Player Matchup

Medusa
Medusa
DeViSe JeW
Medusa
Level 59
God Stats
29W - 27L
1,730 SR
Queue Stats
49W - 63L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
TheMDog08
Amaterasu
Level 66
God Stats
10W - 6L
1,373 SR
Queue Stats
124W - 114L
1,444 Elo+
Party 1
Ymir
Ymir
UnworthyBat26
Ymir
Level 28
God Stats
9W - 5L
1,642 SR
Queue Stats
134W - 138L
1,538 Elo+
Party 1
Sol
Sol
barbie29pR
Sol
Level 19
God Stats
37W - 32L
1,748 SR
Queue Stats
181W - 124L
1,720 Elo+
Party 2
Fenrir
Fenrir
niel29pR
Fenrir
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
625W - 546L
1,490 Elo+
Party 2
Team Averages
Level 64
1,598 SR
1,539 Elo+

VS

Team Averages
Level 55
1,604 SR
1,294 Elo+
Ullr
Ullr
Minecraft3030
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,234 Elo+
Party 3
Pele
Pele
Toasterking93
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,234 Elo+
Party 3
Vamana
Vamana
diego_garmtz1909
Vamana
Level 67
God Stats
2W - 2L
1,728 SR
Queue Stats
200W - 179L
1,479 Elo+
Solo
Nike
Nike
schawkarrow
Nike
Level 94
God Stats
0W - 3L
1,469 SR
Queue Stats
17W - 16L
1,141 Elo+
Party 3
Susano
Susano
that_jewish_boi
Susano
Level 5
God Stats
1W - 2L
1,825 SR
Queue Stats
12W - 10L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeViSe JeW
Medusa
10
5 / 1 / 4
6,189
619
4,524
4,569
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
TheMDog08
Amaterasu
10
1 / 2 / 1
5,718
572
2,461
8,125
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 7
6,244
624
2,451
7,028
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 0 / 7
8,062
806
10,103
8,397
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
niel29pR
Fenrir
12
6 / 1 / 3
7,111
711
3,377
7,238
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,605
461
2,482
7,083
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,593
459
686
5,458
2,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 3 / 0
6,258
626
6,351
8,546
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 0
5,045
505
2,808
6,824
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

5
0 / 8 / 0
3,985
399
1,546
5,571
1,475
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
4
4
Deaths
20
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
DeViSe JeW
Medusa
5
1
4
7
L
0
3
1
0.17
W
Amaterasu
TheMDog08
Amaterasu
1
2
1
0.75
L
0
3
1
0.17
W
1
0
7
4.5
W
7
0
7
10.5
L
3
3
0
1
W
Fenrir
niel29pR
Fenrir
6
1
3
7.5
L
1
3
0
0.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
13,873
35,357
Taken
33,482
14,888
Mitigated
13,229
18,622
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DeViSe JeW
Medusa
4,524
2,609
0
2,222
4,569
1,397
1,617
0
4,544
0
26,048
L
2,482
1,057
154
1,886
7,083
2,167
0
4,126
2,957
0
13,468
W
Amaterasu
TheMDog08
Amaterasu
2,461
696
0
4,799
8,125
4,508
415
0
7,777
0
16,411
L
686
404
147
801
5,458
2,088
0
833
4,625
0
16,811
W
2,451
116
0
804
7,028
3,949
315
0
7,028
17,682
0
W
10,103
5,153
0
6,436
8,397
2,397
2,682
0
8,347
39,469
0
L
6,351
2,550
0
3,135
8,546
5,208
776
3,013
5,533
0
27,175
W
Fenrir
niel29pR
Fenrir
3,377
674
0
4,361
7,238
2,637
314
0
7,210
0
35,122
L
2,808
374
0
1,436
6,824
2,291
0
1,802
5,022
0
15,380
L
1,546
773
0
0
5,571
1,475
0
2,780
2,791
0
5,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
24,486
268
Minions Killed
149
0
Camps Cleared
0
966,325
Distance Traveled
977,407
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,189
619
37
4
0
174,639
0
L
Ullr
4,605
461
26
3
0
200,023
0
W
Amaterasu
5,718
572
36
4
0
189,968
3
L
Pele
4,593
459
31
3
0
230,071
0
W
Ymir
6,244
624
35
4
0
203,799
3
W
Sol
8,062
806
87
9
0
182,852
6
L
Vamana
6,258
626
50
5
0
194,845
0
W
Fenrir
7,111
711
73
7
0
215,067
2
L
Nike
5,045
505
25
3
0
193,261
0
L
Susano
3,985
399
17
2
0
159,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role