Player Matchup

Mercury
Mercury
CampingFatHippo
Mercury
Level 125
God Stats
3W - 0L
1,825 SR
Queue Stats
11W - 11L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
CatchyToast
Heimdallr
Level 117
God Stats
4W - 0L
1,607 SR
Queue Stats
18W - 13L
1,734 Elo+
Party 1
Chiron
Chiron
Mujikk
Chiron
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,494 Elo+
Party 1
Persephone
Persephone
RG frenzi
Persephone
Level 75
God Stats
1W - 0L
1,881 SR
Queue Stats
15W - 12L
1,580 Elo+
Party 1
Chaac
Chaac
agentlan13
Chaac
Level 22
God Stats
3W - 1L
1,957 SR
Queue Stats
7W - 6L
1,557 Elo+
Party 1
Team Averages
Level 89
1,754 SR
1,576 Elo+

VS

Team Averages
Level 114
1,579 SR
1,387 Elo+
Cthulhu
Cthulhu
Hercbraknmir
Cthulhu
Level 67
God Stats
22W - 19L
1,726 SR
Queue Stats
68W - 105L
1,411 Elo+
Solo
Ymir
Ymir
Jonny2tim3
Ymir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
KiTT3NGAL0RE
Kukulkan
Level 50
God Stats
2W - 6L
1,150 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 2
Anhur
Anhur
PACIFIER3914
Anhur
Level 160
God Stats
1W - 5L
1,802 SR
Queue Stats
29W - 28L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
sloppypuddin
Hun Batz
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 36L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 11
18,359
1,080
23,015
20,315
9,223
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
CatchyToast
Heimdallr
20
8 / 6 / 15
15,152
891
25,744
14,988
7,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Mujikk
Chiron
20
9 / 7 / 16
15,401
906
13,704
19,425
7,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Persephone
RG frenzi
Persephone
20
10 / 5 / 12
16,069
945
15,153
13,706
6,182
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
2 / 4 / 15
14,034
826
5,734
14,794
13,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hercbraknmir
Cthulhu
15
2 / 4 / 6
10,024
590
4,735
10,507
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 9 / 10
15,082
887
14,345
23,191
27,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
KiTT3NGAL0RE
Kukulkan
20
4 / 10 / 7
13,693
805
8,399
16,104
8,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 13 / 13
12,747
750
12,896
24,399
11,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
sloppypuddin
Hun Batz
20
11 / 11 / 6
16,203
953
26,188
25,122
12,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
69
47
Kills
27
27
Deaths
47
69
Assists
42
Player
Kills
Deaths
Assists
KDA
W
18
5
11
4.7
W
Heimdallr
CatchyToast
Heimdallr
8
6
15
2.58
L
Cthulhu
Hercbraknmir
Cthulhu
2
4
6
1.25
L
8
9
10
1.44
L
Kukulkan
KiTT3NGAL0RE
Kukulkan
4
10
7
0.75
W
Chiron
Mujikk
Chiron
9
7
16
2.43
L
2
13
13
0.65
W
Persephone
RG frenzi
Persephone
10
5
12
3.2
W
Chaac
2
4
15
2.38
L
Hun Batz
sloppypuddin
Hun Batz
11
11
6
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,350
Damage
66,563
83,228
Taken
99,323
43,853
Mitigated
65,610
17,866
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,015
14,089
0
5,887
20,315
9,223
3,067
5,555
14,710
0
57,839
W
Heimdallr
CatchyToast
Heimdallr
25,744
15,941
0
2,528
14,988
7,268
1,550
7,110
7,828
0
55,224
L
Cthulhu
Hercbraknmir
Cthulhu
4,735
153
0
1,410
10,507
6,385
0
1,660
8,797
16,389
0
L
14,345
3,126
0
1,762
23,191
27,165
0
1,176
21,872
33,841
0
L
Kukulkan
KiTT3NGAL0RE
Kukulkan
8,399
327
0
0
16,104
8,705
202
3,790
12,264
64,841
0
W
Chiron
Mujikk
Chiron
13,704
7,174
795
4,692
19,425
7,425
1,382
6,899
12,463
0
38,545
L
12,896
6,039
0
260
24,399
11,348
33
4,138
20,099
0
30,668
W
Persephone
RG frenzi
Persephone
15,153
1,953
0
949
13,706
6,182
2,598
3,628
9,975
54,905
0
W
Chaac
5,734
1,640
0
3,015
14,794
13,755
494
4,887
9,882
0
36,317
L
Hun Batz
sloppypuddin
Hun Batz
26,188
6,523
0
0
25,122
12,007
0
4,545
20,396
0
60,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,015
Gold Earned
67,749
382
Minions Killed
326
9
Camps Cleared
8
1,562,790
Distance Traveled
1,226,230
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,359
1,080
83
5
7
358,935
4
W
Heimdallr
15,152
891
61
4
1
291,609
0
L
Cthulhu
10,024
590
30
2
1
183,951
1
L
Ymir
15,082
887
40
2
0
239,440
2
L
Kukulkan
13,693
805
128
8
2
262,427
3
W
Chiron
15,401
906
45
3
0
283,754
1
L
Anhur
12,747
750
40
2
2
265,928
1
W
Persephone
16,069
945
102
6
1
276,984
0
W
Chaac
14,034
826
91
5
0
351,508
1
L
Hun Batz
16,203
953
88
5
3
274,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role