Player Matchup

Sol
Sol
FREEZkrotaMAMA
Sol
Level 62
God Stats
2W - 2L
1,571 SR
Queue Stats
187W - 175L
1,578 Elo+
Solo
Neith
Neith
Oryxam
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
Xiilk
Eset
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 62
1,524 SR
1,526 Elo+

VS

Team Averages
Level 42
1,488 SR
1,726 Elo+
Sylvanus
Sylvanus
Gragonmouth
Sylvanus
Level 84
God Stats
1W - 0L
1,276 SR
Queue Stats
54W - 30L
1,707 Elo+
Party 1
Merlin
Merlin
Weinshape
Merlin
Level 24
God Stats
5W - 7L
1,338 SR
Queue Stats
14W - 21L
1,364 Elo+
Solo
Ullr
Ullr
ρeρsi
Ullr
Level 17
God Stats
2W - 1L
1,850 SR
Queue Stats
46W - 2L
2,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
8,343
758
8,117
7,383
2,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Oryxam
Neith
10
0 / 7 / 2
6,775
616
3,833
8,717
3,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Eset
Xiilk
Eset
10
2 / 8 / 4
7,863
715
5,676
8,379
2,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gragonmouth
Sylvanus
12
2 / 3 / 11
8,594
781
3,958
9,112
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Weinshape
Merlin
12
5 / 2 / 7
8,760
796
6,924
6,433
2,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
ρeρsi
Ullr
13
11 / 1 / 4
10,277
934
9,405
9,006
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
18
18
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Sylvanus
Gragonmouth
Sylvanus
2
3
11
2.5
L
Neith
Oryxam
Neith
0
7
2
0.14
W
Merlin
Weinshape
Merlin
5
2
7
4.25
L
Eset
Xiilk
Eset
2
8
4
0.5
W
Ullr
ρeρsi
Ullr
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,626
Damage
20,287
24,479
Taken
24,551
7,851
Mitigated
10,766
3,605
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,117
1,707
0
1,769
7,383
2,153
0
3,360
4,023
29,675
0
W
Sylvanus
Gragonmouth
Sylvanus
3,958
959
1,933
3,687
9,112
4,775
706
5,552
3,560
20,517
5,604
L
Neith
Oryxam
Neith
3,833
1,265
0
771
8,717
3,067
34
3,548
5,169
0
15,477
W
Merlin
Weinshape
Merlin
6,924
210
0
936
6,433
2,329
417
4,114
2,319
24,890
0
L
Eset
Xiilk
Eset
5,676
564
145
920
8,379
2,631
78
3,882
4,497
21,490
0
W
Ullr
ρeρsi
Ullr
9,405
4,552
0
849
9,006
3,662
1,042
4,149
4,857
0
57,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
27,631
110
Minions Killed
162
0
Camps Cleared
0
522,627
Distance Traveled
589,519
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,343
758
51
5
0
190,221
2
W
Sylvanus
8,594
781
31
3
0
175,828
1
L
Neith
6,775
616
27
2
0
167,089
0
W
Merlin
8,760
796
37
3
0
201,696
1
L
Eset
7,863
715
32
3
0
165,317
2
W
Ullr
10,277
934
94
9
0
211,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role