party 2
Mulan
Mulan
Twitch-_PxNdA
Mulan
Level 17
God Stats
5W - 9L
1,401 SR
Queue Stats
75W - 84L
1,326 Elo+
Party 2
Team Averages
Level 37
1,524 SR
1,409 Elo+

VS

Team Averages
Level 43
1,557 SR
1,425 Elo+
Ganesha
Ganesha
ian030174
Ganesha
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
144W - 208L
1,374 Elo+
Party 1
Fenrir
Fenrir
juanrism
Fenrir
Level 26
God Stats
6W - 12L
1,606 SR
Queue Stats
145W - 210L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
redding28Garcia
Cu Chulainn
Level 35
God Stats
10W - 10L
1,565 SR
Queue Stats
73W - 116L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KH2531
Arachne
20
11 / 8 / 12
17,954
748
21,257
26,212
8,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
SpAm-MaGg
Janus
20
10 / 7 / 15
18,597
775
24,054
17,941
4,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 17
16,453
686
13,962
18,265
11,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ian030174
Ganesha
20
0 / 8 / 20
14,913
621
14,746
19,157
9,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
juanrism
Fenrir
20
20 / 8 / 1
19,047
794
20,913
25,917
12,918
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
redding28Garcia
Cu Chulainn
18
2 / 10 / 12
15,026
626
11,172
23,247
18,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
26
Kills
22
22
Deaths
26
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
KH2531
Arachne
11
8
12
2.13
W
Janus
SpAm-MaGg
Janus
10
7
15
2.5
W
5
7
17
1.93
L
Ganesha
ian030174
Ganesha
0
8
20
1.25
L
Fenrir
juanrism
Fenrir
20
8
1
2.56
L
Cu Chulainn
redding28Garcia
Cu Chulainn
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,273
Damage
46,831
62,418
Taken
68,321
24,897
Mitigated
41,529
14,293
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
KH2531
Arachne
21,257
13,121
0
9,574
26,212
8,700
1,694
6,067
20,060
0
78,214
W
Janus
SpAm-MaGg
Janus
24,054
2,396
0
3,093
17,941
4,651
909
3,924
14,017
115,479
0
W
13,962
1,912
0
1,626
18,265
11,546
983
5,042
13,143
0
34,997
L
Ganesha
ian030174
Ganesha
14,746
711
0
2,857
19,157
9,693
374
5,697
13,460
62,407
0
L
Fenrir
juanrism
Fenrir
20,913
4,607
0
6,340
25,917
12,918
1,802
8,659
17,258
0
89,162
L
Cu Chulainn
redding28Garcia
Cu Chulainn
11,172
4,009
0
5,535
23,247
18,918
258
9,831
13,416
0
77,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,004
Gold Earned
48,986
245
Minions Killed
296
0
Camps Cleared
0
1,213,995
Distance Traveled
1,149,570
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,954
748
66
3
0
399,508
3
W
Janus
18,597
775
143
6
0
391,837
2
W
Mulan
16,453
686
36
2
0
422,650
0
L
Ganesha
14,913
621
26
1
0
359,100
0
L
Fenrir
19,047
794
128
5
0
403,254
2
L
Cu Chulainn
15,026
626
142
6
0
387,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role