Player Matchup

Camazotz
Camazotz
Galexstria
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Spidermalik99
Neith
Level 3
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
cheesypiggy123
Fenrir
Level 14
God Stats
21W - 23L
1,371 SR
Queue Stats
108W - 147L
1,410 Elo+
Party 1
Apollo
Apollo
poopySKY
Apollo
Level 4
God Stats
1W - 5L
1,423 SR
Queue Stats
85W - 122L
1,763 Elo+
Party 1
Chernobog
Chernobog
reduzi223
Chernobog
Level 15
God Stats
1W - 3L
1,336 SR
Queue Stats
33W - 58L
1,156 Elo+
Party 2
Team Averages
Level 8
1,365 SR
1,466 Elo+

VS

Team Averages
Level 29
1,423 SR
1,379 Elo+
Ah Puch
Ah Puch
AnusIsBleeding
Ah Puch
Level 3
God Stats
8W - 7L
1,500 SR
Queue Stats
33W - 32L
1,686 Elo+
Party 3
Medusa
Medusa
DankRonnie808
Medusa
Level 105
God Stats
1W - 0L
1,610 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4
Achilles
Achilles
Frost575
Achilles
Level 29
God Stats
4W - 3L
1,267 SR
Queue Stats
37W - 51L
1,176 Elo+
Solo
Ymir
Ymir
dontdrinkbuddry
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
lemac_2898
Fenrir
Level 4
God Stats
1W - 5L
1,240 SR
Queue Stats
32W - 42L
1,032 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Galexstria
Camazotz
11
3 / 19 / 3
8,272
394
6,967
21,076
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 10 / 1
7,011
334
4,203
12,539
3,494
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 10 / 3
9,771
465
9,799
18,404
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
poopySKY
Apollo
12
2 / 11 / 7
8,620
410
11,060
18,306
6,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
reduzi223
Chernobog
9
0 / 11 / 4
6,890
328
3,451
16,289
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
23 / 1 / 11
13,187
628
22,319
7,748
2,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 11
11,874
565
13,016
14,974
6,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Frost575
Achilles
16
15 / 4 / 17
11,956
569
17,734
15,957
18,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 4 / 15
10,135
483
3,899
13,983
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
lemac_2898
Fenrir
18
15 / 2 / 11
12,832
611
12,662
16,883
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
126
11
Kills
61
61
Deaths
11
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
23
1
11
28.5
W
7
0
11
12.5
W
Achilles
Frost575
Achilles
15
4
17
5.88
L
Camazotz
Galexstria
Camazotz
3
19
3
0.24
L
2
10
1
0.25
L
4
10
3
0.55
W
1
4
15
2.13
W
Fenrir
lemac_2898
Fenrir
15
2
11
10.25
L
Apollo
poopySKY
Apollo
2
11
7
0.5
L
Chernobog
reduzi223
Chernobog
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
69,630
86,614
Taken
69,545
29,975
Mitigated
47,485
4,955
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,319
1,414
219
3,920
7,748
2,857
1,826
0
7,698
76,784
0
W
13,016
6,434
0
7,735
14,974
6,948
5,586
0
14,924
0
93,297
W
Achilles
Frost575
Achilles
17,734
6,486
0
1,158
15,957
18,526
515
0
15,757
0
44,170
L
Camazotz
Galexstria
Camazotz
6,967
3,451
0
1,812
21,076
5,566
0
5,598
15,228
0
13,581
L
4,203
2,670
0
790
12,539
3,494
0
2,954
9,535
0
20,916
L
9,799
1,825
0
1,332
18,404
8,950
0
7,986
10,168
0
29,911
W
3,899
710
0
1,326
13,983
11,847
0
0
13,862
19,454
0
W
Fenrir
lemac_2898
Fenrir
12,662
2,490
251
8,110
16,883
7,307
2,715
0
16,808
0
91,089
L
Apollo
poopySKY
Apollo
11,060
6,199
0
537
18,306
6,192
0
6,339
11,792
0
31,464
L
Chernobog
reduzi223
Chernobog
3,451
2,353
0
484
16,289
5,773
0
3,341
12,873
0
17,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
59,984
178
Minions Killed
431
0
Camps Cleared
0
1,731,547
Distance Traveled
1,887,031
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,187
628
103
5
0
388,104
2
W
Medusa
11,874
565
129
6
0
374,034
0
W
Achilles
11,956
569
49
2
0
357,297
0
L
Camazotz
8,272
394
11
1
0
383,192
0
L
Neith
7,011
334
37
2
0
275,917
1
L
Fenrir
9,771
465
57
3
0
380,658
0
W
Ymir
10,135
483
29
1
0
356,700
5
W
Fenrir
12,832
611
121
6
0
410,896
0
L
Apollo
8,620
410
48
2
0
386,315
1
L
Chernobog
6,890
328
25
1
0
305,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role