Player Matchup

Fenrir
Fenrir
GM Smurfing9178
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,621 Elo+
Solo
King Arthur
King Arthur
PoppyJiva
King Arthur
Level 38
God Stats
1W - 0L
1,840 SR
Queue Stats
3W - 7L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
Soul-Reaper_151
Danzaburou
Level 126
God Stats
6W - 2L
1,951 SR
Queue Stats
98W - 79L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
Wolf_897
Cthulhu
Level 11
God Stats
1W - 0L
1,844 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
acmearsenal
Scylla
Level 8
God Stats
2W - 0L
1,874 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 2
Team Averages
Level 38
1,802 SR
1,453 Elo+

VS

Team Averages
Level 20
1,508 SR
1,504 Elo+
Chaac
Chaac
CodyWan_Kenobi66
Chaac
Level 27
God Stats
39W - 40L
1,541 SR
Queue Stats
57W - 58L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
D3VL1SH
Baron Samedi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 120L
1,632 Elo+
Party 1
Pele
Pele
Deppresed_Waffle
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 143L
1,548 Elo+
Party 1
Jing Wei
Jing Wei
EdgeRevenantX7
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,378 Elo+
Solo
Camazotz
Camazotz
noladog84
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 8
14,046
638
23,047
14,514
12,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PoppyJiva
King Arthur
15
2 / 4 / 7
10,212
464
6,123
19,674
18,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Soul-Reaper_151
Danzaburou
20
18 / 0 / 7
14,347
652
23,212
15,978
6,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Wolf_897
Cthulhu
16
3 / 0 / 14
11,268
512
9,021
9,629
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
14
1 / 9 / 16
10,471
476
7,024
13,507
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 0
9,755
443
8,599
20,678
18,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
D3VL1SH
Baron Samedi
11
3 / 10 / 2
8,413
382
6,256
18,151
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 10 / 1
8,221
374
6,786
18,092
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
12
0 / 8 / 1
7,843
357
3,116
11,842
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
noladog84
Camazotz
14
1 / 11 / 2
8,774
399
6,042
23,889
7,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
46
Kills
11
13
Deaths
46
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
L
Baron Samedi
D3VL1SH
Baron Samedi
3
10
2
0.4
L
3
10
1
0.35
L
Jing Wei
0
8
1
0.06
W
22
0
8
26
W
King Arthur
PoppyJiva
King Arthur
2
4
7
1.38
W
Danzaburou
Soul-Reaper_151
Danzaburou
18
0
7
21.5
W
Cthulhu
Wolf_897
Cthulhu
3
0
14
10
W
Scylla
1
9
16
1
L
Camazotz
noladog84
Camazotz
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,427
Damage
30,799
73,302
Taken
92,652
51,404
Mitigated
49,148
23,646
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,599
2,228
0
4,846
20,678
18,412
854
4,196
16,358
0
53,239
L
Baron Samedi
D3VL1SH
Baron Samedi
6,256
367
215
1,813
18,151
14,378
0
4,246
13,773
22,246
0
L
6,786
1,618
0
4,001
18,092
5,390
0
3,558
14,388
0
36,934
L
Jing Wei
3,116
2,005
207
1,530
11,842
3,552
0
984
10,842
0
31,193
W
23,047
6,768
0
6,980
14,514
12,524
2,382
2,779
11,685
0
108,554
W
King Arthur
PoppyJiva
King Arthur
6,123
657
0
1,114
19,674
18,164
538
1,620
17,781
253
45,063
W
Danzaburou
Soul-Reaper_151
Danzaburou
23,212
15,726
0
13,345
15,978
6,624
3,203
1,547
14,431
0
132,054
W
Cthulhu
Wolf_897
Cthulhu
9,021
424
643
1,151
9,629
10,033
213
2,166
7,463
34,133
0
W
Scylla
7,024
518
0
413
13,507
4,059
2,039
1,813
11,569
34,634
0
L
Camazotz
noladog84
Camazotz
6,042
2,466
0
8,958
23,889
7,416
0
2,784
20,889
0
46,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,344
Gold Earned
43,006
504
Minions Killed
331
0
Camps Cleared
0
2,161,596
Distance Traveled
1,667,567
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,755
443
97
4
0
304,599
0
L
Baron Samedi
8,413
382
29
1
0
318,429
0
L
Pele
8,221
374
62
3
0
365,518
0
L
Jing Wei
7,843
357
64
3
0
344,372
9
W
Fenrir
14,046
638
139
6
0
450,084
6
W
King Arthur
10,212
464
71
3
0
452,134
3
W
Danzaburou
14,347
652
167
8
0
416,651
5
W
Cthulhu
11,268
512
62
3
0
464,442
1
W
Scylla
10,471
476
65
3
0
378,285
2
L
Camazotz
8,774
399
79
4
0
334,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role