Player Matchup

Susano
Susano
Jamesbond57907
Susano
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
187W - 208L
1,557 Elo+
Solo
Hel
Hel
JuniKun
Hel
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,298 Elo+
Solo
Cthulhu
Cthulhu
NicoleArielle
Cthulhu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 164L
1,565 Elo+
Solo
Mulan
Mulan
Onornu
Mulan
Level 129
God Stats
5W - 6L
1,488 SR
Queue Stats
396W - 420L
1,616 Elo+
Solo
Kukulkan
Kukulkan
o0oFairyTailo0o
Kukulkan
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
259W - 245L
1,569 Elo+
Solo
Team Averages
Level 148
1,541 SR
1,521 Elo+

VS

Team Averages
Level 139
1,569 SR
1,592 Elo+
Vamana
Vamana
AceNod
Vamana
Level 118
God Stats
2W - 1L
1,457 SR
Queue Stats
43W - 56L
1,489 Elo+
Solo
Nike
Nike
Flash
Nike
Level 154
God Stats
8W - 2L
1,889 SR
Queue Stats
297W - 254L
1,626 Elo+
Solo
Zeus
Zeus
Grindstones
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SmooveMoves
Nemesis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,846 Elo+
Solo
Chang'e
Chang'e
bxggy
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
9,709
694
11,781
15,839
8,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
14
1 / 5 / 4
8,494
607
4,792
10,626
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
17
5 / 4 / 3
9,457
676
9,480
16,594
16,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Onornu
Mulan
13
1 / 6 / 1
7,883
563
7,038
14,213
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
19
3 / 3 / 9
11,234
802
11,920
12,418
7,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AceNod
Vamana
17
6 / 3 / 15
10,713
765
9,957
16,032
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
Flash
Nike
18
6 / 3 / 16
11,912
851
12,340
15,778
10,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 2 / 8
11,687
835
21,887
8,552
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SmooveMoves
Nemesis
16
1 / 3 / 18
9,771
698
8,548
12,100
8,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
bxggy
Chang'e
17
1 / 2 / 19
9,968
712
10,123
12,035
8,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
13
Kills
25
25
Deaths
13
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Vamana
AceNod
Vamana
6
3
15
4.5
W
Nike
Flash
Nike
6
3
16
4.67
W
11
2
8
7.5
L
3
7
3
0.64
L
Hel
1
5
4
0.6
L
Cthulhu
5
4
3
1.63
L
Mulan
Onornu
Mulan
1
6
1
0.25
W
Nemesis
SmooveMoves
Nemesis
1
3
18
3.33
W
Chang'e
bxggy
Chang'e
1
2
19
5.25
L
Kukulkan
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,011
Damage
62,855
69,690
Taken
64,497
50,273
Mitigated
40,053
28,401
Healing
34,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AceNod
Vamana
9,957
3,232
3,239
4,817
16,032
9,244
1,471
6,722
9,235
432
27,689
W
Nike
Flash
Nike
12,340
864
2,671
1,180
15,778
10,023
1,085
5,357
10,296
0
18,577
W
21,887
1,131
0
1,063
8,552
3,954
2,215
3,736
4,766
58,890
0
L
11,781
229
794
2,137
15,839
8,969
548
5,622
10,217
204
15,193
L
Hel
4,792
747
11,451
3,710
10,626
6,172
60
6,073
4,553
12,854
0
L
Cthulhu
9,480
392
2,680
3,467
16,594
16,760
0
9,981
6,613
21,256
0
L
Mulan
Onornu
Mulan
7,038
602
480
1,088
14,213
11,368
0
6,577
7,636
0
10,652
W
Nemesis
SmooveMoves
Nemesis
8,548
2,179
2,923
2,457
12,100
8,658
632
6,366
5,709
0
11,429
W
Chang'e
bxggy
Chang'e
10,123
121
11,737
4,578
12,035
8,174
949
4,155
7,855
20,042
0
L
Kukulkan
11,920
330
1,503
1,091
12,418
7,004
102
3,965
8,453
47,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
54,051
140
Minions Killed
151
0
Camps Cleared
0
1,197,083
Distance Traveled
1,214,229
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,713
765
22
2
0
261,597
1
W
Nike
11,912
851
24
2
0
218,243
0
W
Zeus
11,687
835
72
5
0
222,487
0
L
Susano
9,709
694
13
1
0
208,589
0
L
Hel
8,494
607
19
1
0
247,729
1
L
Cthulhu
9,457
676
18
1
0
258,348
2
L
Mulan
7,883
563
15
1
0
210,753
6
W
Nemesis
9,771
698
11
1
0
261,004
6
W
Chang'e
9,968
712
22
2
0
250,898
0
L
Kukulkan
11,234
802
75
5
0
271,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role