Player Matchup

Janus
Janus
S1kaM4D
Janus
Level 26
God Stats
5W - 10L
1,560 SR
Queue Stats
36W - 59L
1,547 Elo+
Party 1
Ra
Ra
SWEATYFINGERBOY
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
SiGiBOMBling21
Chaac
Level 118
God Stats
6W - 4L
1,694 SR
Queue Stats
62W - 69L
1,526 Elo+
Solo
Chang'e
Chang'e
Th3BlackKaiser
Chang'e
Level 68
God Stats
7W - 3L
1,472 SR
Queue Stats
455W - 689L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
TiggerMixer
Erlang Shen
Level 2
God Stats
6W - 0L
1,500 SR
Queue Stats
10W - 1L
1,725 Elo+
Party 2
Team Averages
Level 46
1,545 SR
1,561 Elo+

VS

Team Averages
Level 79
1,585 SR
1,486 Elo+
Hou Yi
Hou Yi
Berserqr
Hou Yi
Level 121
God Stats
3W - 4L
1,468 SR
Queue Stats
407W - 409L
1,463 Elo+
Solo
Artio
Artio
EarthOrpheus128
Artio
Level 86
God Stats
8W - 7L
1,685 SR
Queue Stats
182W - 266L
1,472 Elo+
Party 3
Janus
Janus
Leoo
Janus
Level 157
God Stats
17W - 21L
1,535 SR
Queue Stats
1,304W - 949L
1,543 Elo+
Solo
Bellona
Bellona
Luffy8692
Bellona
Level 6
God Stats
2W - 1L
1,739 SR
Queue Stats
6W - 7L
1,564 Elo+
Solo
Pele
Pele
PdIDy
Pele
Level 27
God Stats
6W - 8L
1,500 SR
Queue Stats
179W - 316L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
S1kaM4D
Janus
17
3 / 8 / 7
11,491
547
5,617
11,588
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 5
12,816
610
18,556
11,377
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 1
12,647
602
15,123
22,534
31,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 4 / 11
10,217
487
8,773
13,708
9,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
TiggerMixer
Erlang Shen
20
9 / 2 / 3
13,794
657
14,749
30,269
16,996
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Berserqr
Hou Yi
16
3 / 7 / 1
10,145
483
10,170
17,407
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
9,470
451
5,590
17,806
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Leoo
Janus
17
6 / 6 / 3
10,817
515
12,701
13,226
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Luffy8692
Bellona
15
1 / 6 / 2
9,563
455
12,627
16,501
15,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
PdIDy
Pele
15
4 / 6 / 4
9,577
456
8,530
18,083
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
29
Kills
17
17
Deaths
29
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Berserqr
Hou Yi
3
7
1
0.5
L
3
4
3
1.13
L
Janus
Leoo
Janus
6
6
3
1.25
L
Bellona
Luffy8692
Bellona
1
6
2
0.33
L
Pele
PdIDy
Pele
4
6
4
1
W
Janus
S1kaM4D
Janus
3
8
7
0.81
W
9
2
5
5.75
W
7
1
1
7.5
W
1
4
11
1.63
W
Erlang Shen
TiggerMixer
Erlang Shen
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,818
Damage
49,618
89,476
Taken
83,023
65,528
Mitigated
47,423
50,765
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Berserqr
Hou Yi
10,170
6,753
0
4,194
17,407
5,898
534
3,388
14,019
0
67,780
L
5,590
449
784
4,182
17,806
14,390
0
10,808
6,835
30,279
0
L
Janus
Leoo
Janus
12,701
909
0
1,603
13,226
4,561
0
7,276
5,787
80,852
0
L
Bellona
Luffy8692
Bellona
12,627
6,928
0
3,464
16,501
15,769
489
1,634
14,339
0
63,325
L
Pele
PdIDy
Pele
8,530
2,562
0
4,298
18,083
6,805
307
9,490
8,327
0
60,669
W
Janus
S1kaM4D
Janus
5,617
588
0
1,721
11,588
3,488
1,632
5,455
6,133
56,737
0
W
18,556
1,749
2,115
4,208
11,377
4,869
1,680
2,452
8,925
98,723
0
W
15,123
3,561
0
13,492
22,534
31,088
1,940
1,397
21,137
145
85,416
W
8,773
1,273
2,578
5,119
13,708
9,087
1,136
6,181
7,527
50,678
0
W
Erlang Shen
TiggerMixer
Erlang Shen
14,749
9,771
0
21,532
30,269
16,996
3,078
2,806
27,463
0
120,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,965
Gold Earned
49,572
659
Minions Killed
554
0
Camps Cleared
0
2,044,955
Distance Traveled
1,778,754
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,145
483
116
6
0
274,055
5
L
Artio
9,470
451
60
3
0
400,400
1
L
Janus
10,817
515
158
8
0
387,302
5
L
Bellona
9,563
455
113
5
0
319,441
3
L
Pele
9,577
456
107
5
0
397,556
0
W
Janus
11,491
547
103
5
0
393,338
2
W
Ra
12,816
610
157
7
0
434,949
1
W
Chaac
12,647
602
149
7
0
377,260
0
W
Chang'e
10,217
487
68
3
0
422,187
6
W
Erlang Shen
13,794
657
182
9
0
417,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role