Player Matchup

Kuzenbo
Kuzenbo
Grav3LTopGang
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,686 Elo+
Party 1
Bellona
Bellona
MrE92Coupe
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 1
Scylla
Scylla
Spheizer
Scylla
Level 8
God Stats
7W - 7L
1,636 SR
Queue Stats
9W - 8L
1,613 Elo+
Party 1
Team Averages
Level 17
1,545 SR
1,574 Elo+

VS

Team Averages
Level 24
1,589 SR
1,584 Elo+
Anubis
Anubis
Gamer17Boy
Anubis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 15L
1,715 Elo+
Party 2
Achilles
Achilles
MAKA973
Achilles
Level 29
God Stats
39W - 24L
1,653 SR
Queue Stats
106W - 98L
1,541 Elo+
Party 2
Pele
Pele
itz_deav_
Pele
Level 40
God Stats
4W - 2L
1,612 SR
Queue Stats
54W - 49L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 3 / 1
12,529
570
12,557
24,524
30,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
MrE92Coupe
Bellona
12
1 / 14 / 2
11,302
514
9,468
26,590
19,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Spheizer
Scylla
15
1 / 6 / 3
11,551
525
14,286
12,783
3,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gamer17Boy
Anubis
16
2 / 2 / 11
12,683
577
10,845
12,675
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MAKA973
Achilles
18
12 / 1 / 6
14,288
649
20,349
24,175
24,155
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
19
9 / 1 / 10
14,768
671
24,950
18,829
11,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
23
23
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Gamer17Boy
Anubis
2
2
11
3.75
L
Kuzenbo
2
3
1
0.83
W
Achilles
MAKA973
Achilles
12
1
6
15
L
Bellona
MrE92Coupe
Bellona
1
14
2
0.14
L
Scylla
Spheizer
Scylla
1
6
3
0.42
W
Pele
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,311
Damage
56,144
63,897
Taken
55,679
53,776
Mitigated
43,164
3,264
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Gamer17Boy
Anubis
10,845
1,980
0
4,070
12,675
7,302
827
7,254
5,421
42,522
1,724
L
Kuzenbo
12,557
3,270
717
628
24,524
30,864
0
5,539
18,985
63,452
0
W
Achilles
MAKA973
Achilles
20,349
8,444
0
12,103
24,175
24,155
0
10,905
11,979
0
73,706
L
Bellona
MrE92Coupe
Bellona
9,468
3,065
0
1,284
26,590
19,018
0
4,584
22,006
0
25,416
L
Scylla
Spheizer
Scylla
14,286
1,648
0
635
12,783
3,894
0
621
12,162
38,168
0
W
Pele
24,950
9,802
0
2,981
18,829
11,707
1,701
8,833
9,996
0
129,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
41,739
152
Minions Killed
290
0
Camps Cleared
0
959,262
Distance Traveled
1,114,279
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,683
577
74
3
0
295,763
0
L
Kuzenbo
12,529
570
60
3
0
369,801
5
W
Achilles
14,288
649
65
3
0
385,970
2
L
Bellona
11,302
514
29
1
0
301,986
4
L
Scylla
11,551
525
63
3
0
287,475
0
W
Pele
14,768
671
151
7
0
432,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role