Player Matchup

Sol
Sol
Deathstar35792
Sol
Level 125
God Stats
0W - 3L
1,310 SR
Queue Stats
34W - 34L
1,597 Elo+
Party 2
Thanatos
Thanatos
FOR SKINNER8789
Thanatos
Level 97
God Stats
1W - 2L
1,171 SR
Queue Stats
9W - 6L
1,442 Elo+
Party 2
Cernunnos
Cernunnos
GUCCIEXXXTRA
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
RestingWitchFace
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TsF Raven
Ne Zha
Level 85
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 2
Team Averages
Level 96
1,398 SR
1,500 Elo+

VS

Team Averages
Level 119
1,617 SR
1,542 Elo+
Ares
Ares
Brutal954
Ares
Level 69
God Stats
6W - 2L
1,670 SR
Queue Stats
88W - 94L
1,483 Elo+
Party 1
Nox
Nox
CREDEMPTION26
Nox
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 113L
1,481 Elo+
Solo
Hel
Hel
Ghettotastic3fo7
Hel
Level 146
God Stats
7W - 2L
1,603 SR
Queue Stats
72W - 64L
1,655 Elo+
Solo
Chaac
Chaac
Lunchbox954
Chaac
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 219L
1,480 Elo+
Party 1
Fenrir
Fenrir
sharkbite1230
Fenrir
Level 109
God Stats
17W - 12L
1,814 SR
Queue Stats
59W - 61L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,585
871
13,449
10,440
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
2 / 2 / 1
9,692
881
6,101
9,622
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
GUCCIEXXXTRA
Cernunnos
15
0 / 3 / 0
9,043
822
3,980
9,411
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 2
9,555
869
8,493
15,550
12,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
TsF Raven
Ne Zha
14
0 / 7 / 1
8,691
790
4,052
10,909
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

123

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 0 / 16
10,641
967
9,645
11,842
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 1 / 15
10,227
930
6,188
4,120
1,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 14
10,690
972
9,619
8,249
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 0 / 10
11,367
1,033
18,960
12,567
11,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 1 / 12
10,287
935
6,088
7,154
5,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
90
3
Kills
23
24
Deaths
3
7
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
16
11
W
2
1
15
9.5
L
0
2
3
0.75
L
Thanatos
2
2
1
1.25
L
Cernunnos
GUCCIEXXXTRA
Cernunnos
0
3
0
0
W
5
1
14
12
W
9
0
10
14
L
1
10
2
0.2
L
Ne Zha
TsF Raven
Ne Zha
0
7
1
0.07
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,075
Damage
50,500
55,932
Taken
43,932
28,759
Mitigated
36,139
8,606
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,645
303
0
1,546
11,842
12,685
0
3,076
8,766
20,689
0
W
6,188
348
0
361
4,120
1,922
0
535
3,585
16,857
0
L
13,449
3,653
0
2,794
10,440
3,779
0
3,647
6,518
44,155
0
L
Thanatos
6,101
0
549
3,980
9,622
3,993
0
4,282
4,931
0
19,322
L
Cernunnos
GUCCIEXXXTRA
Cernunnos
3,980
1,244
0
732
9,411
4,349
0
4,395
4,941
0
20,461
W
9,619
523
6,946
5,028
8,249
4,856
0
3,201
5,048
27,074
0
W
18,960
2,630
0
6,590
12,567
11,592
0
4,775
7,792
60
46,447
L
8,493
2,973
0
250
15,550
12,284
0
7,541
7,709
138
19,230
L
Ne Zha
TsF Raven
Ne Zha
4,052
872
0
301
10,909
4,354
0
5,085
5,699
0
15,505
W
6,088
641
0
663
7,154
5,084
0
2,000
5,154
0
15,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
53,212
172
Minions Killed
172
9
Camps Cleared
8
924,327
Distance Traveled
1,061,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,641
967
16
1
0
222,948
0
W
Nox
10,227
930
29
3
2
181,578
1
L
Sol
9,585
871
65
6
2
180,646
0
L
Thanatos
9,692
881
17
2
2
220,467
0
L
Cernunnos
9,043
822
34
3
3
183,329
0
W
Hel
10,690
972
50
5
2
212,795
0
W
Chaac
11,367
1,033
57
5
1
226,153
0
L
Bellona
9,555
869
29
3
2
145,520
0
L
Ne Zha
8,691
790
27
2
0
194,365
0
W
Fenrir
10,287
935
20
2
3
217,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role