Player Matchup

Terra
Terra
BirdUup
Terra
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,540 Elo+
Party 3
Thoth
Thoth
BraggestCrane72
Thoth
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 111L
1,703 Elo+
Party 1
Pele
Pele
OG KSZ
Pele
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
346W - 349L
1,530 Elo+
Party 1
Hachiman
Hachiman
Raiden_Rippley
Hachiman
Level 123
God Stats
0W - 2L
1,300 SR
Queue Stats
59W - 57L
1,541 Elo+
Party 3
Kuzenbo
Kuzenbo
ikeng
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,460 SR
1,563 Elo+

VS

Team Averages
Level 132
1,519 SR
1,556 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LOBO DRAGO
Baron Samedi
Level 104
God Stats
1W - 0L
1,754 SR
Queue Stats
90W - 67L
1,626 Elo+
Solo
Cerberus
Cerberus
RIP Jokerz
Cerberus
Level 133
God Stats
10W - 4L
1,500 SR
Queue Stats
783W - 795L
1,554 Elo+
Solo
Susano
Susano
SenseiKensei
Susano
Level 159
God Stats
6W - 12L
1,527 SR
Queue Stats
1,285W - 1,289L
1,539 Elo+
Solo
Chernobog
Chernobog
soulreaper233
Chernobog
Level 120
God Stats
5W - 3L
1,313 SR
Queue Stats
249W - 252L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BirdUup
Terra
14
0 / 6 / 5
8,430
648
9,349
21,828
21,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 6 / 4
10,666
820
21,643
12,728
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
OG KSZ
Pele
14
1 / 10 / 5
9,430
725
13,394
20,003
8,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
17
2 / 6 / 7
9,567
736
24,195
16,555
9,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ikeng
Kuzenbo
15
1 / 6 / 6
9,011
693
12,302
23,405
23,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
7 / 1 / 21
11,149
858
19,518
32,897
24,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
LOBO DRAGO
Baron Samedi
18
8 / 2 / 19
10,925
840
18,472
15,401
9,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
RIP Jokerz
Cerberus
19
8 / 2 / 25
12,193
938
14,650
30,134
40,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
15
6 / 5 / 12
10,066
774
14,767
17,201
11,826
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
soulreaper233
Chernobog
16
5 / 2 / 14
10,097
777
16,177
16,442
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
10
Kills
34
34
Deaths
12
27
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
21
17.5
L
Terra
BirdUup
Terra
0
6
5
0.42
L
6
6
4
1.33
W
Baron Samedi
LOBO DRAGO
Baron Samedi
8
2
19
8.75
L
Pele
OG KSZ
Pele
1
10
5
0.35
W
Cerberus
RIP Jokerz
Cerberus
8
2
25
10.25
L
Hachiman
2
6
7
0.92
W
Susano
6
5
12
2.4
L
Kuzenbo
ikeng
Kuzenbo
1
6
6
0.67
W
Chernobog
soulreaper233
Chernobog
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,883
Damage
83,584
94,519
Taken
112,075
67,916
Mitigated
95,171
27,426
Healing
65,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
19,518
6,051
4,666
17,470
32,897
24,019
455
11,508
21,137
0
28,593
L
Terra
BirdUup
Terra
9,349
1,270
6,743
4,386
21,828
21,074
228
8,734
13,094
15,715
0
L
21,643
111
25
860
12,728
5,612
271
4,520
8,208
30,995
0
W
Baron Samedi
LOBO DRAGO
Baron Samedi
18,472
1,764
8,337
6,189
15,401
9,836
926
7,282
7,843
39,750
0
L
Pele
OG KSZ
Pele
13,394
2,034
799
3,851
20,003
8,701
875
6,231
13,772
0
28,133
W
Cerberus
RIP Jokerz
Cerberus
14,650
859
1,709
11,945
30,134
40,388
732
10,205
19,503
30,575
0
L
Hachiman
24,195
9,808
1,258
1,209
16,555
9,066
1,566
5,791
10,764
0
38,781
W
Susano
14,767
1,521
2,369
2,235
17,201
11,826
110
5,908
11,115
0
21,059
L
Kuzenbo
ikeng
Kuzenbo
12,302
3,680
2,129
6,166
23,405
23,463
324
7,846
15,559
20,642
0
W
Chernobog
soulreaper233
Chernobog
16,177
8,837
4,359
6,038
16,442
9,102
3,529
7,099
9,141
0
42,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
54,430
120
Minions Killed
173
0
Camps Cleared
0
1,076,707
Distance Traveled
1,164,312
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,149
858
23
2
0
243,316
0
L
Terra
8,430
648
11
1
0
209,834
1
L
Thoth
10,666
820
26
2
0
227,669
0
W
Baron Samedi
10,925
840
26
2
0
231,596
0
L
Pele
9,430
725
26
2
0
201,811
3
W
Cerberus
12,193
938
38
3
0
244,845
0
L
Hachiman
9,567
736
40
3
0
221,838
1
W
Susano
10,066
774
18
1
0
225,817
2
L
Kuzenbo
9,011
693
17
1
0
215,555
5
W
Chernobog
10,097
777
68
5
0
218,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role