Player Matchup

Anubis
Anubis
Gamer17Boy
Anubis
Level 4
God Stats
1W - 5L
1,744 SR
Queue Stats
16W - 15L
1,842 Elo+
Party 2
Scylla
Scylla
MAKA973
Scylla
Level 29
God Stats
41W - 45L
1,263 SR
Queue Stats
106W - 98L
1,553 Elo+
Party 2
King Arthur
King Arthur
itz_deav_
King Arthur
Level 40
God Stats
0W - 2L
1,265 SR
Queue Stats
54W - 49L
1,507 Elo+
Party 2
Team Averages
Level 24
1,424 SR
1,634 Elo+

VS

Team Averages
Level 52
1,517 SR
1,619 Elo+
Skadi
Skadi
R3aperx929
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
blazeekiid
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,684 Elo+
Party 1
Achilles
Achilles
tiger_hoods1215
Achilles
Level 121
God Stats
6W - 13L
1,550 SR
Queue Stats
48W - 47L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gamer17Boy
Anubis
16
9 / 9 / 5
13,337
741
17,952
23,126
12,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
MAKA973
Scylla
16
6 / 12 / 10
12,993
722
16,184
17,786
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
itz_deav_
King Arthur
13
3 / 12 / 10
11,444
636
11,703
23,541
19,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
10 / 4 / 10
14,309
795
15,049
12,986
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
blazeekiid
Zhong Kui
16
7 / 10 / 19
13,859
770
21,690
23,479
10,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
17
16 / 6 / 9
15,358
853
19,785
21,615
18,240
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
18
Kills
33
33
Deaths
20
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
Gamer17Boy
Anubis
9
9
5
1.28
L
Scylla
MAKA973
Scylla
6
12
10
0.92
W
Skadi
10
4
10
3.75
W
Zhong Kui
blazeekiid
Zhong Kui
7
10
19
1.65
L
King Arthur
itz_deav_
King Arthur
3
12
10
0.67
W
Achilles
16
6
9
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
56,524
64,453
Taken
58,080
37,904
Mitigated
32,794
12,247
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Gamer17Boy
Anubis
17,952
3,518
0
9,407
23,126
12,673
130
8,910
13,919
35,216
1,080
L
Scylla
MAKA973
Scylla
16,184
3,888
0
2,695
17,786
5,725
0
7,172
10,158
55,508
0
W
Skadi
15,049
8,250
684
1,566
12,986
4,010
1,386
8,406
4,580
0
67,267
W
Zhong Kui
blazeekiid
Zhong Kui
21,690
1,544
286
8,514
23,479
10,544
758
15,589
7,890
53,839
0
L
King Arthur
itz_deav_
King Arthur
11,703
3,725
0
145
23,541
19,506
0
4,565
18,620
0
35,326
W
Achilles
19,785
11,625
0
2,055
21,615
18,240
390
9,780
11,835
0
49,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
43,526
149
Minions Killed
192
0
Camps Cleared
0
766,264
Distance Traveled
833,321
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,337
741
47
3
0
246,668
0
L
Scylla
12,993
722
56
3
0
244,602
2
W
Skadi
14,309
795
89
5
0
283,830
2
W
Zhong Kui
13,859
770
59
3
0
279,313
0
L
King Arthur
11,444
636
46
3
0
274,994
2
W
Achilles
15,358
853
44
2
0
270,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role